Support for Steam Frame
Added support for Steam Frame Standalone (Android/lepton build)
Added support for Steam Frame Standalone (Android/lepton build)

Added support for Steam Frame Standalone (Android/lepton build)
Added support for Steam Frame Standalone (Android/lepton build)
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. The drones. The drones never stop. An endless parade of mindless lasers, twirling through the sky in patterns imprinted on my eyelids. Every day I face the same barrage, ever
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.
The drones. The drones never stop. An endless parade of mindless lasers, twirling through the sky in patterns imprinted on my eyelids. Every day I face the same barrage, every day one step closer to my dreams. Those dreams used to be of endless sky, of tearing across the void with wild abandon, dual pistols at my side. Now I just want to leave the VR Space Pirate Trainer.
Space Pirate Trainer 1.1 release The culmination of a year of engine tweaks, bug fixes, and game play balancing, topped off with support for Valve Index and controller mapping with Steam VR 2.0. Valve Index support The most obvious change for Space Pirate cadets will be the Steam
Space Pirate Trainer 1.1 release
The culmination of a year of engine tweaks, bug fixes, and game play balancing, topped off with support for Valve Index and controller mapping with Steam VR 2.0.
The most obvious change for Space Pirate cadets will be the SteamVR2 hands for most controllers (You can toggle them in the options menu).
Oculus Rift, Oculus Rift S and Windows Mixed Reality owners no longer have to jump through hoops to get Space Pirate Trainer working with their Touch controllers, just fire up the game and Steam VR 2.0 will get your controllers mapped out lickity split. Begone days of launch options!
If you have any issues though please let us know in our Steam forums.
We've thrown in a tips & tricks video screen to help show off some of the core game mechanics. Check it out right there on the platform! Shoot grenades at it if you want.
While porting Space Pirate Trainer to PlayStation VR and Oculus Quest, we squished *hundreds* of bugs of all proportions, and got the game running smokingly fast on even the lowest end of PC VR hardware.
In the coming months we hope to show off a little more of our work on a secret project from the past year, but in the meantime - charge up your lasers, strap on your sneakers and dance your way up the leaderboard hall of fame ;)
Happy training, Space Pirates!
QC
Save 50% on Space Pirate Trainer as part of this week's Weekend Deal*! *Offer ends Monday at 10AM Pacific Time
Save 50% on Space Pirate Trainer as part of this week's Weekend Deal*!
*Offer ends Monday at 10AM Pacific Time

Arrr Pirates, We've just released a big performance update. SPT should now run much smoother than ever before. Kudos to Microsoft, Intel, Unity and Valve for pushing this further than we thought. In addition to this, we've added gun selection mapping for WMR devices to the thumbs
Arrr Pirates,
We've just released a big performance update. SPT should now run much smoother than ever before. Kudos to Microsoft, Intel, Unity and Valve for pushing this further than we thought.
In addition to this, we've added gun selection mapping for WMR devices to the thumbstick.
Haptics are unfortunately not available yet, but that's something MS needs to fix for SteamVR on their end.
Cheers!
QC
Arrr Pirates, We've just released a big performance update. SPT should now run much smoother than ever before. Kudos to Microsoft, Intel, Unity and Valve for pushing this further than we thought. In addition to this, we've added gun selection mapping for WMR devices to the thumbs
Arrr Pirates,
We've just released a big performance update. SPT should now run much smoother than ever before. Kudos to Microsoft, Intel, Unity and Valve for pushing this further than we thought.
In addition to this, we've added gun selection mapping for WMR devices to the thumbstick.
Haptics are unfortunately not available yet, but that's something MS needs to fix for SteamVR on their end.
Cheers!
QC
Main changes: Mothership: Our beloved Mothership had a rare bug that would block progress at the second weapon. We've taken the weapon in for a grease and oil change and it should now be in perfect working order. Achievement: Fixed the conditions for the "True Space Pirate" achie
Main changes:
Dirk & Chris (QA)
Main changes: Mothership: Our beloved Mothership had a rare bug that would block progress at the second weapon. We've taken the weapon in for a grease and oil change and it should now be in perfect working order. Achievement: Fixed the conditions for the "True Space Pirate" achie
Main changes:
Dirk & Chris (QA)
Dearest Space Pirates, The moment you've been training for is here - Space Pirate Trainer 1.0 is available now! Charge your lasers, equip your shields and tie up those laces as it's time to dance your way up the leaderboards. We've added turrets, new enemies, upgrades, achievemen
Dearest Space Pirates,
The moment you've been training for is here - Space Pirate Trainer 1.0 is available now! Charge your lasers, equip your shields and tie up those laces as it's time to dance your way up the leaderboards.
We've added turrets, new enemies, upgrades, achievements, boss fights and just enough frantic mayhem to put any Space Pirate to the test!
In April 2016 we set forth to make the most kick ass room scale VR arcade experience possible, and today are proud to release the fruit of our endeavour. We've had such amazing feedback and support from the Space Pirate and greater VR community the past two years, and have been so blessed to have had you all along for the ride!
For the 1.0 release we concentrated on all of the things you loved about the Space Pirate Trainer alpha and beta releases - Instant action, replayability and deep gameplay.
So fire up Steam or Oculus Home, the Space Pirate Trainer 1.0 is waiting. It's training time!
Thank you so much for your support during the development of Space Pirate Trainer, we couldn't have done it without you!
Cheers,
Dirk, Chris & Wim
New enemies
New challenging waves
Turrets, powered by your Volton
New Powerups
Other stuff
... there is a stack more as well, but we recommend you dive in and find out for yourself!
Dearest Space Pirates, The moment you've been training for is here - Space Pirate Trainer 1.0 is available now! Charge your lasers, equip your shields and tie up those laces as it's time to dance your way up the leaderboards. We've added turrets, new enemies, upgrades, achievemen
Dearest Space Pirates,
The moment you've been training for is here - Space Pirate Trainer 1.0 is available now! Charge your lasers, equip your shields and tie up those laces as it's time to dance your way up the leaderboards.
We've added turrets, new enemies, upgrades, achievements, boss fights and just enough frantic mayhem to put any Space Pirate to the test!
In April 2016 we set forth to make the most kick ass room scale VR arcade experience possible, and today are proud to release the fruit of our endeavour. We've had such amazing feedback and support from the Space Pirate and greater VR community the past two years, and have been so blessed to have had you all along for the ride!
For the 1.0 release we concentrated on all of the things you loved about the Space Pirate Trainer alpha and beta releases - Instant action, replayability and deep gameplay.
So fire up Steam or Oculus Home, the Space Pirate Trainer 1.0 is waiting. It's training time!
Thank you so much for your support during the development of Space Pirate Trainer, we couldn't have done it without you!
Cheers,
Dirk, Chris & Wim
New enemies
New challenging waves
Turrets, powered by your Volton
New Powerups
Other stuff
... there is a stack more as well, but we recommend you dive in and find out for yourself!
Space Pirate Trainer is Now Available on Steam and is 33% off!* Space Pirate Trainer is the official trainer for wannabe space pirates on the HTC Vive. Pick up your blasters, put on your sneakers, and dance your way into the Space Pirate Trainer hall of fame. *Offer ends October
Space Pirate Trainer is Now Available on Steam and is 33% off!*
Space Pirate Trainer is the official trainer for wannabe space pirates on the HTC Vive. Pick up your blasters, put on your sneakers, and dance your way into the Space Pirate Trainer hall of fame.
*Offer ends October 19 at 10AM Pacific Time

Hi fellow space pirates, Some of you are still in training, some of you rocked the leaderboards, but most of you are ready for the next challenge. Well, it is almost done, still boiling, but ready on the 12th. Thanks again for all the continued support. Great reviews and positive
Hi fellow space pirates,
Some of you are still in training, some of you rocked the leaderboards, but most of you are ready for the next challenge.
Well, it is almost done, still boiling, but ready on the 12th.
Thanks again for all the continued support. Great reviews and positive comments are what gave us the energy to continue to work on this during the past year.
We are looking forward to seeing you battle the bosses, control turrets and cut through the new waves!
A full feature list will be available on release day, but in the meantime, here's a good overview:
https://uploadvr.com/space-pirate-trainer-launch-october/
Cheers!
QC - I-Illusions
Hi fellow space pirates, Some of you are still in training, some of you rocked the leaderboards, but most of you are ready for the next challenge. Well, it is almost done, still boiling, but ready on the 12th. Thanks again for all the continued support. Great reviews and positive
Hi fellow space pirates,
Some of you are still in training, some of you rocked the leaderboards, but most of you are ready for the next challenge.
Well, it is almost done, still boiling, but ready on the 12th.
Thanks again for all the continued support. Great reviews and positive comments are what gave us the energy to continue to work on this during the past year.
We are looking forward to seeing you battle the bosses, control turrets and cut through the new waves!
A full feature list will be available on release day, but in the meantime, here's a good overview:
https://uploadvr.com/space-pirate-trainer-launch-october/
Cheers!
QC - I-Illusions
Hi there space pirates in training! We're happy to announce that we were able to add native Touch support just in time for the release of Oculus Touch. (SteamVR emulation was lacking force feedback and decent gun-selection controls.) Also, we've created a new trailer for the curr
Hi there space pirates in training!
We're happy to announce that we were able to add native Touch support just in time for the release of Oculus Touch. (SteamVR emulation was lacking force feedback and decent gun-selection controls.)
Also, we've created a new trailer for the current beta together with Kert Gartner. You can take a look at it here: https://youtu.be/xfa9Jqm34b0
The custom tools that we used to create this video will become available later this month. Note that we didn't use any fancy camera's or green key to create this video.
Features include:
* Stabilization
* Motion blur
* High Quality first person view
* High Quality 3de person view
* External camera offset
* FOV settings
* IK rigged Space Pirate
* Gamepad external camera controls
* and more...
That said, we're still working hard on SPT and our next big gameplay update will probably be somewhere at the end of Q1 2017.
Thank you all for the support! It means a lot to us!
QC - Team I-Illusions
Hi there space pirates in training! We're happy to announce that we were able to add native Touch support just in time for the release of Oculus Touch. (SteamVR emulation was lacking force feedback and decent gun-selection controls.) Also, we've created a new trailer for the curr
Hi there space pirates in training!
We're happy to announce that we were able to add native Touch support just in time for the release of Oculus Touch. (SteamVR emulation was lacking force feedback and decent gun-selection controls.)
Also, we've created a new trailer for the current beta together with Kert Gartner. You can take a look at it here: https://youtu.be/xfa9Jqm34b0
The custom tools that we used to create this video will become available later this month. Note that we didn't use any fancy camera's or green key to create this video.
Features include:
* Stabilization
* Motion blur
* High Quality first person view
* High Quality 3de person view
* External camera offset
* FOV settings
* IK rigged Space Pirate
* Gamepad external camera controls
* and more...
That said, we're still working hard on SPT and our next big gameplay update will probably be somewhere at the end of Q1 2017.
Thank you all for the support! It means a lot to us!
QC - Team I-Illusions
#FreeKeyFriday is back! It's time to sharpen your robot zappin' skills and jump into the Survios masterpiece, Raw Data ! Starting from now and all the way to the the end of Halloween, if you can beat our Raw Data 'Dark Source' score of 28,520 - and prove it with a screenshot - yo
#FreeKeyFriday is back! It's time to sharpen your robot zappin' skills and jump into the Survios masterpiece, Raw Data!
Starting from now and all the way to the the end of Halloween, if you can beat our Raw Data 'Dark Source' score of 28,520 - and prove it with a screenshot - you could win a free Space Pirate Trainer download key. We're giving away five of them!
To participate, Tweet us or post a screenshot of your score in the comments below. You just have to score higher than 28,520 to qualify, in the Dark Source level, with 'Normal' difficulty. Five winners will be chosen at random and announced Tuesday November 1st at noon (PST).
Good luck, Space Pirates - lets show those Eden Corp robots how well we've trained!
You can follow Survios at:
Twitter: http://www.twitter.com/survios
Facebook: https://www.facebook.com/surviosvr/
#FreeKeyFriday is back! It's time to sharpen your robot zappin' skills and jump into the Survios masterpiece, Raw Data ! Starting from now and all the way to the the end of Halloween, if you can beat our Raw Data 'Dark Source' score of 28,520 - and prove it with a screenshot - yo
#FreeKeyFriday is back! It's time to sharpen your robot zappin' skills and jump into the Survios masterpiece, Raw Data!
Starting from now and all the way to the the end of Halloween, if you can beat our Raw Data 'Dark Source' score of 28,520 - and prove it with a screenshot - you could win a free Space Pirate Trainer download key. We're giving away five of them!
To participate, Tweet us or post a screenshot of your score in the comments below. You just have to score higher than 28,520 to qualify, in the Dark Source level, with 'Normal' difficulty. Five winners will be chosen at random and announced Tuesday November 1st at noon (PST).
Good luck, Space Pirates - lets show those Eden Corp robots how well we've trained!
You can follow Survios at:
Twitter: http://www.twitter.com/survios
Facebook: https://www.facebook.com/surviosvr/
Space Pirate Trainer beta is out now, featuring new gameplay, graphics, weapons, powerups, and the revered Volton. The Volton is a melee weapon that redirects pulse lasers back to their origin, and also includes a plasma-link that can pull droids towards you or smash them into th
Space Pirate Trainer beta is out now, featuring new gameplay, graphics, weapons, powerups, and the revered Volton.
The Volton is a melee weapon that redirects pulse lasers back to their origin, and also includes a plasma-link that can pull droids towards you or smash them into the environment. It takes some practice to master, though once you do.. it opens up a lot of possibilities!
Other new weapons include the Ion Grenade Launcher and Shotworks - both incredibly powerful additions to a Space Pirate arsenal. Use the trigger to fire a grenade from the Ion Grenade Launcher, and hit the trigger again to detonate. You can take out a whole swarm of droids with just one perfectly placed hit. The Shotworks sends out a spray of plasma, perfect for taking out a close range enemy or deflecting a group of medium range droids.
After a successful droid takedown, one of five PowerUps may appear. Once activated PowerUps will greatly enhance your abilities for ten seconds. PowerUps include a shield, machine guns, homing bullets, a gravity field, and missiles.
Alongside the global Space Pirate Captain leaderboard are leaderboards for each weapon, so you’ll be able to dance your way up the charts dedicated to your favourite method of playing.
There are *lots* more updates in this release, so read on below for a list of some of the ones we remembered to write down these past few months!
We'd like to thank all the supporters here on the forums, Twitter and Reddit that have helped make this beta possible, your contributions have been invaluable! We've really enjoyed going through your feedback and are pretty certain you're going to absolutely love this update.
Thanks for your support!
I-Illusions
After every droid is destroyed there is a chance a PowerUp cubes will spawn, up to a limit of three PowerUps at any one time. When activated (by shooting, hitting them with your head or with your shield) a PowerUp will last for ten seconds.
PowerUps include:
Brand new mode made to turn your lounge room into an Arcade - perfect for playing SPT with your friends. Head to the the options menu and hit the ‘Party Mode’ button. Here you can limit gameplay to a number of games or minutes, and clear the dedicated party mode scoreboard. Once you then hit ‘Start Party Mode’ the game will leave the options menu and show a striped down Space Pirate Trainer interface, with just a ‘Ready to Rock’ button and a party mode leaderboard on the side. To exit party mode, hit the escape button on the computer’s keyboard.
To force Space Pirate Trainer to start in party mode, just create a text file called ‘partymode.cfg’ in the same directory as the Space Pirate Trainer executable, with the following text:
forcepartymode=1
forcecredits=5
forcetime=10
Be aware that you won’t be able to press escape to exit party mode until you change the settings in the partymode.cfg file and restart Space Pirate Trainer, or remove the file from the directory.
Space Pirate Trainer beta is out now, featuring new gameplay, graphics, weapons, powerups, and the revered Volton. The Volton is a melee weapon that redirects pulse lasers back to their origin, and also includes a plasma-link that can pull droids towards you or smash them into th
Space Pirate Trainer beta is out now, featuring new gameplay, graphics, weapons, powerups, and the revered Volton.
The Volton is a melee weapon that redirects pulse lasers back to their origin, and also includes a plasma-link that can pull droids towards you or smash them into the environment. It takes some practice to master, though once you do.. it opens up a lot of possibilities!
Other new weapons include the Ion Grenade Launcher and Shotworks - both incredibly powerful additions to a Space Pirate arsenal. Use the trigger to fire a grenade from the Ion Grenade Launcher, and hit the trigger again to detonate. You can take out a whole swarm of droids with just one perfectly placed hit. The Shotworks sends out a spray of plasma, perfect for taking out a close range enemy or deflecting a group of medium range droids.
After a successful droid takedown, one of five PowerUps may appear. Once activated PowerUps will greatly enhance your abilities for ten seconds. PowerUps include a shield, machine guns, homing bullets, a gravity field, and missiles.
Alongside the global Space Pirate Captain leaderboard are leaderboards for each weapon, so you’ll be able to dance your way up the charts dedicated to your favourite method of playing.
There are *lots* more updates in this release, so read on below for a list of some of the ones we remembered to write down these past few months!
We'd like to thank all the supporters here on the forums, Twitter and Reddit that have helped make this beta possible, your contributions have been invaluable! We've really enjoyed going through your feedback and are pretty certain you're going to absolutely love this update.
Thanks for your support!
I-Illusions
After every droid is destroyed there is a chance a PowerUp cubes will spawn, up to a limit of three PowerUps at any one time. When activated (by shooting, hitting them with your head or with your shield) a PowerUp will last for ten seconds.
PowerUps include:
Brand new mode made to turn your lounge room into an Arcade - perfect for playing SPT with your friends. Head to the the options menu and hit the ‘Party Mode’ button. Here you can limit gameplay to a number of games or minutes, and clear the dedicated party mode scoreboard. Once you then hit ‘Start Party Mode’ the game will leave the options menu and show a striped down Space Pirate Trainer interface, with just a ‘Ready to Rock’ button and a party mode leaderboard on the side. To exit party mode, hit the escape button on the computer’s keyboard.
To force Space Pirate Trainer to start in party mode, just create a text file called ‘partymode.cfg’ in the same directory as the Space Pirate Trainer executable, with the following text:
forcepartymode=1
forcecredits=5
forcetime=10
Be aware that you won’t be able to press escape to exit party mode until you change the settings in the partymode.cfg file and restart Space Pirate Trainer, or remove the file from the directory.
To celebrate that latest update, save 25% on Space Pirate Trainer during this week's Midweek Madness*! *Offer ends Thursday at 4PM Pacific Time
To celebrate that latest update, save 25% on Space Pirate Trainer during this week's Midweek Madness*!
*Offer ends Thursday at 4PM Pacific Time