Galactic Missile Defense

Black Sheep Games

Released
Jun 7, 2017
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    Patch 1.0.2 release

    The patch v1.0.2 has just been released, please find the changelog below: Balance Changes Enemies now spawn 6% faster for all levels. All enemy spaceships will now move 1% faster per level, up to a maximum of + 30% movement speed. Solar Ray enemy types will now cast their Laser F

  2. Developer post

    Patch 1.0.2 release

    The patch v1.0.2 has just been released, please find the changelog below: Balance Changes Enemies now spawn 6% faster for all levels. All enemy spaceships will now move 1% faster per level, up to a maximum of + 30% movement speed. Solar Ray enemy types will now cast their Laser F

  3. Developer post

    Patch 1.0.1 release

    The patch v1.0.1 has just been released, please find the changelog below: Balance Changes Specter types now cast their Invisibility 20% more often. Demolisher enemy types will acquire a target 10% faster after they appear. Reduced the Teleport cooldown of the illusionist enemy ty

  4. Developer post

    Patch 1.0.1 release

    The patch v1.0.1 has just been released, please find the changelog below: Balance Changes Specter types now cast their Invisibility 20% more often. Demolisher enemy types will acquire a target 10% faster after they appear. Reduced the Teleport cooldown of the illusionist enemy ty

  5. Developer post

    Welcome Commanders!

    We would like to welcome everyone to the launch of the game and express our gratitude for your support. As we mentioned in previous posts, we will be updating the game according to your feedback and our plans so feel free to share any thoughts that can improve the experience. In

  6. Developer post

    Welcome Commanders!

    We would like to welcome everyone to the launch of the game and express our gratitude for your support. As we mentioned in previous posts, we will be updating the game according to your feedback and our plans so feel free to share any thoughts that can improve the experience. In

  7. Developer post

    Official Release Date

    Hello Commanders, we are happy to announce that everything is ready and we are launching at June 8th, 2017 @ 12:00am PDT. We are only waiting approval from Valve for a last technical detail and we decided to give a 1-week notice before the launch. Regarding the launch version, we

  8. Developer post

    Official Release Date

    Hello Commanders, we are happy to announce that everything is ready and we are launching at June 8th, 2017 @ 12:00am PDT. We are only waiting approval from Valve for a last technical detail and we decided to give a 1-week notice before the launch. Regarding the launch version, we

  9. Developer post

    Thank you for your feedback!

    We would like to thank everyone for their feedback during our closed Beta. Your feedback is very valuable and we are reviewing all the suggestions so we can make the game better. Some ideas will be implemented for the launch of the game (balancing, text, base controls and UI impr

  10. Developer post

    Thank you for your feedback!

    We would like to thank everyone for their feedback during our closed Beta. Your feedback is very valuable and we are reviewing all the suggestions so we can make the game better. Some ideas will be implemented for the launch of the game (balancing, text, base controls and UI impr

  11. Developer post

    Final Build Ready - Launching in May

    Hello everyone! We are happy to announce that we have the final build of the game ready and we are only testing it for any last issues. The game is set to release this month after the final tests and we will announce the exact date in the next couple of weeks. We would like to th

  12. Developer post

    Final Build Ready - Launching in May

    Hello everyone! We are happy to announce that we have the final build of the game ready and we are only testing it for any last issues. The game is set to release this month after the final tests and we will announce the exact date in the next couple of weeks. We would like to th

  13. Developer post

    Pre-release Development Update

    Greetings Commanders, We hope that you are ready to defend Earth, as after a long journey we had, we will be able to launch Galactic Missile Defense during Q1 of 2017 (initial plan was Q4 of 2016). We apologize for the inconvenience caused by the delayed launch, many things happe

  14. Developer post

    Pre-release Development Update

    Greetings Commanders, We hope that you are ready to defend Earth, as after a long journey we had, we will be able to launch Galactic Missile Defense during Q1 of 2017 (initial plan was Q4 of 2016). We apologize for the inconvenience caused by the delayed launch, many things happe

  15. Developer post

    Development Update

    Hello Commanders, We are working around the clock to improve the game and develop a great version for Steam, hence the slight delay with our launch. We aim to release Galactic Missile Defense during the next month, as we are doing many improvements and do not want to just port th

  16. Developer post

    Development Update

    Hello Commanders, We are working around the clock to improve the game and develop a great version for Steam, hence the slight delay with our launch. We aim to release Galactic Missile Defense during the next month, as we are doing many improvements and do not want to just port th