Released
Feb 19, 2020
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Recent Hotfixes

    We've done some cleanup work for a few areas of the game over the past few weeks: Tutorial has been given a much needed facelift in many areas All in game medals are now Steam Achievements Elite players can now level past 1000 Bot shove timer reduced by half Bots can no longer fr

  3. Developer post

    Blackwake Full Release

    Ahoy there! Today we have finally fully released our game Blackwake! After three years in early access we are happy with the current state of the game. It has gone above and beyond the base game standard we initially had. It’s been a long journey with many ups and downs, we made

  4. Announcement

    Daily Deal - Blackwake, 90% Off

    Today's Deal: Save 90% on Blackwake !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time

  5. Rock, Paper, Shotgun

    Have You Played Freedom Planet?

    Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. I’ve spoken in depth before about Sonic mods, and yet I’ve not uttered a word about Freedom Planet . Originally conceived as a mod, it soon became its own game in much the sa

  6. Developer post

    Patch 3.88

    To the people still enjoying Blackwake here's a patch for you! - Tortuga map should now properly load in - Melee blocking has had its time limit removed due to popular request - Damaging bots should show a hitmarker - Joining late should no longer display dead bots as frozen - Bo

  7. Developer post

    State of bots & Siege

    Quick clearing up: - Bots are not intended to replace players, but help maintain the ship while a server seeds - The initial bot patch was just a starting point, not final at all - We were aware they were OP and got in the way, leaving little for anyone to do - Bots will be able

  8. Developer post

    3.87 - Crew Bots

    3.87 - Bots Bots fighting eachother In an effort to resolve the frustration and boredom brought on by attempting to crew a nearly empty ship (often causing servers to die), we have added bots. This will help ensure there is an adequate amount of action taking place in Blackwake a

  9. Developer post

    Crew Bots - Coming Soon

    Blackwake has long since leaned on a heavy player requirement to feel the action that the game is supposed to give you with a full crew. This design did not come without consequences, though. By requiring so many players per faction it started to become clear how torturous it was

  10. Developer post

    3.84

    We have a new patch ready as we continue with our phase of bug fixing & polishing: Melee blocks can no longer be held and must be timed (will be hotfixed to be shorter next patch) CTB base icons display if chest is dropped on ships as well Hand mortar now always explodes on i

  11. Announcement

    Daily Deal - Blackwake, 66% Off

    Today's Deal: Save 66% on Blackwake !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time

  12. Developer post

    3.83 March Patch Notes + Hotfix

    Ahoy lads, a new patch will be pushed today. It will contain some balance changes to bring the side arms in line and some needed bug fixes. EDIT: March 28th HOTFIX Fixed an exploit where you could instantly release grapples Fixed a bug where some hits of dagger and rapier would n

  13. Developer post

    Tournamentwake II

    Trailer: (made by Paren Iz Cursi, captain of RF) ​ We're looking for an American-timezone caster that can cast the matches on the 6th of April and co-cast on the 13th of April, if you are interested to cast for potentially up to 100 concurrent viewers (last time we got around ~80

  14. Developer post

    TournamentWake I

    Hello everyone! The wonderful community has decided to host a tournament event this weekend. They will compete in a 2v2 CTB tournament with multiple teams. Where can I watch this The tournament will be casted live with spectating mode and multiple casters here: When will the tour

  15. Developer post

    3.82

    Quality of life Galleon prop collisions completely redone Galleon hole position adjusted to be less inconvenient Added collision to hoy port barrel Captain is immune to bleeding from ship ram Shooting a grappled or spawn protected ship will display in crew hit info Waterspouts sp

  16. Developer post

    3.81

    Quality of life Tooltips now flash yellow (they can be disabled completely in options) Shot type descriptions added Balance Galleon sink rate decreased 15%, speed increased by 10% Dagger swing speed +3x Bottle swing speed +1.5x Bottle bleeds 3x more severely than default rate Axe

  17. Developer post

    3.8

    - Cannon loading/firing section added to tutorial - Tutorial has ultrawide 21:9 support - Fixed issue where mods would experience stuck kick menu in some cases - Fixed issue where ship labels may blink the old ship name when building a new ship - Made adjustment to chat box that

  18. Developer post

    3.77

    3.77 is a small patch, introducing the first iteration of our single player tutorial introduction. Seeing ships with new players struggle to function was an issue we've always wanted to address. Players were often too overwhelmed by combat to get a chance to understand the basic

  19. Developer post

    Road to Release: 3.75

    As we continue to move forward on our path out of early access (4.0), we have a new batch of both bug fixes and quality of life changes. - Fixed issue that caused some dead players to not respawn during initial grapple - Repairing mast segments now loop holding down LMB - Pressin

  20. Developer post

    Patch 3.7

    As we move forward with bug fixes and quality of life changes on our path out of Early Access, 3.7 focuses largely on infrequent issues surrounding grapples. Remember there will be little to no content additions until after 4.0 (release). With the imminent addition of a single pl