Update 1.1.7
+ enhanced field-of-view + lowered difficulty + new guide
+ enhanced field-of-view
+ lowered difficulty
+ new guide

+ enhanced field-of-view + lowered difficulty + new guide
+ enhanced field-of-view
+ lowered difficulty
+ new guide
+ enhanced field-of-view + lowered difficulty + new guide
+ enhanced field-of-view
+ lowered difficulty
+ new guide
http://store.steampowered.com/app/377290/?snr=1_7_7_151_150_1
We are having a massive sale for Biodrone Battle this weekend!!!
We are having a massive sale for Biodrone Battle this weekend!!!
http://steamcommunity.com/sharedfiles/filedetails/?id=634943725
Changes --- + removed progress bar and forced reentry from transporter dialog + increased FOV light range for some floors + fixed restart not working without at least one completed floor + fixed a graphical glitch on opening game scenes + fixed memory leak
Changes
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+ removed progress bar and forced reentry from transporter dialog
+ increased FOV light range for some floors
+ fixed restart not working without at least one completed floor
+ fixed a graphical glitch on opening game scenes
+ fixed memory leak
Changes: --- + sniper badge was not rendered with activated radar + all morphed drones get full power on game continuation + showing FPS is no longer persisted + added restart button + player starts now on a transporter tile on game continuation + automatically opening the transp
Changes:
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+ sniper badge was not rendered with activated radar
+ all morphed drones get full power on game continuation
+ showing FPS is no longer persisted
+ added restart button
+ player starts now on a transporter tile on game continuation
+ automatically opening the transporter screen on game continuation
+ fixed intro dialog not being closed
+ disabled hud buttons on game over
+ increased shoot delay of soldiers and tanks
+ renamed "power" to "health" and "health" to "infection"
Changes: + fixed audio panning bug
Changes:
+ fixed audio panning bug
ːsteamhappyː Individual drone sprites. Yay ! That has been on the to-do list for so long. How do you like them ? Furthermore, we got shadows for level objects and a tweaked hypnotizer.
ːsteamhappyː Individual drone sprites. Yay !
That has been on the to-do list for so long. How do you like them ?
Furthermore, we got shadows for level objects and a tweaked hypnotizer.
The Balancing Update Since the release of Biodrone Battle, players often complained about the game being too hard. First of all, the game was designed and meant to be on the tougher side. Instant death is still waiting behind each door. So, watch out where you are going, morph in
Since the release of Biodrone Battle, players often complained about the game being too hard. First of all, the game was designed and meant to be on the tougher side. Instant death is still waiting behind each door. So, watch out where you are going, morph into the right drones and don't hesitate to run and hide (be sure to try the stealth mode). Also, take a look into the game guide.
However, this update should make it easier to grab a useful drone on the first floor. Furthermore, various balancing changes create an overall smoother gaming experience.
Input tips
Update summary
Changes: + fixed morph screen crash + changed radar point appearance
Changes:
+ fixed morph screen crash
+ changed radar point appearance
Changes: --- + fixed rare game crash + fixed droid info screen location
Changes:
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+ fixed rare game crash
+ fixed droid info screen location