Orion Trail

Schell Games

Released
Oct 12, 2015
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    1/11/17 - Week-long Sale! 20% Off!

    Hi again! To celebrate the addition of Trading Cards and the (still in beta) mid-mission saving feature, Orion Trail is 20% off for the next 7 days! Grab it while you can! That’s all for now. Or is it? No, it is. - Dave

  2. Developer post

    1/11/17 - Week-long Sale! 20% Off!

    Hi again! To celebrate the addition of Trading Cards and the (still in beta) mid-mission saving feature, Orion Trail is 20% off for the next 7 days! Grab it while you can! That’s all for now. Or is it? No, it is. - Dave

  3. Developer post

    1/10/17 - Price Cut! Trading Cards! Mid-Mission Saving Beta!

    Well, hello there space fans. Dave here with an update for y’all. First off, we’ve (finally) added Steam Trading Cards! You can now collect all six cards, featuring Warp Weasels and the famed captain Ego Blondsmann. Also Tad. Collect them all, and you’ll earn backgrounds that fea

  4. Developer post

    1/10/17 - Price Cut! Trading Cards! Mid-Mission Saving Beta!

    Well, hello there space fans. Dave here with an update for y’all. First off, we’ve (finally) added Steam Trading Cards! You can now collect all six cards, featuring Warp Weasels and the famed captain Ego Blondsmann. Also Tad. Collect them all, and you’ll earn backgrounds that fea

  5. Developer post

    12/21/15 - New Content, Characters, and Captain Forever: Remix Crossover!

    Captain on the bridge! …forever! We’ve just finished QAing the new update and have deployed it to the live branch! We’ve added some new content (Encounters, Crises, Officers, Captains), options to change the Probability Drive animation speed, and a super-sweet crossover with Capt

  6. Developer post

    12/21/15 - New Content, Characters, and Captain Forever: Remix Crossover!

    Captain on the bridge! …forever! We’ve just finished QAing the new update and have deployed it to the live branch! We’ve added some new content (Encounters, Crises, Officers, Captains), options to change the Probability Drive animation speed, and a super-sweet crossover with Capt

  7. Developer post

    Ship Loadouts, Trade Post Changes and More!

    It’s here! We’ve been hard at work ironing out any last minute bugs that cropped up with this new feature, but we’re very excited about the result. I’ll let the patch notes speak for themselves, but this update introduces the oft-requested feature to choose your starting loadout

  8. Developer post

    Ship Loadouts, Trade Post Changes and More!

    It’s here! We’ve been hard at work ironing out any last minute bugs that cropped up with this new feature, but we’re very excited about the result. I’ll let the patch notes speak for themselves, but this update introduces the oft-requested feature to choose your starting loadout

  9. Developer post

    10/19/15 - Balance Patch

    10/19/15 - Balance Patch Howdy! As promised, we’ve deployed our new balance patch to the live branch of the game. You can get the nitty gritty of the changes below, but we believe these changes make successes always feel good to get, and make failures something that can actually

  10. Developer post

    10/19/15 - Balance Patch

    10/19/15 - Balance Patch Howdy! As promised, we’ve deployed our new balance patch to the live branch of the game. You can get the nitty gritty of the changes below, but we believe these changes make successes always feel good to get, and make failures something that can actually

  11. Developer post

    Today's Build Delayed to Monday (10/19)

    Dave here with a quick update for y'all. We're in the process of testing the new balance of the game, but it needs a little more time in the oven. We wanted to make sure this new balance is actually making the game better, and we think it needs a few more tweaks. If we're happy w

  12. Developer post

    Today's Build Delayed to Monday (10/19)

    Dave here with a quick update for y'all. We're in the process of testing the new balance of the game, but it needs a little more time in the oven. We wanted to make sure this new balance is actually making the game better, and we think it needs a few more tweaks. If we're happy w

  13. Developer post

    10/14 - Bugfixes and Balance Tweaks

    Hello again! We're deploying another patch that addresses some more itty bitty bugs, as well as some of the balance tweaks we've discussed in the Game Balance Feedback Thread . Give the thread a look over to see what else we have planned and chime in with your two cents. 10/14 Ho

  14. Developer post

    10/14 - Bugfixes and Balance Tweaks

    Hello again! We're deploying another patch that addresses some more itty bitty bugs, as well as some of the balance tweaks we've discussed in the Game Balance Feedback Thread . Give the thread a look over to see what else we have planned and chime in with your two cents. 10/14 Ho

  15. Developer post

    10/13 - Minor Bugfix Patch, Game Balance Feedback Thread

    Hello again, space friends. We're about to deploy a bugfix patch that addresses some small bugs we've seen crop up now that more people are playing the game. Patch notes are below. Also, I'd like to say that we appreciate everyone's honest feedback about the game. Early Access wa

  16. Developer post

    10/13 - Minor Bugfix Patch, Game Balance Feedback Thread

    Hello again, space friends. We're about to deploy a bugfix patch that addresses some small bugs we've seen crop up now that more people are playing the game. Patch notes are below. Also, I'd like to say that we appreciate everyone's honest feedback about the game. Early Access wa

  17. Developer post

    10/9 Patch Notes: Release Candidate

    Hello friends. This build is a doozy. We’re getting ready here to put some of the finishing touches on the game before we graduate it from Early Access on October 12th. We’ve squashed bugs, beefed up Trade Posts, added a sizeable chunk of new content, added the second to last Sta

  18. Developer post

    10/9 Patch Notes: Release Candidate

    Hello friends. This build is a doozy. We’re getting ready here to put some of the finishing touches on the game before we graduate it from Early Access on October 12th. We’ve squashed bugs, beefed up Trade Posts, added a sizeable chunk of new content, added the second to last Sta

  19. Developer post

    New Build: Tradin’ on the Trail

    Hello again, fearless space travelers. We’ve recently announced on Kickstarter that we’ll be leaving early access on October 12th, which is pretty exciting! But we’ve got a long and windy space-road ahead of us, so let’s get to it. This update adds some more polish features (shin

  20. Developer post

    New Build: Tradin’ on the Trail

    Hello again, fearless space travelers. We’ve recently announced on Kickstarter that we’ll be leaving early access on October 12th, which is pretty exciting! But we’ve got a long and windy space-road ahead of us, so let’s get to it. This update adds some more polish features (shin