
MachineCraft
- Released
- Mar 25, 2016
- Platforms
- Windows
- Last updated
Updates & announcements
- Developer post
- Developer post
Release Notes (Ver.0.248c)
"Process to prevent gun barrels from hanging down by their own weight" has been deleted.(Sample:_PARTS_Tracker) Fixed a bug that the rotation of Tracker in the same direction as turning of the machine became dull. Problem that the machine data in workshop can not be updated was f
Original post"Process to prevent gun barrels from hanging down by their own weight" has been deleted.(Sample:_PARTS_Tracker)
Fixed a bug that the rotation of Tracker in the same direction as turning of the machine became dull.
Problem that the machine data in workshop can not be updated was fixed. - Developer post
Release Notes (Ver.0.248c)
"Process to prevent gun barrels from hanging down by their own weight" has been deleted.(Sample:_PARTS_Tracker) Fixed a bug that the rotation of Tracker in the same direction as turning of the machine became dull. Problem that the machine data in workshop can not be updated was f
Original post"Process to prevent gun barrels from hanging down by their own weight" has been deleted.(Sample:_PARTS_Tracker)
Fixed a bug that the rotation of Tracker in the same direction as turning of the machine became dull.
Problem that the machine data in workshop can not be updated was fixed. - Developer post
更新のおしらせ(Ver.0.248b)
Trackerを設置すると編集不能になるバグを修正しました
Original postTrackerを設置すると編集不能になるバグを修正しました
- Developer post
更新のおしらせ(Ver.0.248b)
Trackerを設置すると編集不能になるバグを修正しました
Original postTrackerを設置すると編集不能になるバグを修正しました
- Developer post
Release Notes (Ver.0.248b)
Fixed a bug that made it impossible to edit when Tracker is placed.
Original postFixed a bug that made it impossible to edit when Tracker is placed.
- Developer post
Release Notes (Ver.0.248b)
Fixed a bug that made it impossible to edit when Tracker is placed.
Original postFixed a bug that made it impossible to edit when Tracker is placed.
- Developer post
Untitled
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Release Notes (Ver.0.248a)
Even when zooming with the Scope attached to a long barrel, the barrel does not face downwards by its own weight. The machine copy function in Practice has become easy to use.(Copy by F10 key) VSync switching during driving is done by the switch in the VIDEO panel. The rapid rota
Original postEven when zooming with the Scope attached to a long barrel, the barrel does not face downwards by its own weight.
The machine copy function in Practice has become easy to use.(Copy by F10 key)
VSync switching during driving is done by the switch in the VIDEO panel.
The rapid rotation that occurs at the time of breaking the tire was fixed.
Some other bugs were fixed. - Developer post
Release Notes (Ver.0.248a)
Even when zooming with the Scope attached to a long barrel, the barrel does not face downwards by its own weight. The machine copy function in Practice has become easy to use.(Copy by F10 key) VSync switching during driving is done by the switch in the VIDEO panel. The rapid rota
Original postEven when zooming with the Scope attached to a long barrel, the barrel does not face downwards by its own weight.
The machine copy function in Practice has become easy to use.(Copy by F10 key)
VSync switching during driving is done by the switch in the VIDEO panel.
The rapid rotation that occurs at the time of breaking the tire was fixed.
Some other bugs were fixed. - Developer post
Untitled
Read original post - Developer post
Release Notes (Ver.0.248)
You can place your machine as a statue in Practice.(SystemMenu-Copy,Delete) When BUILD-SystemMenu-MISC-ScopeOrientation is set to ON, the Mover turns based on the active Scope. You can adjust the specular rate by the alpha channel of the texture of Stamp(projection mode). *255:de
Original postYou can place your machine as a statue in Practice.(SystemMenu-Copy,Delete)
When BUILD-SystemMenu-MISC-ScopeOrientation is set to ON, the Mover turns based on the active Scope.
You can adjust the specular rate by the alpha channel of the texture of Stamp(projection mode). *255:default,0:matt
Item of 'Disable collision of machines' was added to the room settings.
Item of 'Disable tracking for thrusts' was added to the room settings.
When a body have large number of sibling, not only HP of itself but also HP of descendant body will decrease.
Your machine will not respawn to the last gate if falling into the sea during Race.(Modifier+F8:respawn)
Recoil of Cannon(normal bullet) was removed.
The rapid rotation that occurred at the moment of releasing the FREE action of the joint was solved.
Some other bugs was fixed. - Developer post
Release Notes (Ver.0.248)
You can place your machine as a statue in Practice.(SystemMenu-Copy,Delete) When BUILD-SystemMenu-MISC-ScopeOrientation is set to ON, the Mover turns based on the active Scope. You can adjust the specular rate by the alpha channel of the texture of Stamp(projection mode). *255:de
Original postYou can place your machine as a statue in Practice.(SystemMenu-Copy,Delete)
When BUILD-SystemMenu-MISC-ScopeOrientation is set to ON, the Mover turns based on the active Scope.
You can adjust the specular rate by the alpha channel of the texture of Stamp(projection mode). *255:default,0:matt
Item of 'Disable collision of machines' was added to the room settings.
Item of 'Disable tracking for thrusts' was added to the room settings.
When a body have large number of sibling, not only HP of itself but also HP of descendant body will decrease.
Your machine will not respawn to the last gate if falling into the sea during Race.(Modifier+F8:respawn)
Recoil of Cannon(normal bullet) was removed.
The rapid rotation that occurred at the moment of releasing the FREE action of the joint was solved.
Some other bugs was fixed. - Developer post
Untitled
Read original post - Developer post
About Update Failure
I uploaded Ver.0.248 as the latest version, but it was not applied. Deleted Ver.0.247b will be downloaded even if reinstalling. To change the version manually please download it from "
Original postI uploaded Ver.0.248 as the latest version, but it was not applied.
Deleted Ver.0.247b will be downloaded even if reinstalling.
To change the version manually please download it from "http://hrpbk2.wixsite.com/machinecraft-e/download". - Developer post
About Update Failure
I uploaded Ver.0.248 as the latest version, but it was not applied. Deleted Ver.0.247b will be downloaded even if reinstalling. To change the version manually please download it from "
Original postI uploaded Ver.0.248 as the latest version, but it was not applied.
Deleted Ver.0.247b will be downloaded even if reinstalling.
To change the version manually please download it from "http://hrpbk2.wixsite.com/machinecraft-e/download". - Developer post
Untitled
Read original post - Developer post
Release Notes (Ver.0.247b)
I mistakenly changed Ver.0.247a to the test version. I apologize about that. Fixed error recovery processing for collision determination. Flight(vertical and horizontal turn) mode added to Mover.(sample:_PARTS_Mover2) If Thrusters and weapons are included in the controlled target
Original postI mistakenly changed Ver.0.247a to the test version.
I apologize about that.Fixed error recovery processing for collision determination.
Flight(vertical and horizontal turn) mode added to Mover.(sample:_PARTS_Mover2)
If Thrusters and weapons are included in the controlled target, the power of Tracker will be lowered.
For machines turning with Mover, the power of Tracker is less likely to degrade.
Cannons & Beamers buried in Box or Capsule of another body will not work.
The distance setting range of the external camera has been expanded. - Developer post
Release Notes (Ver.0.247b)
I mistakenly changed Ver.0.247a to the test version. I apologize about that. Fixed error recovery processing for collision determination. Flight(vertical and horizontal turn) mode added to Mover.(sample:_PARTS_Mover2) If Thrusters and weapons are included in the controlled target
Original postI mistakenly changed Ver.0.247a to the test version.
I apologize about that.Fixed error recovery processing for collision determination.
Flight(vertical and horizontal turn) mode added to Mover.(sample:_PARTS_Mover2)
If Thrusters and weapons are included in the controlled target, the power of Tracker will be lowered.
For machines turning with Mover, the power of Tracker is less likely to degrade.
Cannons & Beamers buried in Box or Capsule of another body will not work.
The distance setting range of the external camera has been expanded. - Developer post
Untitled
Read original post