Demo coming END OF JANUARY! HURRAY!
Thanks for all the playtest feedback. 10 pages of improvements and bug fixes happened before the demo release. Really excited to see how it goes. Demo will be released end of this month.
Developer posts and news about this game.

Thanks for all the playtest feedback. 10 pages of improvements and bug fixes happened before the demo release. Really excited to see how it goes. Demo will be released end of this month.

List of issues fixed If you’re in sewers alone, you can’t progress because you need to either succeed or fail norman for the branch, that means is accept normans help is unoptained you can’t progress I think we need to switch norman no help to unoptained just like we did for hatc

Roof for memory room Deactivated norman + hatch = not opening Being able to flag clues when not at the command computer is confusing What about a note during loading about pressing b to see story progress What if we increase all text size by 1 or 2 (this may make some dialogue to

Fixed and issue with biscuits camera not focusing on biscuit Fixed a missing door in glitch memory

Made early game a little more easy to tell what to do. Cleaned up some typos. Just fixed the flow for new players.

Huge update, full demo content. Please guys fill out feedback forms.

This is the real deal, full playtest of the demo content