Finally Released!
My first game, ELEMENTAL SOUL, has finally been released! I hope you enjoy it! Thank you!

Developer posts and news about this game.

My first game, ELEMENTAL SOUL, has finally been released! I hope you enjoy it! Thank you!

We have been busy preparing for Next Fest! Of course, this isn't the end—we have even more content and improvements in the works. Please stay tuned for more! The details of this update are as follows! Change Log: Added new translations Added Chapters 4 and 5 Added new mobs Added

Now, you can experience Elemental Soul in any of the 30 languages available on Steam! List of Supported Languages: English Korean Chinese (Simplified) Arabic Bulgarian Chinese (Traditional) Czech Danish Dutch Finnish French German Greek Hungarian Indonesian Italian Japanese Norwe

As we prepare for the Steam Next Fest at the end of February, the development of Elemental Soul is still in full swing. We are currently working on various updates, including a tutorial overhaul, element system renewal, and new items. Please stay tuned for just a little longer! P

This is the new version update! Demo 0.3.2 Additions: Added 3 new weapons Added 16 new relics Limited overlapping sound effects Fixed slime snake speed bug Began diversification of weapon special abilities Fixed issue where Beholder’s attribute remained fixed in new stages Fixed

This is the new version update! Demo 0.3.1 Additions: Added 2 weapons Added 14 relics Adjusted parry balance Fixed lines that were displayed out of place during the ■■ event in the village grounds Fixed an issue where the Arrow Statue relic caused damage without invincibility fra

ELEMENTAL SOUL Demo – 0.3.0 has been updated! In this demo version, you can play up to Chapter 3 , and through a short storyline you can now experience the true roguelite progression system. The demo was originally released about a week ago, but we have been working on various im