v0.321.2 - Small Hotfix to fix stuck notes issue
Fixes Fixed an issue where chords would sometimes get stuck and pile up Disabled the "auto completion" of notes which was the cause of the above issue until a full fix can be implemented
Developer posts and news about this game.

Fixes Fixed an issue where chords would sometimes get stuck and pile up Disabled the "auto completion" of notes which was the cause of the above issue until a full fix can be implemented

Chord changes When you land a note cleanly, it keeps ringing for as long as the song wrote it, instead of cutting off the moment you let go. Chord tones do the same. A piano chord can hold the long notes while the chart still shows the short, playable length - the shortest note i

Smoother Sessions This one is mostly under the hood: performance has been massively smoothed out in the Song Selection scene and hitches during gameplay should be reduced if not gone altogether on most machines. Instrument Heat and note counts filling in on the grid should interr

The Crowd Showed Up Solo play now has a little audience. Keep a combo going and people start filing in on both sides of the stage. The better you play, the more of them show up! They hop on the beat, and when you hit an improv stretch the whole crowd comes out. This is single pla

All-Star Tweaks All-Star's been getting a lot of play, so this pass is about making the handoffs easier to read, song selection reflecting the proper heat, and overall tweaks to which instruments are chosen during All-Star play. It's still what I'd consider experimental so Jam Ra

New Songs - Maoudamashii Pack A big batch of new tracks is in: 24 game-style songs from Maoudamashii (battles, towns, fields, dungeons, castles, bosses, and more), plus Shining Tomorrow, an original track by yours truly in a JPOP style with a clear duet. Plenty of fresh charts! C

New Song Added - "Summertime Flowers" A brand new original song has been added to the bundled song list. This one gives the vibes of running through a field of flowers in the summer, or maybe having a picnic, or, I dunno, just summer vibes in general I guess? check it out! Betwee

Very small fix to include a fix from earlier in the week that got left out of the release branch and updating the version number. Fixes Fixed practice mode not rendering tails when the loop was very long Fixed practice mode checkmark glyph appearing as missing when practice mode

Online Jam Sessions, Solid as a Rock! I spent a lot of time rebuilding a big chunk of the online net-code for reliability. The result: fewer hiccups, cleaner recovery, and way less getting stuck. Big reduction in desyncs and stuck notes for remote players. When something does go

Tomo Jam Voice Over A new voice system reacts to what you're doing across the whole game utilizing the dulcet tones of the amazing MasterOBacon -- All the way from the title screen to the final note! Get hyped on the title screen and when you jump into song select . Hear a count-

Fixes: Return to title now properly ends the online session for host and client Changes: Added a "Tomo Jam!" voice over clip to the title screen. Many more voice lines coming!

Jam Rating (Beta) Jam Rating is a new skill rating system - think of it as a running measure of how well you're clearing charts, not just a single-song score. Each chart (song + instrument + difficulty) has a Chart Value based on how demanding it is. Play cleanly and you earn Jam

Title Screen Refresh The title screen has a new tile-style menu. Press Start to open it. Local Jam - jumps straight into Free Play. Online Jam - takes you to song select and opens the online menu automatically when you're connected to Steam. If you're offline, the button is greye

Song Select Overhaul The song selection scene got a full pass. This is the overhaul that’s been in the works for a while. Browsing songs should feel cleaner and less overwhelming. The list is still the main focus, but you’re not dropped straight into instrument/difficulty picking

New Difficulty - Normal Mode Normal is a new 4-button difficulty that uses: Right / Down X / B on Xbox-style controllers Normal also uses shared icons with Pro mode, so moving up to Pro later should feel a little less jarring. Modifications to the button colors in options carries

Major New Feature - Song Styles / Custom Soundfonts Players can now add their own custom soundfonts to Tomo Jam. This allows another layer of customization for how every track in the game sounds. Want a song to sound more retro, more orchestral, more synth-heavy, or something tot

This week’s update is focused heavily on getting the Setlist Builder . There’s also been some nice progress on Venue Mode , with more systems now feeding into Vibe Match , especially for custom songs that don’t have a defined genre. New Feature - Setlist Builder in Online Jam Ses

This week’s update adds two pretty major pieces: a new Band Score tab for multiplayer results, and the first version of the new Setlist Builder for single player (online version coming soon). Both of these are laying groundwork for bigger things to come, especially as more of the

This week’s update is a lighter one on the player-facing side, but it includes a few nice usability improvements, some behind-the-scenes work for feedback and debugging, and additional hardening for online flow. I’ve also been spending a lot of time getting the foundations of Wor

New Feature - Random Song Button A new Random Song button has been added to the top of the song list. It does exactly what you’d expect: pick a random song from your list and jump in. A small feature, but a nice one for when you can’t decide what to play. New Audio Feedback - Jam