Patch Notes - WWL
- Final build before launch

Developer posts and news about this game.

- Final build before launch

- updated main menu - map to menu flows - updated end game levels - fixed some visual artifacts - updated color code mechanic - added end game credits

- Controller focus fixes

- Bug fixes for controller focus issues - Intro scene fixes

- Bug fixes to the level 1 intro scene - Added missing intro scene audio - Added settings section to landing in level 1 - Added replay option to level 1

- Bug fixed missing settings/quit button - Bug fixed missing map scene

- Completed all game functionality and levels - New "overworld" style map added - Player progression changes - Quality of life improvements - Game intro - Visual fixes and updates

- Tutorial guide updates - Massive visual changes - QOL improvements

- Fixed overlapping game music

- Focus highlight changes - Keyboard bind improvements - Bug fixes - Undo highlighting - Level fixes

- Controller input fixes - Automated input source switching based on keyboard/mouse vs controller input - Minor visual updates - Adjusted early level complexity, and reduced number of levels focused on walls/waypoints - Bug fixes

- bug fixes - control updates - minor quality changes

- Multiple bug fixes, particularly to audio - Big visual update for visibility - Added orthographic mode

- Patched an audio issue that would cause a soft lock

- Patched window settings to prevent odd display startup issues