Update - 0.11.12 (Playtest)
- More performance improvements - Start end ESC toggle the menu
Developer posts and news about this game.

- More performance improvements - Start end ESC toggle the menu

- Several performance improvements - Vsync is now disabled by default if not configured otherwise to mitigate dragging cursor issue - Added startup options (Vulkan is default, OpenGL as alternative)

- Configured vsync setting is now correctly applied when starting the game - Configured max-fps setting is now correctly applied when starting the game - Improved controller support by replacing fps selection and language selection with other UI input elements that better work wi

- New animation when sacrificing - Allowed creating a custom table cloth. Just place a "tablecloth.png" in %APPDATA%\Godot\app_userdata\Gamblers Table\custom\tablecloth.png (Windows) or ~/.local/share/godot/app_userdata/Gamblers Table\custom\tablecloth.png

- Helper should no longer idle around when there are available coins to flip

- Fixed text still stating that the amount of skill points is limited to 3

- Fixed a bug where coins are ignored being by helpers - Skill Tree is now limited to 9 points instead of 3

- Fixed being unable to click coins that helpers are about to flip

- Coins no longer clip into each other without pushing apart - Fixed skill tree button not being localized in some instances - Attemptive fix: Fix cursor dragging behind the actual mouse for some players - Added option for maximum FPS - Added option for V-Sync - Fixed missing tra

These fixes apply to the current playtesting version - Added a button overlay to the skill tree indicating what you can unskill points - Fixed the skill "community" not working as intended

These fixes apply to the current playtesting version - Fixed several issues related to not being able to purchase items or upgrades - Fixed the skill "pocket change" not working as intended