Update 1.18.1
Now runs natively on Apple M series
Developer posts and news about this game.

Now runs natively on Apple M series

A minor patch which upgrades the Unity version and fixes issues with using touch screen on the market view.

Develop:Brighton brings together developers from across the globe to chat about all things gaming. On April 3, the conference announced its first keynote speaker; Jon Ingold, co-founder of indie game behemoth inkle, creators of the award-winning 80 Days . Read the rest of the sto

Conceived of as a free expansion for 80 Days, Overboard! is a murder mystery with a difference . ... you're the one whodunnit. That's not a spoiler - you find out as much in the first thirty seconds of the game as your character, failed actress Veronica Villensey, pushes her tire

Even when she was writing Harry Potter fanfiction as a child - something I'm sure she won't thank me for sharing - she was doing something she still does now: questioning the world around her and challenging the parts of she doesn't like. It's a mindset that would propel her to f

Overboard is a devilishly clever reverse murder mystery designed by Inkle, the studio behind 80 Days, Heaven's Vault, and other top-tier narrative games. In 1935, aboard a ship making its way from England to New York, Veronica Villensey murders her husband—and it's your job to he

Five years since 80 Days was released on Steam we've turned off the ageing cloud servers. You will no longer be able to see other players' progress as you make yours but the game is still fully functional in all other ways. Changes since 1.17.7: Bug Fix: accented characters not d

Changes since 1.17.6: Upgraded 80 Days to a more recent patch release of Unity Fixed the '(opens at 10am)' bug in city view

The year is AD 673. Camelot has fallen. Sir Mordred is due to meet Arthur on the fields of Camlann, and Arthur will surely die. Who can keep the dream of Camelot alive? Pendragon is our next step forward in the world of highly-interactive narrative. An epic Arthurian adventure, P

Inkle, the interactive narrative studio whose previous games include Sorcery! , 80 Days , and Heaven's Vault , is teasing its next project—in a very distinctly Inkle-like fashion. Were it not for the fact that Electronic Arts has an exclusive licensing deal with Disney I'd say wi

It’s been an eventful decade for PC games, and it would be hard for you to summarise everything that’s happened in the medium across the past ten years. Hard for you , but a day’s work for us. Below you’ll find our picks for the 50 best games released on PC across the past decade

80 Days 1.17 is now live and features improved text fidelity, lots of UI improvements and some fairly major optimisations. Oh and it runs on macOS Catalina. Thanks to everyone who tried out the beta for us.

Our latest game, HEAVEN'S VAULT, is OUT NOW on Steam! Explore an ancient Nebula - decipher a hieroglyphic language - in a story that adapts around every choice you make. "Exquisite" - PC Gamer "Intricate and inter-connected" - Eurogamer

If you enjoyed 80 Days , we hope you'll love Heaven's Vault , our new game that has been 4 years in the making. Explore lost ruins and decipher an entire ancient hieroglyphic language in our next narrative adventure! It's coming on April 16th, and you can wishlist here:

For a constantly updated list of our favorite games on PC, check out our list of the best PC games right now . Every year, the PC Gamer team embarks on an epic quest to choose the top 100 PC games. Where previously we voted for our favourite games, this year we talked: discussing

I don’t really know what Sable is going to involve. I’m not sure I much care, so long as it looks and sounds like this. (more…)

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it’s important that you spend your time as wisely as possible. Thankfully, we’re here to help. What follows are our picks for the best PC games ever made. (more…)

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. 80 Days is a great travel game. I don t mean it s a good game about a journey (although it is that). I mean it s excellent to play while on a journey of your own. On a plane,

I am dad, hear me whinge. Too many games, not enough spare time, for all my non-work hours are spent kissing grazed knees, explaining why you cannot eat the food in that cupboard , constructing awful Lion King dioramas out of toilet roll tubes and being terrified that the next ju

With 80 Days and Sorcery , Inkle have made some of our favourite games of recent years , but Heaven’s Vault might just be their greatest achievement yet. It’s early days, of course, but a half hour play session at GDC has already convinced me that this science fiction adventure i