4.2 hotfixes
Fixes for some freezes

Technical data

Fixes for some freezes

-Controller Support for XBOX controllers -Untested support for Playstation/Switch controllers -Removed some trinkets that sucked ass (I am looking at you, Gamblers Dice) -Refurbished some old trinkets which had heavy negative penalties -Added several new trinkets

-Added more context to Tutorial -Seperated and indented drink slots for more clarity on play lanes -New Hearty/Thorns status effects to better tell when things are reflecting/reducing damage -Various bug fixes

Bar 2 is here! -Complete Bar 1 on mug 1 to unlock bar 2. -3 new Weeks to complete at Bar 2 -4 difficulties for Bar 2 ready to kick your butt -6 new achievements for Bar 2 -Balance changes to cards -A new Green Card has been added -Some UI Fixes

Multiple Green Cards now reabalanced

Updated Compendium Entries that were missing Updated trinkets sometimes not being added to Compendium Fixed issue with Big Bite achievement sometimes not occuring Added spacebar keybind to end turn/advance night phase Minor Balance changes Barrel on Mug 3 now shows game over prop

Minor text changes Pushing build through for those not seeing 0.3.1

New Balance change: Monsters whom attack will now hit the Drink ahead of them first. If the drink is destroyed the damage goes to the bar. A new tutorial has been added. All players should see it on their next new run. New Neutral Cards have been added

Power Up should no longer bring you to negative Spell power on rare occasion Fixed some Typos

Hotfixes

Fixed issue causing some destroyed cards to linger

Hotfixs

Introducing the Gutterpunk deck. 50 unique "Red" colored cards with an emphisis on offensive play! This deck is designed to sling spells and push your drinks forward in contrast to the more meaty minion focused Backwoods "Green" deck. This is our first new deck released and I hop

-The Random Button no longer displays 2 sets of icons stacked on one another. This lead to purchases not greying out

-Woolie no longer crashes the game on summon -On Ice properly describes its status effect

-Monsters no longer attack the bar before leaving when killing a boss

Week 1 Reported Bug Fixes: -Major adjustments to draw turn ordering. Should help prevent draws not occuring -Gluttonous Hunger Achievement (Let the rat king eat 3 times) now triggers properly -Achievement for beating Mug 2 no longer pops randomly -Achievement for beating Mug 1 no