RigIT

RigIT

Released
Oct 1, 2015
Platforms
Windows
Last updated
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Updates & announcements

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  1. Developer post

    Latest RigIT News!

    Hello everyone! I want to thank everyone for their support for RigIT. With the help of all of you I was able to finish my degree this past May! Sorry that you have not heard from me for a while. As you can probably guess I have been busy. On top of graduating in May I had a new b

  2. Developer post

    Latest RigIT News!

    Hello everyone! I want to thank everyone for their support for RigIT. With the help of all of you I was able to finish my degree this past May! Sorry that you have not heard from me for a while. As you can probably guess I have been busy. On top of graduating in May I had a new b

  3. Developer post

    New Build and Quick Reference Available!

    We just released a new build for RigIT that solves the import mesh crash problem. I’ve also added a section to the Tips and Tricks quick reference that tells how to rotate the model/skeleton inside RigIT.

  4. Developer post

    New Build and Quick Reference Available!

    We just released a new build for RigIT that solves the import mesh crash problem. I’ve also added a section to the Tips and Tricks quick reference that tells how to rotate the model/skeleton inside RigIT.

  5. Developer post

    Patch Coming Soon!

    Hi everyone! First, I want to apologize if it took me a while to get back to your questions. I thought I had set up the account to notify me whenever someone posted anything and I guess I was wrong. Second, I wanted to let you know that I am going to post a new patch in about two

  6. Developer post

    Patch Coming Soon!

    Hi everyone! First, I want to apologize if it took me a while to get back to your questions. I thought I had set up the account to notify me whenever someone posted anything and I guess I was wrong. Second, I wanted to let you know that I am going to post a new patch in about two

  7. Developer post

    New Quick Reference Available!

    The new, revised quick reference is now available. The revised version goes into more detail about what information needs to be in your .obj file in order to import your model into RigIT, and includes information on how to improve the rendering of your model in RigIT. Please keep

  8. Developer post

    New Quick Reference Available!

    The new, revised quick reference is now available. The revised version goes into more detail about what information needs to be in your .obj file in order to import your model into RigIT, and includes information on how to improve the rendering of your model in RigIT. Please keep

  9. Developer post

    Updated Quick Refrence Coming Soon!

    Hello everyone, Sorry about the trouble that some of you are having with RigIT. I just noticed that some of the inport information that I thought was in the how-to-reference isn't there. I am not sure how this happened and I am really sorry about this. To import a mesh your mesh

  10. Developer post

    Updated Quick Refrence Coming Soon!

    Hello everyone, Sorry about the trouble that some of you are having with RigIT. I just noticed that some of the inport information that I thought was in the how-to-reference isn't there. I am not sure how this happened and I am really sorry about this. To import a mesh your mesh