Carnivore Land

dwCrew

Released
Mar 9, 2016
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    More guns for less bucks!

    Along with some minor bugfixes, we added three new weapons and we also dropped the price of the game! Stay alive, dwCrew Team

  2. Developer post

    More guns for less bucks!

    Along with some minor bugfixes, we added three new weapons and we also dropped the price of the game! Stay alive, dwCrew Team

  3. Developer post

    Lock and load - V1.0

    This update is V1.0 which signals the release of the game from early access. Grab your guns, grab your friends and we hope you enjoy your stay in Carnivore Land! Stay alive, dwCrew Team

  4. Developer post

    Lock and load - V1.0

    This update is V1.0 which signals the release of the game from early access. Grab your guns, grab your friends and we hope you enjoy your stay in Carnivore Land! Stay alive, dwCrew Team

  5. Developer post

    Meat is back on the menu! V0.998 & Release Date.

    In this update, we add the option to have the teammate in the free roam mode of the game. With the majority of updates and bug fixes complete, we feel confident enough to announce that the next update of Carnivore Land next week (March 9) will be the release of the game from Earl

  6. Developer post

    Meat is back on the menu! V0.998 & Release Date.

    In this update, we add the option to have the teammate in the free roam mode of the game. With the majority of updates and bug fixes complete, we feel confident enough to announce that the next update of Carnivore Land next week (March 9) will be the release of the game from Earl

  7. Developer post

    Bug fixes - V0.997

    This update fixes the following issues: Spawning issue in high resolutions where the enemies seemed to be spawned out of nowhere. The loading screen is now shown on mission restart. Rebalanced the soldiers targeting AI. We fixed the issue where the mission music wouldn't start on

  8. Developer post

    Bug fixes - V0.997

    This update fixes the following issues: Spawning issue in high resolutions where the enemies seemed to be spawned out of nowhere. The loading screen is now shown on mission restart. Rebalanced the soldiers targeting AI. We fixed the issue where the mission music wouldn't start on

  9. Developer post

    More Fine Tuning - V0.995

    This week we fine tuned and optimized various parts of the game, according to your feedback: We removed the rollerblades from the main character so, no more sliding. Check the gif below. The zoom level is now retained when rotating the camera. When picking up double guns, a popup

  10. Developer post

    More Fine Tuning - V0.995

    This week we fine tuned and optimized various parts of the game, according to your feedback: We removed the rollerblades from the main character so, no more sliding. Check the gif below. The zoom level is now retained when rotating the camera. When picking up double guns, a popup

  11. Developer post

    AI Overhaul - V0.99

    This week we did a major overhaul of the AI of all the entities of the game. Zombies, enemy soldiers and teammate. Your teammate will now stick close to you and has been trained to move out of the way when shot at. Fined tuned the zombies behaviour and pathfinding. Reworked the e

  12. Developer post

    AI Overhaul - V0.99

    This week we did a major overhaul of the AI of all the entities of the game. Zombies, enemy soldiers and teammate. Your teammate will now stick close to you and has been trained to move out of the way when shot at. Fined tuned the zombies behaviour and pathfinding. Reworked the e

  13. Developer post

    Moar Guns and fine tuning! - V0.98

    This week we did a lot of fine tuning. We added additional walking animations on the player character mid-poses. Zombies now react to lead. Fine tuned the camera effects and the camera logic to feel more natural. Added more attack animations on the spitter zombies. We also added

  14. Developer post

    Moar Guns and fine tuning! - V0.98

    This week we did a lot of fine tuning. We added additional walking animations on the player character mid-poses. Zombies now react to lead. Fine tuned the camera effects and the camera logic to feel more natural. Added more attack animations on the spitter zombies. We also added

  15. Developer post

    You asked, we deliver! - V0.97

    This week we added zoom functionality based on your comments. The camera has been raised by default and its angle has been changed for a better view. You can zoom in / zoom out with the mousewheel or with Dpad Up/Down of your controller. Also, we made more optimizations (can't ha

  16. Developer post

    You asked, we deliver! - V0.97

    This week we added zoom functionality based on your comments. The camera has been raised by default and its angle has been changed for a better view. You can zoom in / zoom out with the mousewheel or with Dpad Up/Down of your controller. Also, we made more optimizations (can't ha

  17. Developer post

    Faster, smoother, optimized! - V0.96

    The week we did some optimizations in the city of the game, so it will play faster and smoother in lower-end machines! Expect more optimizations in the coming weeks! As always, let us know if you find any bugs and if you like/dislike the new changes.

  18. Developer post

    Faster, smoother, optimized! - V0.96

    The week we did some optimizations in the city of the game, so it will play faster and smoother in lower-end machines! Expect more optimizations in the coming weeks! As always, let us know if you find any bugs and if you like/dislike the new changes.

  19. Developer post

    It's party in the hood! Local and LAN Multiplayer! - V0.95

    Microwave that pizza, get the beers out of the freezer, it's time for a night in to shoot zombies with your friends! This week we release local up to 4 players CoOp for the full single player campaign and LAN multiplayer for all game modes. New features 4 players CoOp for the ful

  20. Developer post

    It's party in the hood! Local and LAN Multiplayer! - V0.95

    Microwave that pizza, get the beers out of the freezer, it's time for a night in to shoot zombies with your friends! This week we release local up to 4 players CoOp for the full single player campaign and LAN multiplayer for all game modes. New features 4 players CoOp for the ful