Improve Collection Tutorial
- Improved Collection tutorial with Rich Text - Add additional steps to the collceiton tutorial and visual aids to make sure the point hit home. - Fix some bugs related to Collection tutorial.
Developer posts and news about this game.

- Improved Collection tutorial with Rich Text - Add additional steps to the collceiton tutorial and visual aids to make sure the point hit home. - Fix some bugs related to Collection tutorial.

* Fix a bug that would make some cards stuck while dragging sometimes. * Add a loading screen on the base so that the player doenst see things shuffling around while the level loads. * Added a loading screen to give feedback to the player when crafting a card, so they know their

* Make sure card descriptions work for enemy cards.

* Fix a visual bug with the final boss that made only the half top showing up * Fix balance issues with eagles being too op

* Added lights and shadows to all rooms in the game. * Added shadows to all objects in the game * Add final red art for Midgarsormr * Fix a bug that was preventing players from completing the demos final boss * Remove shadows from most ingame party members.

* Add custom shadows shader since unity's 2d shadows suck ass for isometric games. * Add lightning to the whole tutorial flow * Fix multiple bugs * Add new kids variations to select in Twitch Extension

* Add sound effect to enemies - Improve some dialogs -Fix multipoel bugs, some of them related to reconneciton logic in Warring Triad games.

- Add reconnection mechanism to give some resilience to ranked and tournament games - Fix multiple bugs, The mso timportant being deck data not being stored in the single plaer save file

- Add visual hints for cards turning

- Fix bug with ai not playing during its turn for some seconds (sometimes forever) - Fix resolution bug of a waiting screen in tournaments widget

- Fix Loading Screen and Waiting for Opponent Screen in Ranked Mode. - Fix visual bug in collection that happened when filter was changed to fast.

- Another big round of bug-fixing

- Patch many a bug - Add final art for card Midgarsormr - Update the effect of water arquetype to be more combo oriented. BALANCE CHANGES: - Midgarsorm effect is now: Overcharge 3: Destroy the opponents deck, effectively winning you the game. - Thure'Thara effect: It now floods a

- Version of client was out of date and server was rejecting client connections

Bug was present after last patch

- Fix bugs with mostly tournaments and ranked modes, most of them on Warring Triad games. - Replace all skins that were AI placeholders with actual finalized art

*Multiple tournament bugs were fixed

the intent of this build is to allow developer login to test tournaments with multiple acocunts

- Fix multiple minor bugs - Add error messaging to certain actions that werent having any fedback.

Windows is not compatible with VP9 webm