Released
Dec 2, 2019
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Nvidia bug fix update: XO 1.49f “Arr Tee Exxed”

    This one of those one small step for a man, one giant leap for XO type of updates. I finally crushed the Nvidia 30xx/40xx bug! Some time ago I made a decision to laser focus on this bug until I got it fixed. It took months, it was a brutal slog, but in the end I crushed it. I wan

  2. Developer post

    New update: XO 1.49e “Bloodless Victory”

    We're happy to present you a new update to XO! Features: New achievement, Peaceful Victory New Starting Fleet, Rogue (unlocked with Peaceful Victory achievement) New achievement, Nurse the Tanks New achievement, Roll the Hard Six QoL: Selling plans in trade now has a confirmation

  3. Developer post

    Major Update! XO 1.49 “Antepenultimatesimal”

    We're delighted to provide you another free update to XO! INITIAL MODDING SUPPORT: The biggest news in this update is that we’ve added initial support for modding - you can freely edit ships, items and sectors! Ships: Stats and abilities on all existing ships in the game are now

  4. Developer post

    Bug Fix Update 1.48b2

    This is purely a bug fix update - Attempt to fix a bug with certain Radeon cards not displaying some text in buttons *If you have a Radeon card and have experienced this issue please let us know how this goes - Fix boarding in tutorial - Fix some cases where Taker fails to seize

  5. Developer post

    Minor update 1.48b1

    This update corrects a handful of bugs from yesterday's major update. Thanks so much for the bug reports, you all are just awesome people Corrected an issue that could lead to a harvesterless/eventless game The tutorial no longer halts after the first jump Several events were fix

  6. Developer post

    Major Update! XO 1.48 “Wave Bye Bye”

    We're delighted to provide you another free update to XO! CUSTOM PLAY STYLES: You can now customize how you play XO! The Harvester wave speed can be set - including movement between jumps only, which gives you effectively infinite time at a given location. You can also now contro

  7. Developer post

    1.47e - update!

    XO 1.47e " Yaw Be Careful Now " This is primarily a balance and bug fixing update Features All Harvester warships move much, much slower now. Reapers remain the same speed. The game now loads without displaying the ‘wait for program to respond’ dialog New item: Hyperspace beacon

  8. Developer post

    Beta 1.47 Feature Overview

    Watch Brian Jamison, Creative Director of XO cover the major features of XO 1.47!

  9. Developer post

    Major Update! XO 1.47 “A New Direction”

    We are very pleased to release another major update to XO! SHIP THRUSTERS and MOVEMENT: All ships now use RCS thrusters for movement. This was the last major feature remaining prior to release and wow it was a massive effort. We’ve been working on this movement update since the m

  10. Developer post

    1.46d - minor bugfix release

    This is a bugfix release - thanks to your excellent bug reports here's a few things we corrected: - Added new captain’s log entries, corrected some issues - Adding spare parts for maintenance gives immediate use option - Reinforcements now properly show up at jumpgates - Fixed se

  11. Developer post

    1.46c update

    1.46c is an update to Monday's big release. - New models for all gunboats - Minerboats can now be created from the Perpetuator - Muster should no longer break jump - Possibly closed off a Harvesterless exploit - Fixed issue with HUD not positioning correctly - Several other minor

  12. Developer post

    GARGANTUAN Update! XO 1.46

    Gargantuan Update! XO 1.46 “Observing the Perpetual Conservancy” We thought it’d be a good idea to release a gargantuan update! NEW SHIPS: Empire Perpetuator This small Empire carrier isn’t able to repair gunboats, but has a mini shipyard aboard that can create entirely new gunbo

  13. Developer post
  14. Developer post

    Astonishingly Huge Update! XO 1.45

    Welcome to 1.45, our biggest update yet! TRACTOR BEAMS: All ships can now equip a tractor beam. Tractors use lots of fuel and can be temporarily disabled by ion torpedoes. Tractors have a lot of uses: Tractor beams, as you might expect, hold ships in place. If a ship is disabled,

  15. Developer post

    GIANT Update! XO 1.44

    Version 1.44 brings three new ships, achievements, new abilities for boarding parties, new events, a proper beginner mode, and a ton of balance and bug fixes! NEW SHIPS: Three new ships join the fleet in 1.44! The Corp Merchant ship is a small warship that makes up for its lack o

  16. Developer post

    Minor Patch: 1.43e

    1.43e is a small patch to fix some minor but annoying event logic bugs, and clean up some tags. Thank you Admirals for your excellent in-game and Discord bug reports!

  17. Developer post

    Beta 1.43 Feature Overview

    Watch Brian Jamison, Creative Director of XO cover the major features of XO 1.43!

  18. Developer post

    MEGA Update! XO 1.43

    XO 1.43 Rolling the Hard Six Version 1.43 brings several new ships, many new items, more events and a totally new way of starting the game! NEW SHIPS: Three new ships join the fleet in 1.43! The Irenic Casino ship generates ore from passengers! When passengers are aboard, right c

  19. Developer post

    BUG update! XO 1.42c "Xenomorph-reduced edition"

    We really, really strive to have a bug-free game. An enormous amount of time is spent testing and fixing bugs before release. But 1.42b did not live up to that. Moving forward we’re going to release to a beta branch first before updating the main branch. Beta is available to all

  20. Developer post

    Big update! XO 1.42

    Huge thank you to our players and especially our awesome Discord community! Thanks to your input we keep making XO better! New Ships: Please welcome the Empire Occupier, our first carrier! You may have seen gunboats from time to time - those Empire ships without jumpdrives? The O