HordeZ

Zenz VR

Released
Apr 29, 2016
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    VR ARCADE OWNERS 街机所有者

    Since the commercial use of the regular version has been rampant on VR Arcades we decided to remove support for it in the regular verison. if you wish to use HordeZ for your VR Arcade you need to contact us directly and we will help you get the proper version and license. Contact

  2. Developer post

    VR ARCADE OWNERS 街机所有者

    Since the commercial use of the regular version has been rampant on VR Arcades we decided to remove support for it in the regular verison. if you wish to use HordeZ for your VR Arcade you need to contact us directly and we will help you get the proper version and license. Contact

  3. Developer post

    UPDATE V1.10 Available

    Minor update to fix the Steam VR update related bug. Graphical improvements.

  4. Developer post

    UPDATE V1.10 Available

    Minor update to fix the Steam VR update related bug. Graphical improvements.

  5. Developer post

    1 Year Anniversary!

    On the 29th of April HordeZ has been around for 1 year which makes it one of the oldest VR title in the community of VR games. We want to celebrate this by lowering the price to 9.99$ for a week beginning tomorrow the 26th of April. Big thanks and happy anniversary everyone! ːste

  6. Developer post

    1 Year Anniversary!

    On the 29th of April HordeZ has been around for 1 year which makes it one of the oldest VR title in the community of VR games. We want to celebrate this by lowering the price to 9.99$ for a week beginning tomorrow the 26th of April. Big thanks and happy anniversary everyone! ːste

  7. Developer post

    HordeZ on Oculus Home!

    Good news for all Oculus owners! HordeZ is now available on Oculus Home and has native support for the Xbox controller and Rift. On December 12th when the touch launches we will add support for Touch as well. Due to Oculus policies we can't add this support until then, don't ask

  8. Developer post

    HordeZ on Oculus Home!

    Good news for all Oculus owners! HordeZ is now available on Oculus Home and has native support for the Xbox controller and Rift. On December 12th when the touch launches we will add support for Touch as well. Due to Oculus policies we can't add this support until then, don't ask

  9. Developer post

    UPDATE #9 LIVE!

    The demonic zombie clown is now live in update #9! He's available on level 2-9, go check him out! Here's some changes: Intro screen now loads the game in the background Added Zombie clown to level 2-9 Aiming skill no longer stuck at 49% Updated Level 8 sky and shadow settings (lo

  10. Developer post

    UPDATE #9 LIVE!

    The demonic zombie clown is now live in update #9! He's available on level 2-9, go check him out! Here's some changes: Intro screen now loads the game in the background Added Zombie clown to level 2-9 Aiming skill no longer stuck at 49% Updated Level 8 sky and shadow settings (lo

  11. Developer post

    Halloween content coming!

    In the spirit of Halloween we want to add a really scary new character to the game. Below is a work in progress of the new zombie, check it out! Be ready on October 31st for the new zombie to appear! As always, enjoy!

  12. Developer post

    Halloween content coming!

    In the spirit of Halloween we want to add a really scary new character to the game. Below is a work in progress of the new zombie, check it out! Be ready on October 31st for the new zombie to appear! As always, enjoy!

  13. Developer post

    UPDATE #8 LIVE!

    Update #8 is now low introducing 2 major features: LAN support and VR Arcade UI as well as some minor updates/improvements/bug fixxes. Intro Loading screen Lobby music Reduced Lobby graphics to imrpove loading time Multiplayer: Blood bug when completing level Multiplayer: Picking

  14. Developer post

    UPDATE #8 LIVE!

    Update #8 is now low introducing 2 major features: LAN support and VR Arcade UI as well as some minor updates/improvements/bug fixxes. Intro Loading screen Lobby music Reduced Lobby graphics to imrpove loading time Multiplayer: Blood bug when completing level Multiplayer: Picking

  15. Developer post

    UPDATE #7 HOTFIX #1 LIVE

    A small update to fix some bugs found in Update #7. Bug: Sound priority is now higher which should resolve sound issues. Bug: Strange voices Heard in singleplayer is solved. Bug: Weapon angle is now working properly Bug: Zombies Walking in the wrong direction on Level 6 should wo

  16. Developer post

    UPDATE #7 HOTFIX #1 LIVE

    A small update to fix some bugs found in Update #7. Bug: Sound priority is now higher which should resolve sound issues. Bug: Strange voices Heard in singleplayer is solved. Bug: Weapon angle is now working properly Bug: Zombies Walking in the wrong direction on Level 6 should wo

  17. Developer post

    UPDATE #7 LIVE!

    Working day and night the past week the plan was to hotfix the bugs and issues that popped up in Update #6. However, we managed to put in an all new game mode - Arcade Mode along with some neat improvements so it grew to be more than just a Hotfix! So here's update #7 with the fo

  18. Developer post

    UPDATE #7 LIVE!

    Working day and night the past week the plan was to hotfix the bugs and issues that popped up in Update #6. However, we managed to put in an all new game mode - Arcade Mode along with some neat improvements so it grew to be more than just a Hotfix! So here's update #7 with the fo

  19. Developer post

    UPDATE #6 LIVE!

    After a lot of work and testing the new version is finally live and we hope you will enjoy a much better multiplayer experience. Here is a list of the changes: Completly new smooth multiplayer framework Players joining game spawn at the same location Players are divided into regi

  20. Developer post

    UPDATE #6 LIVE!

    After a lot of work and testing the new version is finally live and we hope you will enjoy a much better multiplayer experience. Here is a list of the changes: Completly new smooth multiplayer framework Players joining game spawn at the same location Players are divided into regi