Scrap Mechanic

Axolot Games

Released
Jul 24, 2026
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch Notes 1.0.5

    Hi Mechanics! Welding fix. Thank you for your feedback and bug reports! Here is what we have updated: Fixed an issue introduced in the previous patch where welding onto bearings, suspensions and pistons did not work correctly More fixes coming soon! If you have found a bug that n

  2. Developer post

    Patch Notes 1.0.4

    Hi Mechanics! More fixes! Thank you for your feedback and bug reports! Here is what we have updated: Added some parts back to creative mode that went missing in the 1.0 update Added a lot of parts from survival mode to creative mode and challenge mode Flat creative terrain clutte

  3. Developer post

    Scrap Mechanic has officially sold over 3,000,000 copies!

    Hi Mechanics! We are thrilled to announce that Scrap Mechanic has officially sold over 3,000,000 copies! It has been an incredible journey, and we want to express our deepest gratitude to every single mechanic who built incredible creations, smashed bots, and accidentally removed

  4. Developer post

    Patch Notes 1.0.3

    Hi Mechanics! We have yet another batch of fixes for you today. Thank you for your feedback and bug reports! Here is what we have updated: Added new Creative Mode chat commands: /weather, /timeofday, and /timeprogress Fixed rendering issues in Creative Mode and Challenge Mode Fix

  5. Developer post

    Patch Notes 1.0.2

    Hi Mechanics! The next batch of bugfixes is here. Thank you for your feedback and bug reports! Bug fixes: Fixed missing items from challenge chests Restored the mods button in creative and custom game mode menus Fixed issues that could cause certain quests to not progress Resolve

  6. Developer post

    Patch Notes 1.0.1

    Hi Mechanics! We have fixed some bugs that have come up in the new 1.0 update. Thank you for your feedback and bug reports! Bug fixes: Player name tags are now properly hidden when hiding the GUI Fixed an issue for clients that caused steering angle to not get synchronized Fixed

  7. Developer post

    Scrap Mechanic 1.0 and Drilling Thunder! NOW AVAILABLE!

    Mechanics, the wait is over. Scrap Mechanic is finally jumping into 1.0 with a blast in what is by far our biggest update yet! Scrap Mechanic is finally jumping into 1.0 with a blast in what is by far our biggest update yet! Along with extensive optimizations that dramatically im

  8. Developer post

    Scrap Mechanic: Drilling Thunder - OUT NOW!

    Scrap Mechanic is finally jumping into 1.0 with a blast in what is by far our biggest update yet! Along with extensive optimizations that dramatically improve both game performance and visuals, this update features the long-awaited Drilling Thunder expansion. It revamps Survival

  9. Developer post

    The new 1.0 & Drilling Thunder trailer is here!

    Drilling Thunder drops you and your friends into an epic, full-story engineering survival adventure! Venture into an open world and abandon mines to uncover deep secrets. Fight new bot enemies and build incredible machines that haven't been possible before, all wrapped in an impr

  10. Developer post

    Scrap Mechanic: 1.0 & Drilling Thunder! - Release Date

    Hi Mechanics! The new chapter is coming! Get ready for Scrap Mechanic: 1.0 & Drilling Thunder! Coming July 24th 2026! Years in the making, this monumental release comes packed with brand new content for the survival experience, alongside a big graphical upgrade! We will share

  11. Developer post
  12. Developer post

    Devblog #26

    Hi Mechanics! It’s good to be back with another devblog! Where should we start? Let’s address the big question first! Where is the next chapter? Believe it or not, it is coming along, but it hasn’t been without challenges. Earlier this year, we ran into some significant design an

  13. Developer post

    Scrap Mechanic - Physics & Wedge Update

    Hi Mechanics! We’ve got a surprise update for you today: The “Physics and Wedge Update”! While the next chapter is still in development, we didn’t want to hold back some exciting features that could enhance your gameplay experience right away. Plus, this gives us the chance to te

  14. Developer post

    Hotfix 0.6.6

    Blocked sm.json.save from saving to invalid locations

  15. Developer post

    Devblog 25 is here!

    Calling all Mechanics! We are back! After spending the last few months in the content mines, it's time for us to report on our latest progress. While we’d love to show off details from the next chapter, It’s getting increasingly harder to do so without spoilers, but rest assured:

  16. Developer post

    Devblog 24 is here!

    Calling all Mechanics! New devblog, coming though! It’s been a busy month for us, as we have been moving the Scrap HQ to a bigger and better office; the team out-grew the old space, and things were getting as cramped as a Woc Crate. Not to mention all the exciting new additions w

  17. Developer post

    Update 0.6.5, 0.6.4, 0.6.3, 0.6.2, 0.6.1 (Updated June 21)

    Hi Mechanics! The Challenge Mode Update is finally out and we have started collecting bugs and issues reported to us. If you encountered some new bugs, please let us know down below in the comments. A lot of fixes are on the way. 0.6.5 (June 21): Fixed invisible reward customizat

  18. Developer post

    Challenge Mode Update 0.6.0

    Calling all Mechanics! The Challenge Mode update is finally here along with a bunch of other exciting additions! Initially, our focus was just to wrap up Challenge mode. However, we ended up adding a lot more than that. We ended up with a much bigger and better update that we hop

  19. Developer post

    Update 0.6.0 Test (Updated May 30)

    Updated May 30 New quest tracker HUD Added support for adding/removing dependencies to other mods in the Mod Tool Other mod dependencies show up in Tile Editor and World Builder when launched from the Mod Tool Fixed a crash that occurred when generating icons for blueprints in a

  20. Developer post

    Devblog 23 is here!

    Calling all Mechanics! Welcome to another dev blog, full of fun news! We’ll start with something that we’ve been working on for the next chapter, then we will share some of the things that will be included in the upcoming Challenge Mode update. Enjoy! Turret Seat A big chapter up