Released
Feb 6, 2018
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 14.1 released! Improved Storage Management!

    Hello Eco Citizens, we're happy to announce the release of Update 14.1, a surprise minor update we opted for due to some of the changes being too big for a maintenance update. Migration for Update 14 worlds is fully supported. Improved Storage Management After reviewing the feedb

  2. Developer post

    Hotfix 14.0.3 released!

    Hey Citizens, we have just released Hotfix 14.0.3 with the following changes: Balance: Changed: Cost of Crushed Mixed Rock for Asphalt and Concrete recipes was increased from 5 to 10. Changed: Cost of Crushed Mixed Rock for Bloomery recipe was decreased from 20 to 10 and a cost o

  3. Developer post

    Hotfix 14.0.2 released!

    Hey Citizens, we have just released Hotfix 14.0.2 with the following changes: Balance: Changed: Yield for Composite Lumber, Flat Steel and Framed Glass was increased by 2. Changed: Yield for Ashlar Stone was increased by 1. Fixed: Some tables incorrectly required a Smelting Basic

  4. Developer post

    Hotfix 14.0.1 released!

    Hey Citizens, we have just released Hotfix 14.0.1 with the following changes: Fixed: Players that had a world marker referencing a crafting order that was removed on world migration due to the recipe no longer existing couldn't join that world anymore. Fixed: Resizing the Economy

  5. Developer post

    Update 14 released! Garbage & Recycling, Pollution, Reworked Modules and more!

    Hello Eco Citizens, we're happy to announce the release of Update 14! Let's get our hands dirty and check out what's new: Garbage & Recycling Crafting Changes In Update 14 nearly all crafting recipes now also produce byproducts (called "Garbages"), their type and amount being

  6. Developer post

    Update 14 is launching on August 6th!

    Hello Eco Citizens, we're happy to announce that Update 14 - Garbage & Recycling is going to launch on August 6th ! If you haven't heard about this update yet, we recommend to take a look at our small preview here . On release day, make sure to check the release notes, as the

  7. Developer post

    Eco 14 Preview

    Hello Eco Citizens! Update 14 is coming together nicely and it's time to show you a small preview for some of the new features and improvements of the Garbage and Recycling Update ! We're really excited to share what we've been working on, so let's dive right in. Garbage and Recy

  8. Developer post

    Maintenance Update 13.0.4 released!

    Hey Citizens, we have just released Maintenance Update 13.0.4 with the following changes: Localization: We have given Eco's localization system some long needed updates. All language files were converted from CSV into XLIFF 1.2 format and the main game language file that containe

  9. Developer post

    Maintenance Update 13.0.3 released!

    Hey Citizens, we have just released Maintenance Update 13.0.3 with the following changes: Balance: Changed: Bannock output was increased to 2. Changed: Ingredient cost for outdoor furniture was reduced from 20 to 12 plastic. Fixed: Static recipes were erroneously affected by reso

  10. Developer post

    Hotfix 13.0.2 released!

    Hey Citizens, we have just released Hotfix 13.0.2 to address an issue with the construction of blocks, thanks for reporting! Fixed: Building with blocks taken from a stockpile could sometimes fail with a "Block type mismatch" error.

  11. Developer post

    Hotfix 13.0.1 released!

    Hey Citizens, we have just released Hotfix 13.0.1 with the following changes: Balance: Changed: Transmission Pole recipe ingredients were reduced by 2 Iron Bars and 4 Copper Wiring and increased by 1 Basic Circuit. Changed: Waste Filter recipe ingredients were reduced by 4 Steel

  12. Developer post

    Update 13 released! Logging Machines, Progression Rework, Store Tags and more!

    Hello Eco Citizens, we're happy to announce the release of Update 13! Let's dive right in and take a look on what changed: Revised Progression The largest changes have been made to the progression system, which has been completely revised to lay the groundwork for stars to become

  13. Developer post

    Update 13 is launching on April 8th!

    Hey Eco Citizens, we're happy to announce that Update 13 is going to launch on April 8th ! Below you can find a little teaser for some of the upcoming features: Scorpion & Tractor Tree Cutter Module New & Upgradable Talents Tags in Stores Full release notes will be availa

  14. Developer post

    Maintenance Update 12.0.7 released!

    Hey Citizens, we have just released Maintenance Update 12.0.7 with the following changes: Civics: Fixed: Elections that failed due to not having enough voters still displayed the player with most votes as winner. Fixed: An issue that could lead to lower-level settlements influenc

  15. Developer post

    🎄 Eco Holiday Home Decoration Screenshot Contest 🏡✨

    Happy Holidays Citizens! The holidays are here, and it’s time to turn your Eco home into a festive masterpiece! With Free Placement unlocked, the only limit is your imagination. Whether you’re all about cozy interiors, stunning exteriors, or a perfect combo of both—this is your m

  16. Developer post

    Hotfix 12.0.6 released!

    Hey Citizens, we have just released Hotfix 12.0.6 with the following changes: Changed: Items no longer as a preventive measure get automatically reset to 100% durability on server restarts when their durability is higher due to some mods making purposeful use of items with higher

  17. Developer post

    Maintenance Update 12.0.5 released!

    Hey Citizens, we have just released Maintenance Update 12.0.5 with the following changes: Animals: Fixed: Elks frequently attacked the player after being fed. Fixed: Animals could fall through the world when killed, not providing a carcass. Improved: Animations and movement of fi

  18. Developer post

    Maintenance Update 12.0.4 released!

    Hey Citizens, we have just released Maintenance Update 12.0.4 with the following changes: Animals: Changed: Predators hunting prey will now flee if their prey is still alive after a couple of successful attacks. Fixed: Animals died instantly when touching water. Fixed: Wolves wer

  19. Developer post

    Hotfix 12.0.3 released!

    Hey Citizens, we have just released Hotfix 12.0.3 with the following changes: Animals: Fixed: Animals could spawn in enclosed rooms. Fixed: On larger servers, animals took notably too long to load in. Fixed: Animals didn't reliably register hits during specific animations. Improv

  20. Developer post

    Hotfix 12.0.2 released!

    Hey Citizens, we have just released Hotfix 12.0.2 with the following changes: Added: "/teleport toplayer" (with alias /tpto) command was updated and added back. Fixed: Mouse sensitivity got set to 0 when specific errors occured. Fixed: Brightness could reach unintended values and