Sky Rogue

Fractal Phase

Released
Aug 24, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    1.3.3 Released!

    This update has some long-needed bugfixes, and lets you separately play through the standard and Endless modes without having to wipe your save! v 1.3.3 Changelog: ===================================== CHANGES: - Each game mode (except Free Flight and Tutorial) now saves its own

  2. Developer post

    1.3.2 Released!

    1.3.2 contains a few important bugfixes and quality-of-life improvements: NEW STUFF: - Items + aero currently in loadout are now indicated in the Aerolab - Added steam catapult effect on carriers - Modding: Custom Missions: new spawn data variables "spawnWhenFlagsSet" and "setFla

  3. Developer post

    Update 1.3.1 Released!

    Version 1.3.1 brings some important bugfixes to 1.3: Changelog: FIXES: - Fixed: MONARCH now has a cockpit - Fixed: guided bombs now correctly track moving targets - Fixed: Co-op: don't stop music if one player is landing before the mission is complete - Fixed: submissiles on an u

  4. Developer post

    Update 1.3 Released!

    This update has been in the works for months, we hope you enjoy it! NEW STUFF: - PUMA Warbird Bomber - MONARCH Experimental Drone (requires you to beat the game) - New ground targets, keep an eye out! - New engine sounds for interceptor and bomber aeros - Co-op: players can respa

  5. Developer post

    1.2.9 Released!

    This update contains important bugfixes and some minor gameplay changes in preparation for 1.3 ===================================== v 1.2.9 Changelog: ===================================== CHANGES: - NEW: slight dropshadow added to target HUD text to make it easier to read in br

  6. Developer post

    1.2.8 Released!

    This is a minor update with a few important fixes - Fixed: Enemies would lock onto you but not fire any missiles in some particular situations - Fixed: cash and tech points would not be gained after the tutorial if you started it from the main menu "Tutorial" button. - Fixed: Scr

  7. Developer post

    1.2.2 Released!

    This release is mostly bugfixes, notably a fix to the bombsight which landed bombs slightly ahead of the crosshairs in 1.2.0. There are a few tweaks to warping (you now get bonus cash) and mods (area of effect weapons are much easier to implement). ===============================

  8. Developer post

    Update 1.2 Released!

    The WARP feature was developed based on user feedback and as you might notice is a fairly standard feature now in a lot of rogue-lite / roguelike games. The pacing of Sky Rogue's gameplay is not as fast as certain other rogue-lites, so the time spent playing through Days 1-4 for

  9. Developer post

    1.1.6 Released!

    This is another bugfix build with some minor improvements. You may have to set your control bindings again, sorry for the inconvenience, but now they are saved along with all the other save data on the Steam Cloud. v 1.1.6 Changelog: CHANGES: - You may need to rebind your control

  10. Developer post

    1.1.5 Released!

    This release has a bunch of minor bugfixes along with some minor polish and upgrades since it's been quite awhile since the last update. Another update is in the works with some new content and possible gameplay changes! CHANGES: - Upgraded Unity and Rewired; you might see better

  11. Developer post

    1.1.3 Released!

    This is mostly a bugfix release which also brings in a number of new translations. NEW STUFF: - New translations: русский, Español, Português CHANGES: - When choosing techs, you will now be told how many more you can choose next to the "RESEARCH" prompt - Widened buttons on most

  12. Developer post

    Update 1.1 Released!

    Changelog: NEW STUFF: - AURORA Experimental Interceptor - Cockpit models for all of the aeros! - Some options can be changed when you pause the game - "Delete Save Data" added to Options menu - New translations: 한국어, Deutsch, Italiano CHANGES: - Co-op is vertical splitscreen by d

  13. Developer post

    Update 1.1 Released!

    Changelog: NEW STUFF: - AURORA Experimental Interceptor - Cockpit models for all of the aeros! - Some options can be changed when you pause the game - "Delete Save Data" added to Options menu - New translations: 한국어, Deutsch, Italiano CHANGES: - Co-op is vertical splitscreen by d

  14. Developer post

    1.0.2 Released!

    NEW STUFF: - TORPEDO "Partisan" Aerotorpedo - Heavier, more accurate version of the heavy rocket CHANGES: - You can change your loadout when landing on the carrier - Hitpoints for most large buildings and airships halved to make interceptors more generally useful - Reduced damage

  15. Developer post

    1.0.2 Released!

    NEW STUFF: - TORPEDO "Partisan" Aerotorpedo - Heavier, more accurate version of the heavy rocket CHANGES: - You can change your loadout when landing on the carrier - Hitpoints for most large buildings and airships halved to make interceptors more generally useful - Reduced damage

  16. Developer post

    v 1.0.1 Released!

    This release is mostly just bugfixes, thankfully they aren't too many! CHANGES: - COMMAND model updated - Rearm + Repair base cost lowered slightly FIXES: - 日本語バグ修正! - Landing on the carrier during a mission would leave a copy of your aero on it, then disable the "Gun" button - S

  17. Developer post

    v 1.0.1 Released!

    This release is mostly just bugfixes, thankfully they aren't too many! CHANGES: - COMMAND model updated - Rearm + Repair base cost lowered slightly FIXES: - 日本語バグ修正! - Landing on the carrier during a mission would leave a copy of your aero on it, then disable the "Gun" button - S

  18. Rock, Paper, Shotgun

    Unknown Pleasures: the best Steam games you might have missed

    Welcome back to Unknown Pleasures , our weekly digest of our favourite new games released on Steam over the past few days that we’ve not already covered in detail. This week: roguelite flight sims, The Thing as survival-strategy game, tank racing and cowboy commandos. (more…)

  19. Developer post

    v1.0 Released!

    The very first version of Sky Rogue was made in a week in July 2013. We released it on itch.io in January 2014, then on Steam Early Access in July 2015. The game you're playing today is the culmination of more than 4 years work, we sincerely hope you enjoy it. Good hunting, rogue

  20. Developer post

    v1.0 Released!

    The very first version of Sky Rogue was made in a week in July 2013. We released it on itch.io in January 2014, then on Steam Early Access in July 2015. The game you're playing today is the culmination of more than 4 years work, we sincerely hope you enjoy it. Good hunting, rogue