Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 0 | |
| 0 | |
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| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 |
Hello everyone! We've received some complaints from players about our game's lack of a single-player mode . We understand this can be frustrating for some, and we apologize. The fact that Trickshot Tactics is exclusively a 1v1 multiplayer game is intentiona l. It's a game meant t