Version 1.1.7 Release
Minor stability fixes
Developer posts and news about this game.

Minor stability fixes

Hey everyone, we wanted to share a quick note about Glorpotron and the Steam Deck. During development, we tested extensively on the Steam Deck, and we think it's one of the best ways to play the game! Performance is great, and all features work exactly as they should right out of

We here at Bitwise Botworks are VERY excited to launch our very first game: Glorpotron. This has been a labour of love for several years now, and we can't wait to share it with the world. Get the game, grab a friend, SAVE THE GLORP!

Demo version 1.1.6 has been released. It contains the following bug fixes / changes since the last release: Difficulty tuning Slightly darker vignette Minor localization updates Removed "Quit" option from Pause Menu (accidentally selecting it was very annoying) Disabled Creep / P

Demo version 1.1.3 has been released. It contains the following bug fixes / changes: Add a message if the user tries to navigate menus with the mouse letting them know they should use keyboard / gamepad Improved text in post-run screen

Demo version 1.1.2 has been released. It contains the following bug fixes / changes: Fixed some bugs with multiple controllers in main menu and pause menus. All players should now be able to control these screens. Added 100 coins to starting funds in each level.

Demo version 1.1.0 has been released. It contains the following bug fixes / changes: Fixed a soft lock when returning to Main Menu while Wave Bonus selection menu is open Fixed a localization bug on the language select screen Added additional names to Credits screen for localizat

The Bitwise Botworks team is excited to announce that the demo for our first game, Glorpotron, is now available. This has been a passion project of ours for several years now, and we are very excited to share it with everyone. In the demo you can play full roguelike runs and see