V1.1.0.1 Patch Notes
Bugfix Fixed Decoy Mimics having no cosmetics instead of copying the player's cosmetics
Developer posts and news about this game.

Bugfix Fixed Decoy Mimics having no cosmetics instead of copying the player's cosmetics

You asked for it, we delivered. After much hard work from our programmers, Public Lobbies are finally here! To commemorate the occasion, Mimicry will be 25% off for the next week, so there's never been a better time for you and your friends to jump into the game and have some fun

Bugfixes Fixed Mainframe map variants not matching up with the correct names in the map select as a result of a previous fix. This should hopefully conclude the saga of "Mainframe having issues" over the last 4 patch notes! :) - Wayward Skies Studio

Features Added “Blacklist” to the pause menu that appears for the host once they ban a player, and allows them to unban any players that they have previously banned in the duration of a lobby. Bugfixes The auto-reconnect system will now try 3 times to reconnect the player after a

Hey Players! This patch implements a workaround for those pesky disconnects some players have been experiencing: while we haven't yet been able to identify the root cause of the issue, at least now when a disconnect occurs the game will immediately attempt to reconnect to the lob

Hey players! We are aware of the repeated disconnect issues affecting some users when a lobby loads into a new map. This is one of our current high priority issues that we are working to fix. In this update we've added a error message popup in the main menu when a disconnect occu

Hey players, we've implemented some more bugfixes in this patch. Bugfixes Adjusted several parameters to hopefully increase network bandwidth allocation, which may resolve the frequent disconnect issues Fixed interacting with a certain secret puzzle element in the lobby not prope

Hey players, we've got a quick little Day 1 patch to fix some early issues that wonderful members of our community have reported. Bugfixes Fixed achievement for one of the secret developers in the lobby not unlocking when discovered Fixed issues with players joining a lobby after

Features Mimics can now continue to talk via voice chat after dying, in the five seconds before you respawn. When the Mimic team wins, the names of the winning mimics are now displayed on the victory popup. When the Exterminator team wins, the Exterminator (or Exterminators) with

Mimicry! has a RELEASE DATE: 30th of July! A huge thank you to everyone who played our demo during Steam Next Fest. We've been overwhelmed by the incredible support and all the thoughtful feedback from the community. Over the next month our team will be hard at work putting on th

Content / Balance Changes Lobby Codes have been added! When in a lobby, open the pause menu and you will see a 6-digit lobby code in the top right corner. This can be shared with other players to allow them to join your lobbies via the “Join” button in the main menu, even if you

Content / Balance Changes Holding Right Click when using Revolver will now let you “focus”, zooming in slightly and reducing your sensitivity so you can aim more precisely. It also stops the revolver from auto-reloading while you are focused (unless your clip becomes empty) Added

Hey players! Steam Next Fest starts TOMORROW, and so we've made a bunch of changes and fixes to the Mimicry! demo for you all to have fun with. Hope you enjoy! Read more below: Content / Balance Changes We have now added the Revolver into the Exterminators’ arsenal for the demo,

Content Added preview thumbnails for our final 2 maps: Turntable and Courtyard. Replaced all the remaining placeholder icons with very cute new icons The hat selection screen now displays names and funny descriptions for all the hats! Also, there's a few more hats available There

Hey players, here's just a little hotfix for the demo to fix a couple early bugs we've uncovered. Bugfixes You can no longer enter a vent while headgrabbing an exterminator as a Mimic Fixed issue involving holding a movement input into level load causing that input to be held dow

That's right, the demo for Mimicry is free for you and your friends to try out RIGHT NOW! This demo will be available from now up until the full release of Mimicry in July (release date coming soon!) In the demo, you'll have access to: Two maps (Laboratory and Barracks), plus two