The Contact 0.6.1.1
CHANGELOG: + Drivable vehicles + Random speeches from civilians + Assassination missions with random targets + Deactivation system for more FPS + More detail objects and stuff on maps + Prison map + Random side missions from civilians + House interior + Sleep animation + Random p
CHANGELOG:
+ Drivable vehicles
+ Random speeches from civilians
+ Assassination missions with random targets
+ Deactivation system for more FPS
+ More detail objects and stuff on maps
+ Prison map
+ Random side missions from civilians
+ House interior
+ Sleep animation
+ Random positions for civs / enemies / cops
FIX Some missions not being closed successfully
FIX Many of the big trees which made it hard to see
FIX Player spawning on weird position when entering houses
FIX Some tooltips not appearing on mouse hovering
Overall map and graphic content has been redone to reduce memory usage.
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COMING SOON:
The first real big city after finishing the tutorial story
+ Custom home (buy new interior stuff for your house)
+ Many new buildings
+ More sidemissions
+ New civilians
+ More drivable vehicles
+ New prison (if arrested you go to prison)
+ City environment including forrest, countryside and more
+ Story continue
