Update 1.0.1
Fix the issue where materials are not displayed in the upgrade interface

Developer posts and news about this game.

Fix the issue where materials are not displayed in the upgrade interface

New Attribute Reroll Crystal Danger Sense Skill Upgrade Economy System Enemy AI Tweaks UI Overhaul Audio Fixes

Optimized equipment upgrade options

Issue Fix Fixed the issue that the slowdown buff did not disappear

New Content Added Speedrun Mode Balance Adjustments Agility Donut: Speed multiplier 2 → 1.2 Stack limit 1 → 5 Pickaxe: Charge-digging upgrades 9 → 4 Boss HP increases: One-Eyed Demon 30 → 60 Dominator 50 → 70 Flame Spirit 80 → 110 Giant Slime 100 → 140 Frog King 140 → 170 Mutant

Balance Adjustments Upgrade success rate reduction per level increased from 0.03 → 0.05 System Optimizations Swords now grant a built-in mini sword aura Sword aura upgrades now significantly increase aura size only "Shoe Afterimage" skill and "Blink Swap" skill have been merged F

Developer's Note I sincerely apologize to all players who tried our demo. Previous updates were released recklessly — I made updates on a whim without proper documentation . This was unprofessional, even though our player base is still small . Moving forward, all changes will be

Weapons that drop now will have randomly upgradable attributes, and this update will cause the attributes of weapons from old saves to disappear.I have tried my best to fix it, and I am very sorry!