Update 6.0 - [Early Access] - 23/10/15
Greetings Dungeon Runners! In this update we focused mainly on adding more variety to the dungeon layouts. We did this by adding 108 more sections which make the dungeon 'turn' 90 degrees left or right. There can be multiple turning sections per floor so you should see a huge var
Greetings Dungeon Runners!
In this update we focused mainly on adding more variety to the dungeon layouts. We did this by adding 108 more sections which make the dungeon 'turn' 90 degrees left or right. There can be multiple turning sections per floor so you should see a huge variety in the shapes you encounter! In addition to this we added more variety to the start and end rooms, so you'll get one of several possibilities.
We have more languages for you too! Massive thanks to Alberto Taiuti (Italian) and Kamil Tajs (Polish). All the translations we have would have been impossible without our awesome community!
There are more tweaks and changes included, so be sure to check out the full list below!
Changelog
- Added a quit to desktop button in the village
- The game language can now be set to Polish
- The game language can now be set to Italian
- Starting room variety has been added
- Exit room variety has been added
- Turning sections added to increase dungeon variety
- The player can only get wood and leather from the Cellar
- The player can only get metal and gems from the Crypt
- Material drops are now more rare, but become more common deeper into the dungeon
- Party stats have been level locked to better control progression
- Stragglers are now autonomous, but will stand still when nothing of interest is in range
Until next time, keep on running!
