Patch 0.1.4
Balance Starting weapon changed: Players now start with the Desert Eagle . Starting Skill Point: Players now begin with 1 Skill Point , allowing faster progression through the skill tree.
Developer posts and news about this game.

Balance Starting weapon changed: Players now start with the Desert Eagle . Starting Skill Point: Players now begin with 1 Skill Point , allowing faster progression through the skill tree.

Full Controller Support Full Xbox controller support is now available. All gameplay actions and menus are accessible via controller with full input rebinding support. Note: As a keyboard and mouse player myself, aim assist balancing will be adjusted based on player feedback. Endl

Optimizations Optimized VFX to reduce FPS drops when killing enemies. Limit Menu FPS is now optional and disabled by default. It can be enabled in Advanced Settings . Settings Maximum mouse sensitivity increased from 40 to 100 . Balance Laser enemy attack time reduced from 2.0s t

Jump into the arena, fight waves of enemies, chase high scores, and experiment with different builds through the skill tree. The Early Access version currently includes: 2 different arenas 14 enemy types first boss fight 9 weapon types unlocked through the skill tree global leade

I'm excited to announce that BONETOX will launch in Steam Early Access on September 23! Why Early Access? As a solo developer, I believe the best way to finish BONETOX is together with the community. While all core gameplay systems are complete and fully playable, Early Access wi

Hey everyone! I am excited to share that BONETOX will be playable at Game Access 2026 in Brno, Czech Republic on May 29-30, 2026 as part of the Indie Showcase. If you are attending the conference, come find me at the Indie Showcase booth and try the game for yourself. I would lov