HotFix
Fixed getting stuck with active shield after a death fall.
Fixed getting stuck with active shield after a death fall.

Fixed getting stuck with active shield after a death fall.
Fixed getting stuck with active shield after a death fall.
Fixed getting stuck with active shield after a death fall.
Fixed getting stuck with active shield after a death fall.
We finally fully released DesertLand 2115 also a few fixes ! - fixed a case when the player could not die anymore - added dedicated Human Ai spawns - tweaked some animations - third camera tweaks
We finally fully released DesertLand 2115 also a few fixes !
- fixed a case when the player could not die anymore
- added dedicated Human Ai spawns
- tweaked some animations
- third camera tweaks
We finally fully released DesertLand 2115 also a few fixes ! - fixed a case when the player could not die anymore - added dedicated Human Ai spawns - tweaked some animations - third camera tweaks
We finally fully released DesertLand 2115 also a few fixes !
- fixed a case when the player could not die anymore
- added dedicated Human Ai spawns
- tweaked some animations
- third camera tweaks
Fixed a bug causing players to not be able to pick up loot.
Fixed a bug causing players to not be able to pick up loot.
Fixed a bug causing players to not be able to pick up loot.
Fixed a bug causing players to not be able to pick up loot.
Patch Notes: - added personal forcefield - added human NPC type - added graphic quality options - textures updates - added more loot spaws - fixed NPC damage - scoreboard re-enabled
Patch Notes:
- added personal forcefield
- added human NPC type
- added graphic quality options
- textures updates
- added more loot spaws
- fixed NPC damage
- scoreboard re-enabled
Patch Notes: - added personal forcefield - added human NPC type - added graphic quality options - textures updates - added more loot spaws - fixed NPC damage - scoreboard re-enabled
Patch Notes:
- added personal forcefield
- added human NPC type
- added graphic quality options
- textures updates
- added more loot spaws
- fixed NPC damage
- scoreboard re-enabled
Weapon damage balance and 20% off just this week, Enjoy!
Weapon damage balance and 20% off just this week, Enjoy!
Weapon damage balance and 20% off just this week, Enjoy!
Weapon damage balance and 20% off just this week, Enjoy!
Changed actual default graphics quality from lowest to highest, an option to change it in game menu will be added in the next patch.
Changed actual default graphics quality from lowest to highest, an option to change it in game menu will be added in the next patch.
Changed actual default graphics quality from lowest to highest, an option to change it in game menu will be added in the next patch.
Changed actual default graphics quality from lowest to highest, an option to change it in game menu will be added in the next patch.
Patch notes: - added underground tunnels - fixed bugged shooting animation - water, energy consumption reduced - npc damage reduced - fall damage reduced - sniper scope view updated
Patch notes:
- added underground tunnels
- fixed bugged shooting animation
- water, energy consumption reduced
- npc damage reduced
- fall damage reduced
- sniper scope view updated
Patch notes: - added underground tunnels - fixed bugged shooting animation - water, energy consumption reduced - npc damage reduced - fall damage reduced - sniper scope view updated
Patch notes:
- added underground tunnels
- fixed bugged shooting animation
- water, energy consumption reduced
- npc damage reduced
- fall damage reduced
- sniper scope view updated
Patch notes: - character fall damage implemented - weapon muzzle flash fixed - energy rifle damage detection fixed - assault rifle bullet spread reduced - textures updates - sounds tweaks
Patch notes:
- character fall damage implemented
- weapon muzzle flash fixed
- energy rifle damage detection fixed
- assault rifle bullet spread reduced
- textures updates
- sounds tweaks
Patch notes: - character fall damage implemented - weapon muzzle flash fixed - energy rifle damage detection fixed - assault rifle bullet spread reduced - textures updates - sounds tweaks
Patch notes:
- character fall damage implemented
- weapon muzzle flash fixed
- energy rifle damage detection fixed
- assault rifle bullet spread reduced
- textures updates
- sounds tweaks
Big battle event in Megathon city next saturday 13 february starting 8 PM UTC, lets see who survives the scorched lands of DesertLand 2115 !
Big battle event in Megathon city next saturday 13 february starting 8 PM UTC, lets see who survives the scorched lands of DesertLand 2115 !
Patch notes: - landscape change, cliffs have been added - added animation for shooting in strafe - fixed a case when NPC could not kill players - bullet spread for assault rifle has been reduced - more debris objects added in-game - textures updates
Patch notes:
- landscape change, cliffs have been added
- added animation for shooting in strafe
- fixed a case when NPC could not kill players
- bullet spread for assault rifle has been reduced
- more debris objects added in-game
- textures updates
Patch notes: - landscape change, cliffs have been added - added animation for shooting in strafe - fixed a case when NPC could not kill players - bullet spread for assault rifle has been reduced - more debris objects added in-game - textures updates
Patch notes:
- landscape change, cliffs have been added
- added animation for shooting in strafe
- fixed a case when NPC could not kill players
- bullet spread for assault rifle has been reduced
- more debris objects added in-game
- textures updates
Patch notes: - significant frame rate increase - flamethrower has been fixed - shotgun, sniper rifles have fire cooldown - players and npc loot is no longer spawned under the terrain - some textures updates - added killer bus npc - fixed a case when the player was spawning with a
Patch notes:
- significant frame rate increase
- flamethrower has been fixed
- shotgun, sniper rifles have fire cooldown
- players and npc loot is no longer spawned under the terrain
- some textures updates
- added killer bus npc
- fixed a case when the player was spawning with a bugged running animation