New Content Update: Malon
New reported bugs fixed. New Monster Added: Malon (Higher chance to spawn in difficulty setting) Difficulties balanced.

Developer posts and news about this game.

New reported bugs fixed. New Monster Added: Malon (Higher chance to spawn in difficulty setting) Difficulties balanced.

Bug Fixes & Discount 38% for 2 weeks Fixed some bug regarding SFX looping after finishing District map Fixed bugs reported by users: NPC hitbox, items stuck under NPC are now interactable Add Reborn site to the Beach map Thank you everyone who reported the issues to us.

Summer Sale Update New Map: Shore - Soak up the summer vibes in Shore, a brand new coastal seaside streets, a new place to explore. New Enemy: The Tailor - A mysterious entity that hunts survivors for its own amusement. When you hear her song, stay alert! New Cosmetic - 11 new fr

Hi everyone, On June 15th, our Summer Update added new content alongside changes to the core gameplay loop. A lot of you told us the new gameplay didn't feel right - so we're reverting the core mechanics back to how they were before the update. The new content (maps and mini-game

Balance Changes Most early-game shops and cooking-related shops no longer require a fee to obtain items. Cooking time reduced by 50%. Food can no longer turn into charcoal when overcooked. Whatever Works contract success rate reduced from 50% → 20%. Puppets now rest for 2 minutes

Biggest content and gameplay update ever: New gameplay loop improvement to make the core game more intuitive. New mini games: cooking food orders for delivery. 2 new maps. Detailed patch notes as follow: PATCH NOTES New Features (BETA) Shopping - Orders no longer auto-give items.

New feature As requested we brought you: -Added support for up to 3 save files -Players can now reset quota progress or delete save files -Added permanent item storage shelves to safely store valuables between runs Bug Fixes Removed the "Jewelry Shop" temporarily due to a critica

Hi everyone, Beside weekly patches, we are working on major updates for the game, this is the current roadmap for 2026. May: New QoL features including permanent locker room and multi save-slots. June: Biggest gameplay update of the year with new content including mini games, new

Bug Fixes Fixed an issue where items could sometimes not be delivered. Fixed several issues across various shops. Fixed some issue regarding localization Balance Changes Reduced difficulty in Chill Mode and Normal Mode: Fewer enemy types will now spawn on harder maps (Railpass, O

Bug Fixes Fix "Dealer" achievement on steam Attempt to patch a crash where the game crashes when exit to the menu Dead Chat now working (hopefully <(")) Misc Move players voice setting into the setting session instead of in the phone

Major Bug Fixes Fixed an issue where players could get scammed when purchasing guns across all maps. Fixed a bug that allowed item usage while using the phone, which caused unintended interactions. Balancing Items Onnie Fan: Increased updraft force by an additional 20%. Easy Diff

Bug Fixes Fixed an issue where Complex could not spawn shops. Fixed an interaction where Butcher can now correctly hook Impostor when hit. Fixed a bug where held items could block the player’s flashlight. Fixed several minor localization issues in Traditional Chinese and French.

MAIN FEATURE: Difficulty System We’ve added a new difficulty system to better tailor the experience based on player count: Singleplayer – Balanced for solo play Normal – Balanced for 2–4 players Hard – Balanced for 5–8 players Nightmare – The more, the merrier! Maximum difficulty

MAJOR BUG FIXES Fixed a bug where entities sometimes wouldn’t spawn during the first few days NEW FEATURES Resting on chairs and beds now replenishes player stamina Citizens, Cultists, and Spider Mimics are now slightly smarter Now support Vulkan shader BALANCE Map prices are now

Some players may experience crashes or freezing. This may be caused by outdated or unsupported hardware specifications as the game is built on Unreal Engine 5 Night Shippers currently does not support Linux or macOS systems Night Shippers uses a peer-to-peer (P2P) networking syst

LETS GO SHIPPERS!!

The day is finally coming. Night Shippers will release officially in 3 days, April 6th 2026. Key updates from demo version: 8 maps * 3 layout variants for each map. 15 base monsters with many good ones are coming to the release 50 contracts in total (the demo only has 25) Lots of

This is still a humble number but we are very happy and grateful. Thank you everyone who wishlisted, playtested and reviewed the game. We read every piece feedback and appreciate every one of them, we are trying our best to ship a good game in April.

We know the in-game voice chat wasn’t working properly and many of you had to use Discord. Good news: proximity voice chat is now much more stable and works significantly better. There may still be minor jitter, but overall it’s a big improvement and we are working on it still to

To celebrate Lunar New Year, we would like to give the the biggest content update before the game releases. Updates include: New Map: Dan Phuong (replace Old town) New Map: Overgrowth (replace the Facility) New Items, weapon and cosmetics Added tutorial and bugs fixed. This is ou