Ronza Patch 14.
This is a quick Ronza patch that includes several bug fixes and some nerfs for the second night. Enjoy!

Developer posts and news about this game.

This is a quick Ronza patch that includes several bug fixes and some nerfs for the second night. Enjoy!

This patch includes several bug fixes, some quality-of-life improvements, an updated tutorial for the second night, and adjustments to the ghosts' attack mechanics during PC nights.

In this patch, Chapter 4 is finally out! I’ve also fixed several bugs related to the first night, and the tutorial has been fully reworked and now works perfectly. Sadly, this may be the last patch for the game. As I mentioned before, I no longer have enough time to continue work

This patch includes some bug fixes and changes to the game: Night 1 has been swapped with Night 2. Fixed a bug where the shutdown button on Night 3 didn’t work, which prevented players from completing the night. Christmas decorations have been removed but can be re-enabled in the

This patch is for Christmas, I was planning to publish night 4 with Christmas however I couldn't sadly so I've patched this Christmas with night 3 rework in terms of mechanic and teacher character design. 1- added a new Christmas achievement which can be gained by getting into an

- Added character viewer feature in the main menu depending on the player's progress. - Night 1 Adjustments within the flow of the ghosts. - Fixed a generator bug in the second night.

1- fixed corridor 10 bug where the loop keeps resetting endlessly. 2- fixed repositions for some characters in the first night. 3- readjusted security cameras. 4- fixed some character glitching in the first night.

Fixed some bugs, and implemented achievements system (I'm still going to add more I'm just testing for now) 1- fixed a bug where the loop gets reset in night 2 if the player miss an anomaly and goes back. 2- fixed a bug where the second door still functions after a win. 3- fixed

-New night added! Anomaly corridor night where you have to detect whether if there's an anomaly or not in a new funny stage, introducing new characters (Goppy the Clown, Mannequin) and a new style of gameplay experience! -The new night will take place as night 2 and current night

fixed some issues with quality of life changes. 1- fixed curtains collisions for interacting. 2- important UI's are now draggable for better controls. 3- Detective reaction timer was nerfed. 4- added desktop wallpaper creepy feature that I'm not aware if it's 100% working or not!

ghosts were enabled back again!

this is a small ronza patch with a bit of a nerf! 1- control panel troubleshoot tab bug fixed. 2- space invaders eggs spawn rate nerfed. 3- brick breaker lives where increased from 3 to 4. 4- the puppet show highest score was reduced from 105000 to 95000 5- fixed a bug where if y

Another ronza patch with bug fixes and big changes. 1- Nights 1 and 2 have been swapped. This helps new players to jump into the "fun" part more quickly instead of starting the game with a quiz. This change doesn’t affect the story and should actually make it more realistic for f

Another Ronza patch with some bugs fixing! 1- a new counter for asked questions in the quiz where added. 2- fixed a bug where mic detection won't work in the second night. 3- fixed a bug where Belly's sound cue wouldn't work randomly. 4- Space Invaders chicken egg spawn rate was

Another Ronza nerf patch with some bug fixes and quality-of-life changes! 1. Fixed a bug where the player would start the game at Night 2 instead of Night 1 when playing for the first time, resulting in the wrong tutorial being shown. 2. The teacher's door attack reaction timer w

Ronza was nerfed and few bugs were fixed! 1- timer for answering questions has been increased from 5 seconds to 8 seconds. 2- first night teacher attack timers were nerfed. 3- laptop's outer collision for the frame interacting was adjusted. 4- detective attack timer nerfed. 5- br