Wayward

Unlok

Released
Apr 22, 2016
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Cursebreaker Update #5

    Hope you all had a great Summer Sale! While we are busy working on the next major update, we thought we might split off some of the changes/improvements and bug fixes into a smaller update that you see here. Report any issues that you spot as usual! Bonus Promo: Check out our Dis

  2. Developer post

    Cursebreaker Update #4

    Good day (night?) all! We have another smaller update ready for release today. We wanted to get this one out a bit quicker to fix up some recent performance issues that have been widely reported, but the update kept growing. Apologies! I hope you all enjoy the rest of the changes

  3. Developer post

    Cursebreaker Update #3

    We have a new release filled to the brim with bug fixes and some improvements/additions to the curse system. Hope you enjoy! Bonus Promo: The Steam Spring Sale has sprung! Wayward is currently -25% off during the event. Tell your friends! View game page Bonus Tip: Maxing out a sk

  4. Developer post

    Cursebreaker Update #2

    Only a few days remain until the big day, but who cares about that? We have an early update gift for you instead! In this update, we focused on improving lots of areas of the game and smoothing out some Curse mechanics. Oh ya, and tons of bug fixes, of course. Bonus Tip: If you a

  5. Developer post

    Cursebreaker Update #1

    It's patch night! After our launch on the weekend, you all have discovered quite a few issues. The release tonight will hopefully address some of the bigger ones, with more on the way. Keep 'em coming! Bonus Promo: Rumors are that our wonderful composer, Austin Dhillon may be wor

  6. Developer post

    Major Update "Cursebreaker" Released

    Over the last year, our so-called “minor” updates have been anything but small, so we thought we might try something a bit different this time around; instead, focusing on a special seasonal theme in the form of a major release. just in time for the big spooky day! Speaking of sp

  7. Developer post

    Testing Underway!

    Testing is now underway for our next major update. You know what that means! It means taking a stroll over to the "Betas" section in Steam under Wayward and switching it over to the "Development Branch" and helping us test out all the new treats. There might be a few tricks as we

  8. Developer post

    Runekeeper Update #6

    Hey all, Tonight, we have a patch ready that fixes that pesky invoking bug among lots of other small fixes and improvements. As per normal, there are also a few new things thrown in for good measure. More to come soon! Have fun! Bonus Tip: Looking to unlock lots of recipes at the

  9. Developer post

    Runekeeper Update #5

    Today, we are releasing a small-ish update focused on bug fixes primarily, but also improving some user experience items and addressing some common complaints. More to come as always! Bonus tip: Wayward has a save back-up feature built in. By default, the last 10 times your save

  10. Developer post

    Runekeeper Update #4

    We're starting this week off with the long-awaited Runekeeper Update #4. In this update, you'll find tons of bug fixes of course, but also some brand new systems/content and many improvements as well. There was a big focus on recent suggestions and quality of life changes here. A

  11. Developer post

    Runekeeper Update #3

    Hello there, I hope you all have enjoyed/are enjoying your holidays! We have another batch of fixes and improvements ready for tonight. Thank you all for your reports and for helping us diagnose and troubleshoot many of these issues. We are continuing to monitor several ongoing i

  12. Developer post

    Runekeeper Update #2

    Today we have a patch ready that will hopefully give you all some extra cheer to start off the holidays with plenty of bug fixes and improvements! As always, let us know if you spot any other issues! Bonus tip: You can perform actions automatically as you walk around using action

  13. Developer post

    Runekeeper Update #1

    Tonight we are releasing a small patch to address some of the issues found so far in Runekeeper . More to come as always after a big major update! Bonus tip: You can combine items into stacks within your inventory by using Ctrl + left-click on the item you want to stack. You can

  14. GamingOnLinux

    Wilderness survival roguelike Wayward adds creature territories, deities, item stacking and lots more

    Wayward is an Early Access wilderness survival roguelike that's highly rated by players, and it just had a massive update launch with "Runekeeper". Read the full article here:

  15. Developer post

    Major Update "Runekeeper" Released

    Welcome to "Runekeeper", the biggest update to date! If you have been following along through the updates and newsletters, you will know that through many iterations and scraped ideas, we finally have a replacement for reputation: creature territories. Creatures and difficulty wi

  16. Developer post

    Development Branch Update (Part 2!)

    As described in the latest newsletter , the development branch has been out for quite some time now, but we were waiting on addressing some issues before announcing an update in this post. The creature spawning/reputation/rune changes are in and after going through some iteration

  17. Developer post

    Wayward Newsletter #13

    Welcome the 13th iteration of the Wayward newsletter, featuring a long-awaited status update, showcasing mods, and other tidbits! Status Update Firstly, no, Wayward is not dead. Behind the scenes, but not super behind the scenes, we have been pushing updates to the development br

  18. Developer post

    Development Branch Update

    Hot off the heels of our latest newsletter , we are opening up our development branch to test all the latest additions and a poll to help name this release. If you plan to partake in the testing of this release, after loading the game you will be greeted with a new special dialog

  19. Developer post

    Wayward Newsletter #12

    Welcome the 12th iteration of the Wayward newsletter, featuring future plans, dissecting current issues, showcasing mods/media, and more! Beacon’s Call Postmortem The last major update and the patches thereafter were a big step in improving player experience and smoothing out the

  20. Developer post

    Beacon's Call Update #5

    Okay, I've almost lost track of the times I said this would be the last patch for Beacon's Call, yet, here's another one! This one is another small patch that fixes some issues that are a bit more pressing and we would rather not wait until the next major release to get them out