Energy Hook

Happion Labs

Released
Jul 5, 2016
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Day Two Patch - Performance and Rift Fix

    Hey there; had some issues with the Rift where Rift owners had to play in VR whether they wanted to or not. They can now play in regular mode or VR mode as they see fit. (There might be a "Your headset isn't supported" message; ignore it.) And the separation of church and state m

  2. Developer post

    Day Two Patch - Performance and Rift Fix

    Hey there; had some issues with the Rift where Rift owners had to play in VR whether they wanted to or not. They can now play in regular mode or VR mode as they see fit. (There might be a "Your headset isn't supported" message; ignore it.) And the separation of church and state m

  3. Developer post

    Energy Hook 1.0 has finally launched - note for Oculus Rift owners

    Yes, it's here! It's done! I am super-proud to have finally finished this thing. But are these things ever *really* done? In particular, already had this bug report: unlike the DK2, the Rift CV1 does not have a power button. Which means when Energy Hook boots up, it detects your

  4. Developer post

    Energy Hook 1.0 has finally launched - note for Oculus Rift owners

    Yes, it's here! It's done! I am super-proud to have finally finished this thing. But are these things ever *really* done? In particular, already had this bug report: unlike the DK2, the Rift CV1 does not have a power button. Which means when Energy Hook boots up, it detects your

  5. Rock, Paper, Shotgun

    Spider-Man Swingman Releases Energy Hook

    “From the inventor of the acclaimed web-swinging movement in ‘Spider-Man 2′” is how Happion Labs advertise Energy Hook , which seem a pretty clear statement of intent. Energy Hook wants to be a game of swinging around big open levels, running along walls, and generally getting up

  6. Developer post

    It's Finally Launching - Energy Hook 1.0, coming July 5th

    For all of you who try to stay away from the Early Access titles, waiting for the game to be actually done, you can finally purchase that wishlist item you've been waiting for. Energy Hook is moving out of Early Access on July 5th. (There will be a launch sale, of course!) I am s

  7. Developer post

    It's Finally Launching - Energy Hook 1.0, coming July 5th

    For all of you who try to stay away from the Early Access titles, waiting for the game to be actually done, you can finally purchase that wishlist item you've been waiting for. Energy Hook is moving out of Early Access on July 5th. (There will be a launch sale, of course!) I am s

  8. Developer post

    Version 741 - Codename "Solstice" - is up

    Okay! After some testing and fixing a handful of bugs, I think "Solstice" is ready for prime time. It is on the default branch for everyone to enjoy. Enjoy, and happy holidays! And for those of you who care what I fixed: Game freezes when holding the swing button down when you ba

  9. Developer post

    Version 741 - Codename "Solstice" - is up

    Okay! After some testing and fixing a handful of bugs, I think "Solstice" is ready for prime time. It is on the default branch for everyone to enjoy. Enjoy, and happy holidays! And for those of you who care what I fixed: Game freezes when holding the swing button down when you ba

  10. Developer post

    Version 740, Codename "Solstice": CONTENT COMPLETE

    Happy winter solstice everybody! And how better to enjoy your pagan holiday, and suffer through the long dark, than to play the Content Complete build of Energy Hook!? Now on the 'comingsoon' branch. That's right! Content compete! That means all the levels, challenges, and big sy

  11. Developer post

    Version 740, Codename "Solstice": CONTENT COMPLETE

    Happy winter solstice everybody! And how better to enjoy your pagan holiday, and suffer through the long dark, than to play the Content Complete build of Energy Hook!? Now on the 'comingsoon' branch. That's right! Content compete! That means all the levels, challenges, and big sy

  12. Developer post

    Hotfix 720: 720 degrees of separation

    It's a funny coincidence that revision 720 is also the revision where I got in some better names for doing tricks. So do a "720 leg grab double backflip" to celebrate! There are some changes in how score is calculated that go along with that. But the main reason I'm putting this

  13. Developer post

    Hotfix 720: 720 degrees of separation

    It's a funny coincidence that revision 720 is also the revision where I got in some better names for doing tricks. So do a "720 leg grab double backflip" to celebrate! There are some changes in how score is calculated that go along with that. But the main reason I'm putting this

  14. Developer post

    Interim Update 666: Accessibility, Style System, and UI improvements

    Being kind of scattered and fighting on multiple fronts lately. I've made some changes that dramatically improve the experience for newbies and am partway through my overhaul of the style system... which brought with it some UI polish as well. The things that might surprise you t

  15. Developer post

    Interim Update 666: Accessibility, Style System, and UI improvements

    Being kind of scattered and fighting on multiple fronts lately. I've made some changes that dramatically improve the experience for newbies and am partway through my overhaul of the style system... which brought with it some UI polish as well. The things that might surprise you t

  16. Developer post

    Mini update: Steam Controller Support

    Just got my hands on my Steam Controller a few days ago and after a little head banging managed to get it working to my satisfaction in game. It takes some getting used to, but I think it's the best way to play Energy Hook now - expressive analog movement on the left stick and ra

  17. Developer post

    Mini update: Steam Controller Support

    Just got my hands on my Steam Controller a few days ago and after a little head banging managed to get it working to my satisfaction in game. It takes some getting used to, but I think it's the best way to play Energy Hook now - expressive analog movement on the left stick and ra

  18. Developer post

    Survey On The Current State of Movement

    Hey everyone - I am probably going to keep tweaking Energy Hook's movement parameters until the day before the game is officially released. Please help me make sure I'm not doing that in a vacuum by taking this survey . Thanks!

  19. Developer post

    Survey On The Current State of Movement

    Hey everyone - I am probably going to keep tweaking Energy Hook's movement parameters until the day before the game is officially released. Please help me make sure I'm not doing that in a vacuum by taking this survey . Thanks!

  20. Developer post