Indivisible

Lab Zero Games · 505 Games

Released
Oct 8, 2019
Platforms
Last updated
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Updates & announcements

20 posts
  1. PCGamesN

    Humble Choice December 2020 includes 14 games and a month of EA Play Pro

    Another month is here, which means it's time to look at the next round of PC games available in the subscription bundle. There are plenty of excellent indies this week, and while there's no massive triple-A title among the official selection, Humble is offering a notable extra: a

  2. GamingOnLinux

    505 Games confirm that Indivisible is finished due to Lab Zero Games imploding

    With all the issues surrounding Lab Zero Games and the owner Mike Zaimont, after most of the team left and the rest were let go - 505 Games have given a statement. Read the full article here:

  3. Rock, Paper, Shotgun

    With Lab Zero gone, Indivisible wont be getting any more updates

    Indivisible is as finished as it’ll ever be. There may have been plans to add a number of crossover and crowdfunded characters to the turn-based-but-not RPG, but the implosion of developers Lab Zero has put one hell of a wrench in the works. This week, publishers 505 Games clarif

  4. Developer post

    Patch Notes - #42940 - August 3, 2020

    After quite a while since the last update, we have a new patch with a bunch of bug fixes! General Hunoch is now playable in co-op! Hunoch’s additional attacks now cost ½ of a pip. Baozhai and Kampan now have ammo displays. Fixes for Phoebe battle AI. Fixed Regional Delicacies ico

  5. Rock, Paper, Shotgun

    Shounen-y punch 'em up Indivisible now has a DLC with 40 new challenges

    If you didn’t feel challenged enough by Indivisible ‘s main platforming and punching campaign, here’s some good news for ya. Lab Zero have released a new DLC for their turn-ish-based RPG today that promises the “forty specially crafted levels await to test your platforming and co

  6. Developer post

    Razmi’s Challenges DLC Available Now!

    We are excited to announce that Razmi’s Challenges, the first DLC for Indivisible, is launching today! Razmi’s Challenges consists of Forty specially crafted levels that will test your platforming and combat skills. Perfect your technique, and learn some new ones, as you use Ajna

  7. Developer post

    Razmi's Challenges DLC Announcement

    Razmi’s been hard at work inside Ajna’s brain! She’s crafted a series of fiendishly clever challenges that will require Ajna’s unique set of skills to complete. It’s Indivisible’s first official DLC and it’s available this Thursday, May 7th, on PS4, Xbox One and PC for $7.99! Con

  8. Developer post

    4-Player Couch Co-op and New Game Plus now available!

    Dearest Indivisible fans, today we have the juiciest of FREE updates for you! Certainly these updates are also free if you are Indivisible-ambivalent or even an Indivisible detractor, but they're not for you, then, really... IT'S FINALLY HERE! Upon updating your game today, you s

  9. Developer post

    New Game+ and Couch Co-Op Launch Next Week!

    **UPDATE** April 1, 2020 Hey, everyone! We are going to have to push the release of New Game+ and Couch Co-Op to next week. Unfortunately, this isn't an April Fools' joke. We apologize for the inconvenience and appreciate your patience as we make the update as solid as it can be

  10. Eurogamer

    Action-RPG Indivisible and Eldritch strategy Sea Salt heading to Xbox Game Pass on PC

    As January nears its inevitable conclusion, Microsoft has tossed a few last-minute additions onto its list of PC titles heading to Xbox Game Pass this month. Earlier in January, Frostpunk and Children of Morta made their debut on Microsoft's subscription service, and tomorrow, 23

  11. Developer post

    Patch Notes - #40093 - おはよう!

    Title screen build number 40093 PCバージョンの言語設定に日本語を追加しました!大変お待たせ致しました! (Added Japanese text to the PC versions! Thank you for your patience. :^) Spoilers - Fixed the Manote's second summon group so it comes out even if the enemies from the first group are alive, again. Balance Spoi

  12. Developer post

    Patch Notes - #39986 - Nov 25th, 2019

    Title screen build number 39986 General Added a 4th digit to the hits counter; new maximum is now 9999! After running up and attacking, characters now stay in place until the player's combo fully ends instead of running back to their idle position after about half a second. Shoul

  13. Developer post

    Patch Notes - #39810 - 11/13/2019

    Title Screen Build Number: 39810 / PS4: 1.06 / Xbox One: 1.0.0.8 General Fixed a few more issues where you could outrun the world loading and end up in walls or fall into the abyss (Ashwat, etc.) Battle bugfixes: Characters and enemies spread out from walls again, inadvertently r

  14. Developer post

    Patch Notes - #39504 - 11/7/2019

    Title screen build number 39504 General Added musical fanfare to all the "Get" screens. Enabled better culling of sprites to improve framerate! Sprites that aren't onscreen are totally skipped. (If you encounter problems with sprites not displaying or flickering, tell me in the c

  15. Developer post

    Patch notes! Build #39320, October 23rd

    Title screen version number: 39320 This version SHOULD also now be live on PS4 as version 1.04, and XB1 ... sometime soon? If you were on the Unstable build, you can go back to the normal build now and your savedata should be okay. General fixes: Adjusted Enemy HP, damage, and do

  16. Developer post

    PSA: Indivisible and RivaTuner / MSI Afterburner don't get along!

    If your Windows version of Indivisible is crashing on startup - or when you press a key or use the joystick - please try disabling RivaTuner, MSI Afterburner, and any other 3rd-party programs that mess with the graphics card . We've fixed some crashes, but I've now helped several

  17. Developer post

    "Unstable" build update - Oct 17th - #39261

    For those of you on the Unstable build , we've fixed some more things! For those of you on the regular version of the game, please wait patiently while those brave Unstable Build people verify some more fixes, so we can finally update the real game. :^) Changes: FIXED possible ra

  18. Developer post

    Preorder bonuses fixed! - "Unstable" build update - Oct 15th - #39210

    The preorder bonuses and Roti are now available! Because of the way we needed to fix it, they're available to everyone , even if you didn't preorder! ...as long as you buy the game before we fix that. :^) We've made some updates to the Unstable build! Fixed crash-on-load on dual-

  19. Developer post

    Added "public_unstable" build for testing fixes! - Oct 12th

    Hello, everyone! We've created a special "public_unstable" test depot, where I can put up builds that might fix problems! ....they also might have new problems, so be aware of that and definitely back up your savedata before you try it. :^) If you don't need specific help with an

  20. Developer post

    Patch Notes - Build #39125 - Oct 10th

    Patch Notes, build #39125: PC Keyboard Controls Update! Enter and Esc are now always OK/Cancel, and will bring up the Pause menu. The arrow keys are always available as directions. F1 is now a shortcut to open Party Select. You may also map additional keys to OK/Cancel/Pause or m