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Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 37 | |
| 43 | |
| 45 | |
| 61 | |
| 62 | |
| 50 | |
| 55 | |
| 45 | |
| 50 | |
| 38 | |
| 33 | |
| 34 | |
| 33 | |
| 41 | |
| 39 | |
| 45 | |
| 48 | |
| 52 | |
| 46 | |
| 49 | |
| 44 | |
| 42 | |
| 37 | |
| 33 | |
| 36 | |
| 31 | |
| 34 | |
| 33 |
So many years have passed, yet you still remember our “Madness”: its characters, its bosses, those familiar corridors, the stories you created, and all the time you spent in the game. That is why we are coming back. We want to bring back the “Madness” you remember and love—with i