Released
Dec 10, 2019
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Hurtworld Patch 1.0.1.0 Is Now Live

    Hi All, Tonight we have a small quality of life and maintenance patch that should fix up a lot of the biggest issues that should keep Hurtworld stable for a long time into the future. The largest change is the switch over to Epic Online Services (EOS) for our anticheat framework

  2. Developer post

    Quality of Life Patch Going Live Tonight

    Hi All, It's been a while since our last update, and we want to thank you all for your patience and continued support. We know that our anti-cheat framework hasn't been performing as expected in recent times, and we understand your frustrations. Tonight, we are releasing a small

  3. Developer post

    Hotfix 1.0.0.5 is Now Live

    Hi All, Tonight we have a small but important hotfix to resolve some issues surrounding the construction system. This update doesn't require a wipe, but may cause small construction pieces to rotate after patch. We recommend an update but most servers will survive without it. As

  4. Developer post

    Hurtworld Dev Update #162

    Hi Hurtworldians, In the first dev update of 2020 we get back into things after the break and outline hotfix plans for this week as well as some of the features of the next content patch. Check out the full update here:

  5. Developer post

    Hurtworld Leaves Early Access

    Hi Hurtworldians! After 6 years of development, tons of updates, plenty of challenges, a partial rewrite and over 60 million hours of playtime we are finally out of Early Access. With this release comes a ton of bug fixes and quality of life changes and some fresh content. New "T

  6. Announcement

    Daily Deal - Hurtworld, 65% Off

    Today's Deal: Save 65% on Hurtworld !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Thursday at 10AM Pacific Time

  7. Developer post

    Hurtworld Launching December 10th

    Initially Posted on Blog at Hey Hurtworldians! In just under 2 weeks time, December 10th, Hurtworld will be launching out of Early Access. This will include a patch introducing the new hand held rocket launcher, a new body kit for the Roach, and most importantly tons of bug fixes

  8. Developer post

    Hurtworld Dev Blog 160

    Hi Hurtworldians! In this dev update we check out the finished art on the handheld rocket launcher, going into more detail about the next update and talk about server consolidation and restructure next wipe. Check out the full update here:

  9. Developer post

    Dev Update 159

    Hi Hurtworldians! In this weeks dev update we go detail about the next patch and early access release and check out the new upcoming hand held rocket launcher. Check out the full update here:

  10. Developer post

    Hotfix 0.8.2.1 Is Now Live

    Hi Hurtworldians! Tonight we have a small but important hotfix that should fix trapdoors being exploited to get into rocks along with some additional fixes. As usual the best way to help us get bugs under control is to send us reproduction videos to [email protected] Cr

  11. Developer post

    Update 0.8.2.0 Is Live

    Hi Hurtworldians! In tonight's update we have our first watercraft named the "Barra", sure to get those afraid of flying to and from the islands with far less stress. Our second major feature is expanding our map with 2 new town types Factory and Bandit Village. We also have a ra

  12. Developer post

    Dev Update 158

    Hi Hurtworldians! In this weeks dev update we check out a new town event, our first watercraft the Barra and detail the next content patch. Check out the full update here:

  13. Developer post

    Patch/Wipe 0.8.1.0 Is Live

    Hi Hurtworldians, This patch focuses on server and client stability and performance. There is still a lot of work to do, more performance updates coming in next patch. Official servers will wipe with this patch. Wipe is optional for community servers. Next wipe will go back to ou

  14. Developer post

    Hotfix 0.8.0.2 Is Live

    Hi Hurtworldians! Tonight we have a small hotfix to improve helicopter flying on servers under heavy load. There was an issue where if a server stopped receiving packets from a player for any reason, the current input controls would be kept until the packets start coming in again

  15. Developer post

    Hotfix 0.8.0.1 Is Live

    Hi Hurtworldians, We just pushed out a quick server only hotfix for some creature spawn issues and missing Airdrops. Yeti's and Clay were the worst affected and should be fixed now. No client update required. Happy Hunting!

  16. Developer post

    Island Hopper Update 0.8.0.0 Is Live

    Hi Hurtworldians! Tonight we have the long awaited Island Hopper content update which brings a ton of things that have been in the works for a long time. Biggest features include the expansion of Nullius to include various exotic islands some of which can be claimed fought over a

  17. Developer post

    Extended Gameplay Trailer

    Hi Hurtworldians! We just dropped a new extended cut trailer for the Island Hopper Update with a much more in depth look at all the gameplay features new and old in the Hurtworld universe! Please spread the love and share it around <3 Patch is on its way, just putting the fina

  18. Developer post

    Dev Update 157

    Hi Hurtworldians! In this weeks dev update we check out a bunch of the new things going into Tuesdays patch including the new SAM sites, new metal type, and preview a few of the new islands. Check out the full update here:

  19. Developer post

    Dev Update 156

    Hi Hurtworldians! In this weeks update we have a ton of info on the upcoming patch and our release to exit early access. This is going to be a big one: Islands, New Creatures, Rocket Pods... unfortunately due to unforeseen circumstances we've had to cancel this weeks patch and ro

  20. Developer post

    Hotfix 0.7.3.2 Is Live And Official Servers Have Wiped

    Hey Hurtworldians, We've got another hotfix patch to go along with tonight's wipe. This patch stabilizes the tether system so we no longer have to break tethers when pushed past a force limit. We now also allow multiple players to be connected to the same tether network so they c