Loading game…
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 782 | |
| 782 | |
| 727 | |
| 654 | |
| 602 | |
| 500 | |
| 419 | |
| 375 | |
| 414 | |
| 476 | |
| 548 | |
| 637 | |
| 773 | |
| 781 | |
| 793 | |
| 830 | |
| 813 | |
| 786 | |
| 819 | |
| 877 | |
| 886 | |
| 835 | |
| 763 | |
| 650 | |
| 570 | |
| 459 | |
| 426 | |
| 429 | |
| 439 | |
| 438 | |
| 448 | |
| 516 | |
| 609 | |
| 704 | |
| 809 | |
| 877 | |
| 873 | |
| 851 | |
| 799 | |
| 817 | |
| 865 | |
| 852 | |
| 837 | |
| 813 | |
| 778 | |
| 688 | |
| 588 | |
| 493 | |
| 441 | |
| 370 |
Hi everyone! To begin with, just wanted to say thank you to everyone for helping us have such an amazing launch week. Let's chat about the future of Combolands and Crux in general. The first thing you should know is that we both work part-time at Crux. We've been been able to be