CTU: Counter Terrorism Unit

Odin Game Studio · Excalibur Publishing

Released
Apr 22, 2016
Platforms
Windows
Last updated
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Updates & announcements

18 posts
  1. Developer post

    Changelog v1.0.26

    CTU v1.0.26 Level Editor v0.3.1 A small patch has gone live today with a couple of fixes and introduces an invert mouse option found in Options > Key Binding. New New invert mouse option in main menu requested by players Fixes Fixed pistol fire mode when shield is equipped Fix

  2. Developer post

    Changelog v1.0.26

    CTU v1.0.26 Level Editor v0.3.1 A small patch has gone live today with a couple of fixes and introduces an invert mouse option found in Options > Key Binding. New New invert mouse option in main menu requested by players Fixes Fixed pistol fire mode when shield is equipped Fix

  3. Developer post

    Changelog v1.0.25

    CTU v1.0.25 Level editor v0.3 A small update has gone live today containing a few fixes. FIXES - Fixed help messages showing when dead - Fixed open door help messages - Fixed fire mode when using shield - Small fixes in multiplayer (lag and optimization)

  4. Developer post

    Changelog v1.0.25

    CTU v1.0.25 Level editor v0.3 A small update has gone live today containing a few fixes. FIXES - Fixed help messages showing when dead - Fixed open door help messages - Fixed fire mode when using shield - Small fixes in multiplayer (lag and optimization)

  5. Developer post

    Changelog v1.0.24

    CTU v1.0.24 Level Editor v0.2 Hi everyone, there is a small patch going live today that includes the fixes below. Fixes Improvement on Level Editor speed Fixed snake cam and shield pistol not syncing with remote players Fixed base soldier names for custom missions Fixed wrong hel

  6. Developer post

    Changelog v1.0.24

    CTU v1.0.24 Level Editor v0.2 Hi everyone, there is a small patch going live today that includes the fixes below. Fixes Improvement on Level Editor speed Fixed snake cam and shield pistol not syncing with remote players Fixed base soldier names for custom missions Fixed wrong hel

  7. Developer post

    Changelog v1.0.23.1

    CTU v1.0.23.1 Level editor v0.1.9 Hey everyone, a new update has just gone live. The full details are listed below. **NEW** - New fire mode (full auto, burst and single) - Press 'V' by default to change mode - New game options keybinding (fire mode) - New custom mission - You can

  8. Developer post

    Changelog v1.0.23.1

    CTU v1.0.23.1 Level editor v0.1.9 Hey everyone, a new update has just gone live. The full details are listed below. **NEW** - New fire mode (full auto, burst and single) - Press 'V' by default to change mode - New game options keybinding (fire mode) - New custom mission - You can

  9. Developer post

    Changelog v1.0.22

    CTU v1.0.22 Level editor v0.1.8 Hey everyone, a new update has just gone live today. Details are listed below. **CHANGES** - Gameplay: improved pathfinding for small passages - Gameplay: new dead camera system (player, team mates and online) - Gameplay: improved AI reaction timer

  10. Developer post

    Changelog v1.0.22

    CTU v1.0.22 Level editor v0.1.8 Hey everyone, a new update has just gone live today. Details are listed below. **CHANGES** - Gameplay: improved pathfinding for small passages - Gameplay: new dead camera system (player, team mates and online) - Gameplay: improved AI reaction timer

  11. Developer post

    Release and Changelog v1.0.21

    CTU v1.0.21 Level editor v0.1.7 Hello everyone, Thank you for your feedback since the launch of the game. We improved parts of the gameplay, as some players requested. This week we will bring more props to level editor and improve AI gameplay with your feedback. **CHANGES** - Gam

  12. Developer post

    Release and Changelog v1.0.21

    CTU v1.0.21 Level editor v0.1.7 Hello everyone, Thank you for your feedback since the launch of the game. We improved parts of the gameplay, as some players requested. This week we will bring more props to level editor and improve AI gameplay with your feedback. **CHANGES** - Gam

  13. Developer post

    CTU - Slight delay To Time/ Map editor

    Hello everyone, While we were expecting to go live within the next hour, we had unfortunately come across a rather nasty bug that had progress stopping issues. I am working with the team to eliminate this issue, but unfortunately it has delayed the build by about seven hours. The

  14. Developer post

    CTU - Slight delay To Time/ Map editor

    Hello everyone, While we were expecting to go live within the next hour, we had unfortunately come across a rather nasty bug that had progress stopping issues. I am working with the team to eliminate this issue, but unfortunately it has delayed the build by about seven hours. The

  15. Developer post

    Multiplayer Testers Needed

    Hi everyone, We are approaching the release of CTU and would like to begin work on testing the servers ahead of launch. If you would like to enter and help us with online testing, please fill out the form in the link below: We will be contacting players soon! All the best, Chris

  16. Developer post

    Multiplayer Testers Needed

    Hi everyone, We are approaching the release of CTU and would like to begin work on testing the servers ahead of launch. If you would like to enter and help us with online testing, please fill out the form in the link below: We will be contacting players soon! All the best, Chris

  17. Developer post

    AI Team Mates - Equipment, Orders, And Head Camera

    Today I’d like to share some details on the AI of CTU. While the game does feature working online multiplayer for up to five players across all levels, some may enjoy playing the game offline with AI partners. As you start out, your counter terrorism unit can only afford one AI p

  18. Developer post

    AI Team Mates - Equipment, Orders, And Head Camera

    Today I’d like to share some details on the AI of CTU. While the game does feature working online multiplayer for up to five players across all levels, some may enjoy playing the game offline with AI partners. As you start out, your counter terrorism unit can only afford one AI p