Patch Notes v0.13.017
# Improvements Phone collision points with ceilings no longer have friction, making Flippy less likely to get stuck. All levels (Storm Drain, Cardboard Fort, Playground) received multiple (17) minor level design improvements.

Developer posts and news about this game.

# Improvements Phone collision points with ceilings no longer have friction, making Flippy less likely to get stuck. All levels (Storm Drain, Cardboard Fort, Playground) received multiple (17) minor level design improvements.

New Feature: Progress Bar A new progress bar makes it easy to see how far you have climbed (or fallen) and how much of the journey is still ahead. The Next Fest Tournament Has Ended The limited-time Candyland tournament has come to a close. Thank you to everyone who competed, pus

Steam Next Fest is here, and Flipping Is Hard Demo is joining the climb! For the next 2 weeks , you can play the demo and try a fresh part of the game: a brand-new Candyland section that has never been shown before. Candyland may look sweet, but don’t trust it. Expect: Cozy rage

Features Added a new Ping System. Middle click to place a ping that other players can see. Added Beacons for multiplayer recovery when players get separated over long distances. Added Flipping is Chill game mode. Adds checkpoints. Added some new skins Improvements Reduced build s

Features New Realign feature for rotating on the Z axis New Streamer Mode for streamers Improvements Improved Flippy physics Adjusted all levels Removed Charm area (your current charm state will now be stuck forever)

The Flipping Is Hard Playtest is happening March 13 - 16! We've been cooking, and it's time for you to taste it. This playtest features ~2 hours of gameplay packed with 20+ never-before-seen mechanics and obstacles. ⚠️ A note before you dive in: this is a DEV GreyBox Playtest. ⚠️

Features Slightly reworked the hardest Level 1 area Improvements Slight physics improvement (walls are less sticky, less getting stuck at random points, preparation for more improvements)

Performance Overhaul We've been working hard behind the scenes to make Flipping Is Hard run smoother than ever. This update brings major performance improvements across the board. Expect faster load times, less stuttering, and an overall snappier experience. Whether you're speedr

# Features - Slightly reworked Miss Elephants House (Level 1)

Improvements - Remove Christmas 2025 snow area - Add Booster Pads to Mr. Elephants House hole/Readjust area - Add Booster Pad to Cardboard Fort Long Jump area - Change Flippy Bird minigame location - Playground Muddy is now slightly easier - Playground Ladder/Logs area is now sli

New Added Agent00 streamer billboard Improvements Combine some Muddy dialogue lines Increase timeout duration 5s -> 6s (helps for slower devices when connecting to the game) Bugfixes Fix analytics on multiplayer getting corrupt (can't improve the game as the basic anonymous da

Improvements Swap Grandma and BestFriend speaker callers Add additional logs on crashes (game version, menu button presses) Bugfixes Fix players getting stuck in Loading when opening the game Fix Plonk challenge stone blocking movement

We’re hosting a 7-day Any% speedrun competition for the Flipping is Hard demo, and the fastest players will share $1000 USD . PRIZES The competition has 3 stages Fastest time on Day 1 gets $150 Fastest time at the end of Day 3 gets $250 Fastest time at the end of Day 7 gets $600

Thank You for an Incredible Playtest! Our Flipping Is Hard Playtest has officially wrapped up, and… wow. Just wow . Over the past few days, more than 3,000 of you jumped in, flipped, climbed, fell, recovered, and helped us shape this chaotic little adventure. We honestly never ex

The Flipping is Hard Playtest launches on November 22! We’re excited to join the Winter OTK Games Expo , and everyone who requests access will be automatically let in when the event starts. When does it start? The playtest unlocks together with Winter OTK on: 12:00 PM PT 3:00 PM