Blind is 90% off as part of the Steam Winter Sale, starting today! Celebrate the holiday season with savings on story-rich games! View game page Have a lovely holiday break from everyone at Fellow Traveller, and see you in 2026!
Blind is 90% off as part of the Steam Winter Sale, starting today! Celebrate the holiday season with savings on story-rich games!
It's that time of year again! Celebrate the return of the Fellow Traveller Publisher Sale with a 90% discount on Blind! With discounts on all kinds of indie narrative games and up to 90% off select stories, there's never been a better time to explore the Fellow Traveller catalog
With discounts on all kinds of indie narrative games and up to 90% off select stories, there's never been a better time to explore the Fellow Traveller catalog - including new releases, beloved classics, bundles, Steam Deck games, soundtracks, and more!
The annual Fellow Traveller Publisher Sale is now on - and to celebrate, Blind is 90% off! ➡️ Take me to the Publisher Sale ⬅️ There are plenty more Fellow Traveller titles on sale to choose from - so whether you're looking for something new, a bargain, some cool soundtracks and
The annual Fellow Traveller Publisher Sale is now on - and to celebrate, Blind is 90% off!
There are plenty more Fellow Traveller titles on sale to choose from - so whether you're looking for something new, a bargain, some cool soundtracks and bundles, or even something to play on Steam Deck, we're sure to have something just for you.
We're also thrilled to announce that three new games are joining the Fellow Traveller family; Scrabdackle, Wander Stars and Kulebra and the Souls of Limbo - read up on each of them below!
Wander Stars: Follow the story of Ringo and Wolfe as they join forces to collect the pieces of the Wanderstar Map in this turn-based RPG with roguelite elements! Use words to create your own fighting techniques, befriend your rivals, and explore the universe in an adventure inspired by 90s anime.
Scrabdackle: As a novice wizard, discover the intricate world of Scrabdackle and experience the impact wizardkind has unknowingly had upon it. Scrabdackle is a hand-drawn, non-linear adventure with a vast, intricate overworld, tight and responsive combat, cheeky banter, and pages of lore to discover.
Kulebra and the Souls of Limbo: A 3D adventure where you play as Kulebra, a dead snake with a heart of gold that wakes up in Limbo. Use your wits and keen eye to gather clues from the residents and find items that will help uncover the mystery of Limbo and its curse that traps souls into repeating the same day on loop.
Hello everybody! in September last year, we released Blind, our weird and unique way to tell a story in VR. We never would have done it without our friends and publishers: Fellow Traveller! That's why we sincerely happy to join them in a weeklong discount on a ton of amazing and
Hello everybody!
in September last year, we released Blind, our weird and unique way to tell a story in VR. We never would have done it without our friends and publishers: Fellow Traveller! That's why we sincerely happy to join them in a weeklong discount on a ton of amazing and unique games in their catalog, all made by truly passionate and creative developers.
Hi boys and girls! We are happy to present some new features for Blind that will change the way you can play the game. It took some time, but we were finally able to take care of some changes which you guys requested since the game was released. Added 3dRudder controller support
Hi boys and girls! We are happy to present some new features for Blind that will change the way you can play the game. It took some time, but we were finally able to take care of some changes which you guys requested since the game was released.
Added 3dRudder controller support
Enhanced User Settings with additional comfort and controller options
Implemented restricted field of view with vignetting when rotating and/or moving
Movement Orientation can now be Head Oriented, Controller Oriented or Playspace Oriented
Minor bug fixes
Let us know what you think and what you'd like to see in the future!
THANK YOU for coming the to first #LudoNarraCon! 💖😍 This was a great experience for our team, and we were thrilled to share it with you. We hope you enjoyed it -- we did! And if you didn't get to see any of the panels from the main stage, you can now view them all on YouTube !
THANK YOU for coming the to first #LudoNarraCon! 💖😍
This was a great experience for our team, and we were thrilled to share it with you. We hope you enjoyed it -- we did! And if you didn't get to see any of the panels from the main stage, you can now view them all on YouTube!
LudoNarraCon panels are now live on ludonarracon.com Topics include: Games as Storytelling 🎮 Patrick Ewing (creative director of Chance Agency) 🎮 Cassandra Khaw (scriptwriter at Ubisoft Montreal) 🎮 Whitney “Strix” Beltran (narrative director at Hidden Path Entertainment) Roman
Games as Storytelling 🎮 Patrick Ewing (creative director of Chance Agency) 🎮 Cassandra Khaw (scriptwriter at Ubisoft Montreal) 🎮 Whitney “Strix” Beltran (narrative director at Hidden Path Entertainment)
Romance in Games ❤️ Tanya X. Short (Captain of Kitfox Games) ❤️ Kate Gray (narrative designer at KO_OP) ❤️ Nina Freeman (game designer at Fullbright)
Writing for Short Games ✏️ Ben Wander (founder of A Wandering Band) ✏️ Bruno Dias (writer and narrative designer) ✏️ Ryan Green (developer, co-founder of Numinous Games) ✏️ Amy Green (writer, co-founder of Numinous Games)
Death in Games 💀 Lottie Bevan (co-founder & COO of Weather Factory) 💀 Alexis Kennedy (co-founder of Weather Factory) 💀 Coyan Cardenas (director of Lambic Studios) 💀 Will O'Neill (founder of WZO Games)
and more!
Tune in when the fun starts, at 10am PDT on Friday May 10!
We’ll be attending LudoNarraCon this weekend, a digital convention for narrative games hosted right here on Steam from 10 - 13 May. We will be ‘exhibiting’ at the event and streaming right here on the Blind Steam store page. It’s being put on by indie games label, Fellow Travelle
We’ll be attending LudoNarraCon this weekend, a digital convention for narrative games hosted right here on Steam from 10 - 13 May.
We will be ‘exhibiting’ at the event and streaming right here on the Blind Steam store page. It’s being put on by indie games label, Fellow Traveller, and we’re really excited to be taking part alongside so many great games like Orwell, Boyfriend Dungeon and Mutazione!
We’d be thrilled if you can join us this weekend, and be sure to check out the rest of the event for more behind-the-scenes content, demos and really cool panels. More info here: [url= https://www.ludonarracon.com/]LudoNarraCon[/url]
A whole bunch more games are exhibiting during LudoNarraCon! Overland Night Call Not Tonight Hiveswap: Act 1 Whispers of a Machine and Hypnospace Outlaw Check out the full, updated list of games you can see behind-the-scenes content for during LNC, on ludonarracon.com 💖
A whole bunch more games are exhibiting during LudoNarraCon!
Fellow Traveller presents #LudoNarraCon, hosted right here on Steam on May 10-13. Come celebrate narrative video games from around the world with us! We’ve announced 16 of the exhibiting games to be featured: Neo Cab, Boyfriend Dungeon, Mutazione, Heaven’s Vault, The Church in th
Fellow Traveller presents #LudoNarraCon, hosted right here on Steam on May 10-13. Come celebrate narrative video games from around the world with us!
We’ve announced 16 of the exhibiting games to be featured: Neo Cab, Boyfriend Dungeon, Mutazione, Heaven’s Vault, The Church in the Darkness, Sunless Skies, Where the Water Tastes Like Wine, Beholder, Genesis Noir, and more! Check out the full lineup on ludonarracon.com.
An initiative of indie label Fellow Traveller, LudoNarraCon is digital convention that aims to create a platform to showcase and celebrate interesting and innovative narrative games, replicating as many of the aspects and benefits of the physical convention experience as possible within a digital format.
We are beyond thrilled to announce 📢 ⭐✨ LudoNarraCon ✨⭐ a new online-only convention coming this May, right here on Steam, celebrating 🎮narrative video games🎮 the people who make them, and the folks who love them. Join us for panels and other fun content with your favorite dev
We are beyond thrilled to announce 📢 ⭐✨LudoNarraCon✨⭐
a new online-only convention coming this May, right here on Steam, celebrating 🎮narrative video games🎮 the people who make them, and the folks who love them. Join us for panels and other fun content with your favorite developers and influencers from the industry, as well as downloadable game demos that will be available ONLY during LudoNarraCon.
Want to come? IT’S FREE. Visit ludonarracon.com to sign up and let us know if you’ll attend, and to get updates on who’s gonna be there & what games you can play!
Hello boys and girls! Happy new year from Blind's dev team! We wanna start this 2019 with the right foot so here you go: Blind's Steam Trading Cards just got released and now you guys can finally collect some badges. We just wish you the best!
Hello boys and girls! Happy new year from Blind's dev team!
We wanna start this 2019 with the right foot so here you go: Blind's Steam Trading Cards just got released and now you guys can finally collect some badges.
Hi you wonderful humans, Blind's dev team here! First of all we are excited to present you Blind's OST composed by Fulvio Chiara, Aram Jean Shahbazians and Simone Pellegrini. Music is such a key component of Blind's identity: it's fundamental in a lot of puzzles, but most importa
Hi you wonderful humans, Blind's dev team here!
First of all we are excited to present you Blind's OST composed by Fulvio Chiara, Aram Jean Shahbazians and Simone Pellegrini. Music is such a key component of Blind's identity: it's fundamental in a lot of puzzles, but most importantly it perfectly sets the tone and helps you dive into the atmosphere we crafted for our game. That's why releasing over 40 minutes of original music is a big deal. Those are the songs which accompanied us during our journey in making this game and that became the soundtrack of our adventure even before narrating Jean's one. We really hope that you guys will enjoy that!
Secondly, we decided to make a bold move and rework the ending of our game. Our main objective with Blind was to tell a good story following an unexplored path during development, discovering new possibilities. Unfortunately many players found it hard to relate with Blind's last section and gave us some feedback regarding that. We thought about it and we all agreed that the most important thing was to get the message through, even though that would require a lot of work. Decisions like this can be much tougher than one may think, but we found the courage to take it on, thanks to your feedback. We're very grateful! Hopefully you'll enjoy the new ending. Let us know what you think about it.
And of course, we've included just the sort of changes you'd expect to find in every patch, ever: - Minor gameplay adjustments - Minor bug fixes
So there it is: patch 1.06! Enjoy and stay tuned, we've got some more huge changes coming in the next few months!