
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 1 | |
| 1 | |
| 0 | |
| 1 | |
| 7 | |
| 5 | |
| 2 | |
| 3 | |
| 3 | |
| 6 | |
| 5 | |
| 1 | |
| 4 | |
| 0 | |
| 0 | |
| 6 | |
| 5 | |
| 2 | |
| 8 | |
| 7 | |
| 3 | |
| 2 | |
| 1 | |
| 2 | |
| 2 | |
| 1 | |
| 2 | |
| 2 | |
| 0 | |
| 5 | |
| 6 | |
| 7 | |
| 5 | |
| 1 | |
| 1 | |
| 2 | |
| 0 | |
| 3 | |
| 0 | |
| 3 | |
| 2 | |
| 3 | |
| 7 | |
| 6 | |
| 9 | |
| 3 | |
| 1 | |
| 5 | |
| 5 | |
| 5 |
No stream history yet.
This update focuses on save stability, progression issues, upgrade behavior, and several long-standing gameplay bugs. New Features You can now hold the "Buy Cheapest Node" button to continuously purchase nodes Purchasable nodes now pulse, making them easier to spot Save, Rewards