The Sentient

Uncaged Studios

Released
Feb 29, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    .8.2 Pushed to live branch

    Pushed .8.2 to the current live branch. Additional fixes with the save system and various memory fixes. This build also includes the ability to rotate objects with R during the build process. UI is going to get updated to reflect this soon. Whats next is now included in the build

  2. Developer post

    WIP 0.8.2 Pushed to Unstable Branch

    Pushed .8.2 to the unstable branch. For now its labeled as .8.1a. This includes the ability to rotate all of the ship objects along with a save game issue fix due to some of the new texture formatting. (For now press R or spacebar to rotate while in the build menu) There are seve

  3. Developer post

    0.8.0 Now Live

    Merged all of the previous update code to the current branch. This should make things a lot simpler now as far as updates and not having to worry about multiple code paths. 0.8.0 Notes New Build System Place objects wherever you want (Rotations to come in separately) New door pla

  4. Developer post

    8.0 Progress - Build Update- Code Complete In Polish

    Added a thread to the forums to keep a visual track of all the progress to keep things fairly transparent. Here it will be a lot easier to post updates and quick changes versus overloading the frontpage. For a quick update the code is 90% completed and fully operational as it rea

  5. Developer post

    8.0 Progress - Build Update- Code Complete In Polish

    Added a thread to the forums to keep a visual track of all the progress to keep things fairly transparent. Here it will be a lot easier to post updates and quick changes versus overloading the frontpage. For a quick update the code is 90% completed and fully operational as it rea

  6. Developer post

    Build System Status Update

    Just a quick update as progress is continuing, all of the ship floor object placement code has now been completed, this not only includes the placement of floor objects and rooms in whatever way you want to lay them out but also all of the walk map data has now been completed and

  7. Developer post

    Build System Status Update

    Just a quick update as progress is continuing, all of the ship floor object placement code has now been completed, this not only includes the placement of floor objects and rooms in whatever way you want to lay them out but also all of the walk map data has now been completed and

  8. Developer post

    New Build System Preview

    Just a quick preview of the build system in action. You will continue to be able to build rooms to your own customized size and layouts. This should give a lot more freedom overall making the ship feel like your own. Here you can see the command deck being built to your own custo

  9. Developer post

    New Build System Preview

    Just a quick preview of the build system in action. You will continue to be able to build rooms to your own customized size and layouts. This should give a lot more freedom overall making the ship feel like your own. Here you can see the command deck being built to your own custo

  10. Developer post

    7.3.5 Status Update

    Just a quick update all of the item placement code has been ported over to the new style. Working on the wall layout and adding some additional controls for raising and lowering them so you are able to hide or display them etc. Due to the overall build changes a new UI for the bu

  11. Developer post

    7.3.5 Status Update

    Just a quick update all of the item placement code has been ported over to the new style. Working on the wall layout and adding some additional controls for raising and lowering them so you are able to hide or display them etc. Due to the overall build changes a new UI for the bu

  12. Developer post

    7.3.5 Sneak Preview

    The original plan was to show the improvements going into the major update while working toward a lot of code refactoring and cleanup. The plan was originally to show off the major change that was going to occur near the end of the month but in reality/personally I really want 7.

  13. Developer post

    7.3.5 Sneak Preview

    The original plan was to show the improvements going into the major update while working toward a lot of code refactoring and cleanup. The plan was originally to show off the major change that was going to occur near the end of the month but in reality/personally I really want 7.

  14. Developer post

    Unstable Branch Updated to 7.3.3.b

    Still focusing on quite a bit of code refactoring. Hoping to share some amazing screenshots of new changes/overhaul soon. Shooting for by the end of the month to really show whats being worked out. In the meantime. 0.7.3.3.b Notes UI Various fixes to overall bottom UI options. Bo

  15. Developer post

    Unstable Branch Updated to 7.3.3.b

    Still focusing on quite a bit of code refactoring. Hoping to share some amazing screenshots of new changes/overhaul soon. Shooting for by the end of the month to really show whats being worked out. In the meantime. 0.7.3.3.b Notes UI Various fixes to overall bottom UI options. Bo

  16. Developer post

    Unstable Branch Updated to 7.3.3.a

    Latest build greatly cleans up some of the mouse over issues with the settings menu. Where you click should be 100% accurate now and no weird overlaps. While in the ship selection you will see fighters and other battleships flying out from the ark as well. This is showcasing more

  17. Developer post

    Unstable Branch Updated to 7.3.3.a

    Latest build greatly cleans up some of the mouse over issues with the settings menu. Where you click should be 100% accurate now and no weird overlaps. While in the ship selection you will see fighters and other battleships flying out from the ark as well. This is showcasing more

  18. Developer post

    Thanks for your patience - Unstable Branch UI Bug Fixes

    Thank you all for your patience. Things are getting settled down again so more updates should be coming. Long story short kids were born, several other obligated work was completed and additional overall life/work shifts. So to kick things off several several UI fixes have been a

  19. Developer post

    Thanks for your patience - Unstable Branch UI Bug Fixes

    Thank you all for your patience. Things are getting settled down again so more updates should be coming. Long story short kids were born, several other obligated work was completed and additional overall life/work shifts. So to kick things off several several UI fixes have been a

  20. Developer post

    Update 7.3.3 Pushed to Live!

    Thanks all for your patience. Update 7.3.3 has now been pushed to the live branch. Major feature development is still going on behind the scenes but hopefully this should fix several issues that arose in the previous updates. Crew members will no longer go into a wander state whe