Lost Labyrinth Version 5.3.1 Update with Japanese Language Option
Features: japanese translation made game track time actually spent playing made staff piece win active button in inventory (so one can climb on for higher score) made throwing accessable via quickbar allowed throwing of stones and steel balls added effect icon for fighting unarme
Features:
- japanese translation
- made game track time actually spent playing
- made staff piece win active button in inventory (so one can climb on for higher score)
- made throwing accessable via quickbar
- allowed throwing of stones and steel balls
- added effect icon for fighting unarmed
- removed "immune to" messages from monsters off screen
- refined fade out in light circle drawing
- fixed double flaw deselection bug
- made projectile animation speed depend on distance
- increased visible map area in map view
- made cauldron and grimoire show if used already by disabling "use" menu
- added +- as additional hotkeys for quickbar row switch
- added option settings to allow tweaking game difficulty
Bugfixing:
- fixed local highscore bug
- fixed robes' effects
- fixed crashbug with arcane writing & empty spell list
- fixed archipelago
- fixed robe "breath of winter"
- fixed firedemon exit
- fixed gambler music bug
- fixed weapon throwing bug
Balancing:
- deactivated monster dodge if blind,sleeping or invisible player
- fixed overpowered "witch sight" spell
- star money places gold in a radius around player instead of all over the level
- reduced monster spawn rate
