Siegecraft Commander

Blowfish Studios

Released
Jan 16, 2017
Platforms
WindowsmacOS
Last updated
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Updates & announcements

6 posts
  1. Developer post

    Siegecraft Commander v1.2.4241 Changelog

    This update contains a bunch of improvements for the VR version. VR Features You can now tilt and rotate the board by turning wheels on the edge The board position will also save between levels, so you can set it up just right and it will persist through the campaign Board positi

  2. Developer post

    Siegecraft Commander v1.2.4241 Changelog

    This update contains a bunch of improvements for the VR version. VR Features You can now tilt and rotate the board by turning wheels on the edge The board position will also save between levels, so you can set it up just right and it will persist through the campaign Board positi

  3. Developer post

    Siegecraft Commander v1.2.4074 Changelog

    Features Made Ballista shots of projectiles more visible Added multiple health-bar display modes (toggle with 'Y', or the Menu button on right Vive controller) Added ability to disable camera tracking shots from options Sped up load time to get into levels Bug Fixes Fixed graphic

  4. Developer post

    Siegecraft Commander v1.2.4074 Changelog

    Features Made Ballista shots of projectiles more visible Added multiple health-bar display modes (toggle with 'Y', or the Menu button on right Vive controller) Added ability to disable camera tracking shots from options Sped up load time to get into levels Bug Fixes Fixed graphic

  5. Developer post

    Siegecraft Commander v1.2.4028 Changelog

    Features Updated the graphics for aiming your shots. You will now see the min / max strength of each tower, as well as the percentage of power you are adding to the shot. Additionally, in single-player you can enable a trajectory showing you where your shot will land (this can be

  6. Developer post

    Siegecraft Commander v1.2.4028 Changelog

    Features Updated the graphics for aiming your shots. You will now see the min / max strength of each tower, as well as the percentage of power you are adding to the shot. Additionally, in single-player you can enable a trajectory showing you where your shot will land (this can be