Planet Centauri

Permadeath

Released
Dec 12, 2024
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Rock, Paper, Shotgun

    "I really get the feeling that Planet Centauri is cursed", says dev of a game that's now been Steamrolled by Valve twice

    Sometimes things happen that you can't control. That's now been the case for developers Permadeath and their 2D sandbox Planet Centauri twice on Steam, with first a wishlist bug and more recently the reveal of Valve's new hardware landing at just the right time to make the devs'

  2. PC Gamer

    Valve accidentally steps on the make-up deal it offered to the indie game whose 2024 release was ruined by a Steam bug: 'I really get the feeling that Planet Centauri is cursed'

    You may recall the sad case of Planet Centauri, an indie 2D sandbox game that spent more than a decade in development, amassed well over 130,000 wishlists, and then struggled to gain traction when the 1.0 release happened earlier this year because a bug in Steam prevented the it'

  3. Developer post

    Patch 1.1! Soundtrack available! Achievements! Ladders!

    🎮 Planet Centauri - Update 1.1 Released: October 31, 2025 ✨ New Features/Content Soundtrack Now Available! Over 60 tracks including several exclusive songs not included in the game! Soundtrack Link Achievement System - 60 achievements added (more coming later!) Ladders - Many ha

  4. Developer post

    The 1.0 of Planet Centauri is HERE!

    After incredible and difficult years of development, we are beyond thrilled to finally release the 1.0 of Planet Centauri to the world. This moment represents far more than just a game launch — it's a testament to perseverance, madness, and the unwavering support of our amazing c

  5. Developer post

    Full rework of the Alchemy system (potion crafting), new essence and few changes

    Changelog 0.14.3: Adds: - Essences: a new type of material that can be extracted from any plant and any monster part using the "Essence extractor" and crafting Changes: - New alchemy system, fully reworked potions crafting - Food and potion no longer heal instantly. It will take

  6. Developer post

    New class (Dragon Armor)!

    Changelog 0.14.2 New class (dragon armor) with 4 new skills: - Draconic Ascension Become a dragon, surrounded by an aura of heat and fire. Increase ascension time by hitting or killing enemies with the Blazing Sphere. - Blazing Sphere Launch a blazing sphere. More powerful in dra

  7. Developer post

    New class! New progression system (farewell mandatory hammers!), Update API

    Changelog 0.14.1 New class (gold armor) with 4 new skills: 1 - Celestial Ascension Become a celestial being, surrounded by an aura of sacred light. 2 - Radiant strike Shoots an arrow of divine light. Significantly more powerful when used during celestial ascension. 3 - Guardian S

  8. Developer post

    New patch! New minor biome : SKY! , Wings, New scepter, Update LUA API!

    Changelog : - New minor biome: sky - Wings (craft using loot from the master - sky) - New magic scepter - Lua API for backgrounds (backgrounds can be modded / added) - Most backgrounds ported to lua - Lot of bugs fixed Changes - Infinite jump/dash removed - Map height increased N

  9. Developer post

    New patch! New Boss!! New weapon!

    Hello! Sorry for the late patch some IRL issues and the programming of some structures allowing better integration of future bumps to come took more time than expected Changelog 0.13.15 Adds: - New boss (desert) implemented in lua (don't mind the current visual structure around t

  10. Developer post

    New class: Druidic armor! New currencies! Magitech comparator! New block/Deco

    Changelog 0.13.14 New class (druidic armor) with 4 new skills and 2 skills variations: Verdant Stride Unlock a progressively faster running ability while simultaneously fostering grass growth on dirt as you run. Nature's Attraction Exert a magnetic force of nature to draw in soul

  11. Developer post

    New class : The pet master! Objective system! Game completion Tree!

    For any questions, our discord! New class! The pet master will allow you to control up to 4 pets simultaneously! (Standard one + pet slot + mount + bonus pet) Objective system & Game completion Tree will (especially new player) guide you in the evolution of your progression a

  12. Developer post

    Quick Bug fixes patch!

    Gamepad bindings: - Move camera by maintening Y + pressing any D-Pad direction - Move the cursor tile by tile by maintening Y + pressing any D-Pad direction when in free cursor mode (R1 + Y to toggle free cursor) - Auto Dig with L1 + Right Stick - Block picker with L1 + Right Sti

  13. Developer post

    New patch! Pad/Steamdeck compatibility! + New event

    At least! Many players were impatiently waiting to be able to play with a controller or the steamdeck, it is now possible! The implementation is done but there may be problems and we are counting on you to report to us any problems encountered related to the use of your controlle

  14. Developer post

    New patch! Lasers! New magic wand terraformation

    Adds: - Lasers - New rune: Mana regen / Mana per hit - Magic wands to change the ground surface - Ice blocks transmutation magic wand Engine - Dynamic laser engine, fully customisable from config files - color, size, shape - deformation type - configurable lightning effect arroun

  15. Developer post

    New patch! Orbs companion! Terrain transmutation!

    Sorry for the quality of the gif, something goes wrong but you got the idea! Adds: - 4 new companion orbs (craft) - 3 unique companion crafted using the orbs dropped by bosses, you can press R on them and pay with a relic (currency) to unlock their true potential - 2 terrain tran

  16. Developer post

    New patch! New currency (and totems)! Shopkeepers! Named monsters! World curse!

    Holy cow already 3 1/2 months seens the last patch! Sorry but it was a pretty hard one to made. Changelog 0.13.8 Adds: - Spawn override system for events (will be used to create invasions, special monsters, give more controls about the spawn system and so more possibilities, unlo

  17. Developer post

    New patch! Aura system! Totems!

    Sorry for the lack of preview gif, video are too big to be transformed into gif so we can't upload them here. Check the links! black hole : Gravity : Spell attack : Adds: - Aura system: a circual AoE that can be assigned to any entity, can be modded with config files - 14 totems

  18. Developer post

    New patch! New class, the Duelist! + Walk over block

    Hello! New class! We are currently working on integrating the aura mechanics which will be effect zones in which variables can be changed (being slowed down, not being able to jump, taking continuous fire damage etc...) they will open up several possibilities both for the monster

  19. Developer post

    New patch! F1 Game tutorial - New feeder + bug fixes!

    Hello! This patch took some time because we also started the integration of the gamepad (and it's not easy, and it will still take some time) and we are also working on a new class that will arrive soon with another patch! Changelog 0.13.5 Adds - A complete game tutorial with vid

  20. Developer post

    New Class! The Breaker!

    Hello! Another new class, The breaker! (Iron armor) 1 - Eviction "Project enemies and the Spike Ball straight ahead, but contact damage is capped at 50%" 2 - Spike Ball "Spawn a spike ball that you can project on monsters to inflict damages. It's level is equal to 35% of Max HP."