Carrotting Brain

Raving Bots

Released
Oct 23, 2015
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Forgotten Rabbits

    It's been a while since the last update. Some of you may wonder what happened during that time. Fortunately for us, we had a big contract that allowed us to grow our studio. Unfortunately for the rabbit project, we didn't have much chance to move the game progress forward. We sta

  2. Developer post

    Mac OSX release build available (v0.88a)

    First, a sincere Canadian-sorry for the silence. We have been focusing on contract work to catch up with the budget. Recently, we managed to improve our financial condition and find some time to work on the game. Thanks to this update, the rabbits conquered all three major platfo

  3. Developer post

    Mac OSX release build available (v0.88a)

    First, a sincere Canadian-sorry for the silence. We have been focusing on contract work to catch up with the budget. Recently, we managed to improve our financial condition and find some time to work on the game. Thanks to this update, the rabbits conquered all three major platfo

  4. Developer post

    Super Critical Video

    A hilarious split-screen gameplay video by Super Critical Gaming:

  5. Developer post

    Super Critical Video

    A hilarious split-screen gameplay video by Super Critical Gaming:

  6. Developer post
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  10. Developer post

    EASTER MASSACRE!

    Here is a brutal video review of our game:

  11. Developer post

    EASTER MASSACRE!

    Here is a brutal video review of our game:

  12. Developer post

    Faster Harder Stronger (v0.87a)

    The overall pace of the game has been significantly accelerated. The bunnies now move about twice as fast as before. This has affected: gravity, water, jumping, the strength of physics-based weapons, recoil and explosion forces, missile and grenade launching strength, weapon mobi

  13. Developer post

    Faster Harder Stronger (v0.87a)

    The overall pace of the game has been significantly accelerated. The bunnies now move about twice as fast as before. This has affected: gravity, water, jumping, the strength of physics-based weapons, recoil and explosion forces, missile and grenade launching strength, weapon mobi

  14. Developer post

    Juicy Update (v0.86a)

    New weapon: Punching Gloves Furnished interiors in Residential level More blood A shortcut for Extinguisher (pad: Y, keyboard: Q) Easier Gravity Gun launching (charge and release any key to throw an object) New water material New FXs and terrain marks Improved performance In the

  15. Developer post

    Juicy Update (v0.86a)

    New weapon: Punching Gloves Furnished interiors in Residential level More blood A shortcut for Extinguisher (pad: Y, keyboard: Q) Easier Gravity Gun launching (charge and release any key to throw an object) New water material New FXs and terrain marks Improved performance In the

  16. Developer post

    New Bunnies in v0.85a

    Two new bunnies and remastered old ones. Vote for the ugliest one in the comments! The winner gets a consolation carrot. The bunnies now have different weight (jump range), speed, and initial health. Your feedback is welcome. New atmospheric music in Ice Floe map. Fixed the behea

  17. Developer post

    New Bunnies in v0.85a

    Two new bunnies and remastered old ones. Vote for the ugliest one in the comments! The winner gets a consolation carrot. The bunnies now have different weight (jump range), speed, and initial health. Your feedback is welcome. New atmospheric music in Ice Floe map. Fixed the behea

  18. Developer post

    Holiday Update (v0.84a)

    New winter map - Ice Floe. Water! Gravity Gun can now shoot objects. Optional blood. Many small improvements and fixes.

  19. Developer post

    Holiday Update (v0.84a)

    New winter map - Ice Floe. Water! Gravity Gun can now shoot objects. Optional blood. Many small improvements and fixes.

  20. Developer post

    New explosions and fixed controller problems in v0.83a

    We have finally replaced the free ugly detonator FX with our own animated cartoon explosion. It is so good that we will release it on Unity Asset Store. The Windows version now uses XInput instead of Unity input for controllers. It results in a wider controller support, and it fi