Pocket Rumble

Cardboard Robot Games · Chucklefish Games, DANGEN Entertainment

Released
Feb 1, 2016
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    v0.4.5.0 Patch Notes

    FEATURES: -accidental backdash prevention systems implemented -final round stages + music now on every stage JUNE: -downBackA: increased pushUp HECTOR: -meter: +1 total SUBJECT11: -meter: +2 total (no longer goes away with time) -shield: destroyed during first hit of throw KEIKO:

  2. Developer post

    v0.4.5.0 Patch Notes

    FEATURES: -accidental backdash prevention systems implemented -final round stages + music now on every stage JUNE: -downBackA: increased pushUp HECTOR: -meter: +1 total SUBJECT11: -meter: +2 total (no longer goes away with time) -shield: destroyed during first hit of throw KEIKO:

  3. Developer post

    v0.4.4.0 Patch Notes

    KEIKO: -Q now gets stunned for 30 frames longer -Q can now be hit on knockdown -Q now is pushed back by either side of enemy attack -Q knocked down has a lower hurtbox height than standing -lowB: -2 active, +2 recovery -downForwardA: significantly reduced pushup -downBackB: -4 st

  4. Developer post

    v0.4.4.0 Patch Notes

    KEIKO: -Q now gets stunned for 30 frames longer -Q can now be hit on knockdown -Q now is pushed back by either side of enemy attack -Q knocked down has a lower hurtbox height than standing -lowB: -2 active, +2 recovery -downForwardA: significantly reduced pushup -downBackB: -4 st

  5. Developer post

    v0.4.3.0 Patch Notes

    FEATURES: -Difficulty option added to VS CPU KEIKO: -ALL SPECIALS: -10 startup HECTOR: -lowA: increased width -back throw: throw velocity has changed -neutralAB: new animation, superstop, brand new startup/recovery frames -dashForward: -7 active, +7 recovery, now a move that give

  6. Developer post

    v0.4.3.0 Patch Notes

    FEATURES: -Difficulty option added to VS CPU KEIKO: -ALL SPECIALS: -10 startup HECTOR: -lowA: increased width -back throw: throw velocity has changed -neutralAB: new animation, superstop, brand new startup/recovery frames -dashForward: -7 active, +7 recovery, now a move that give

  7. Developer post

    v0.4.2.0 Patch Notes

    FEATURES: -more career ghosts -all colors available for all characters NAOMI: -neutralAB: 2 frames more startup, 2 frames more recovery KEIKO: -throw animations now in, frame data has changed -Q no longer gets hit by inactive projectiles JUNE: -downBackA: 1 frame less startup, 3

  8. Developer post

    v0.4.2.0 Patch Notes

    FEATURES: -more career ghosts -all colors available for all characters NAOMI: -neutralAB: 2 frames more startup, 2 frames more recovery KEIKO: -throw animations now in, frame data has changed -Q no longer gets hit by inactive projectiles JUNE: -downBackA: 1 frame less startup, 3

  9. Developer post

    v0.4.1.0 Patch Notes

    KEIKO: -cat can now get hit on it's wakeup -downBackA attackbox is now lower to the ground BUGFIXES: -ranked shouldn't be broken anymore (lol) KNOWN ISSUES: -Quinn has no meter/super -some moves turn characters into green boxes -some animations are ugly placeholders

  10. Developer post

    v0.4.1.0 Patch Notes

    KEIKO: -cat can now get hit on it's wakeup -downBackA attackbox is now lower to the ground BUGFIXES: -ranked shouldn't be broken anymore (lol) KNOWN ISSUES: -Quinn has no meter/super -some moves turn characters into green boxes -some animations are ugly placeholders

  11. Developer post

    Patch Notes 0.4.0

    v0.4.0.0 Patch Notes FEATURES: -all modes playable -all characters available in ranked GENERAL: -all jump moves now have 7 recovery (+1 from last patch) QUINN: -standB: +3 startup, jump arc decreased -only options off wall now: A or B or down(drop off) -you can attack in dash-hop

  12. Developer post

    Patch Notes 0.4.0

    v0.4.0.0 Patch Notes FEATURES: -all modes playable -all characters available in ranked GENERAL: -all jump moves now have 7 recovery (+1 from last patch) QUINN: -standB: +3 startup, jump arc decreased -only options off wall now: A or B or down(drop off) -you can attack in dash-hop

  13. Developer post

    v 0.3.8.0 Patch Notes

    Dev Note: We focused on hiring new people this month so this particular content update is pretty minimal, sorry guys! FEATURES: -Quick taps of upForward/upBack followed by immediate neutral directions now result in jump forward/back rather than neutral jump QUINN: -downBackA: now

  14. Developer post

    v 0.3.8.0 Patch Notes

    Dev Note: We focused on hiring new people this month so this particular content update is pretty minimal, sorry guys! FEATURES: -Quick taps of upForward/upBack followed by immediate neutral directions now result in jump forward/back rather than neutral jump QUINN: -downBackA: now

  15. Developer post

    v0.3.7.0 Patch Notes

    TRAINING: -detailed move data option added QUINN: -You can no longer special cancel out of dive attacks -standB: box changed significantly JUNE: -lowA: +1 to startup -jumpA: +1 to startup -downForwardA: +2 to recovery -downBackA: -8 to blockstun, pushUp reduced HECTOR: -now playa

  16. Developer post

    v0.3.7.0 Patch Notes

    TRAINING: -detailed move data option added QUINN: -You can no longer special cancel out of dive attacks -standB: box changed significantly JUNE: -lowA: +1 to startup -jumpA: +1 to startup -downForwardA: +2 to recovery -downBackA: -8 to blockstun, pushUp reduced HECTOR: -now playa

  17. Developer post

    v0.3.6.0 Patch Notes

    TRAINING: -dummy can no longer block overheads while crouching with block all option enabled -player no longer inherits dummy block options on dummy playback -controllers now appear properly when switching a dummy to a controller BUGFIXES: - throws and throw tech now have true in

  18. Developer post

    v0.3.6.0 Patch Notes

    TRAINING: -dummy can no longer block overheads while crouching with block all option enabled -player no longer inherits dummy block options on dummy playback -controllers now appear properly when switching a dummy to a controller BUGFIXES: - throws and throw tech now have true in

  19. Developer post

    v0.3.5.0 Patch Notes

    FEATURES: - opening the executable with an invite will now directly connect you to the requested game - character swap now requires you to hold A+B for 2 frames (makes accidental character swap less frequent) - you can no longer juggle above enemies to cross them up in the corner

  20. Developer post

    v0.3.5.0 Patch Notes

    FEATURES: - opening the executable with an invite will now directly connect you to the requested game - character swap now requires you to hold A+B for 2 frames (makes accidental character swap less frequent) - you can no longer juggle above enemies to cross them up in the corner