Released
Dec 10, 2015
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    New update is live!

    These update includes the following changes: -Camera collision improved -Issues related to the "no returning to hub" unlockable are fixed -You can't swim anymore in space by jumping from a specific location in L3 -"Under 40 secs cube" Ach-II-vement time is now stored before the c

  2. Developer post

    New update is live!

    These update includes the following changes: -Camera collision improved -Issues related to the "no returning to hub" unlockable are fixed -You can't swim anymore in space by jumping from a specific location in L3 -"Under 40 secs cube" Ach-II-vement time is now stored before the c

  3. Developer post

    Quick fix!

    Yesterday I introduced an issue where the camera would start shaking after respawing :(, a patch for that is now live!

  4. Developer post

    Quick fix!

    Yesterday I introduced an issue where the camera would start shaking after respawing :(, a patch for that is now live!

  5. Developer post

    Quick update!

    Another quick update is live! -Green statue added to the HUB, now you can change your Green Pigcoins there -Fixed an issue where in some rare cases R would slowdown in midair -Fixed an issue where coming from the Options in the main Menu -Fixed an issue with the colliders of the

  6. Developer post

    Quick update!

    Another quick update is live! -Green statue added to the HUB, now you can change your Green Pigcoins there -Fixed an issue where in some rare cases R would slowdown in midair -Fixed an issue where coming from the Options in the main Menu -Fixed an issue with the colliders of the

  7. Developer post

    Update with a bunch of bugs fixed and some added features

    -Now you can do a U turn while swimming if you press the Freeze key -The stats now display the time in minutes and seconds -Now R has more oxygen while underwater -Signs indicating the location of the cubes have now text -Fixed - In some rare cases R was wallsliding against nothi

  8. Developer post

    Update with a bunch of bugs fixed and some added features

    -Now you can do a U turn while swimming if you press the Freeze key -The stats now display the time in minutes and seconds -Now R has more oxygen while underwater -Signs indicating the location of the cubes have now text -Fixed - In some rare cases R was wallsliding against nothi

  9. Developer post

    Quick fix update!

    Another quick fix update is up! -Manual Zoom was activated when pressing the FN key only, now FN + Camera up/down is needed -The number of total salamanders needed to activate some extras was off -The number of Cubes needed to enter L2 and L3 was off -The cursor lock to window fu

  10. Developer post

    Quick fix update!

    Another quick fix update is up! -Manual Zoom was activated when pressing the FN key only, now FN + Camera up/down is needed -The number of total salamanders needed to activate some extras was off -The number of Cubes needed to enter L2 and L3 was off -The cursor lock to window fu

  11. Developer post

    New juicy update - Custom joystick maps, Freeze Snap options, FN Button and much more!

    So here is some info regarding the last update: Customize Joystick map option in the Launcher Option to change the behavior of the camera UP/DOWN axis to Zoom IN/OUT instead (in-game Menu) Option to Snap R to the camera view (or the Camera to R) when triggering the Freeze Ray (in

  12. Developer post

    New juicy update - Custom joystick maps, Freeze Snap options, FN Button and much more!

    So here is some info regarding the last update: Customize Joystick map option in the Launcher Option to change the behavior of the camera UP/DOWN axis to Zoom IN/OUT instead (in-game Menu) Option to Snap R to the camera view (or the Camera to R) when triggering the Freeze Ray (in

  13. Developer post
  14. Developer post
  15. Developer post

    Another quick fix update!

    That implements the following: -Fixed an issue where R could not jump in some situations for a few frames after landing -Fixed an issue with the camera getting stuck in some faux gravity areas -Reduced size between planetoids in CH5

  16. Developer post

    Another quick fix update!

    That implements the following: -Fixed an issue where R could not jump in some situations for a few frames after landing -Fixed an issue with the camera getting stuck in some faux gravity areas -Reduced size between planetoids in CH5

  17. Developer post

    Juicy update! :)

    -Added the option to set the physic update to 60 t/s (before it was 30) in the launcher , check it out for a smoother experience! - R´s main texture has been exposed , next to the executable (/Resources/body diff - Final.jpg), open it up with your favorite image editor and have f

  18. Developer post

    Juicy update! :)

    -Added the option to set the physic update to 60 t/s (before it was 30) in the launcher , check it out for a smoother experience! - R´s main texture has been exposed , next to the executable (/Resources/body diff - Final.jpg), open it up with your favorite image editor and have f

  19. Developer post

    Quick fix update!

    New build just uploaded that fixes the crash some Windows x64 users were experiencing when entering challenge 6. Remember you can post any suggestions here: And any bugs you come across here: Thanks! RNC

  20. Developer post

    Quick fix update!

    New build just uploaded that fixes the crash some Windows x64 users were experiencing when entering challenge 6. Remember you can post any suggestions here: And any bugs you come across here: Thanks! RNC