Infinium Strike

Codex Worlds · 1C Entertainment

Released
Jul 14, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    An Armistice with the Wrog

    To our players, This post is to serve as notice that “Infinium Strike” is to be retired and de-listed from the Steam Marketplace. To those who have “Infinium Strike” in their library, don’t worry – you will retain access and be able to reinstall the title indefinitely, so long as

  2. Developer post

    Steam Achievements

    Hello Commanders! We have received a number of renewed reports recently that some of your Achievements are only unlocking in-game, not on Steam. While we previously thought this was an isolated bug related to offline-mode, we have now been able to replicate this issue in our own

  3. Developer post

    Steam Achievements

    Hello Commanders! We have received a number of renewed reports recently that some of your Achievements are only unlocking in-game, not on Steam. While we previously thought this was an isolated bug related to offline-mode, we have now been able to replicate this issue in our own

  4. Developer post

    Fall Update

    Greetings Commanders, 2016 has been a very exciting year for Codex Worlds. This past week, Infinium Strike was featured at the #8 spot in Gameranx’s Top 10 Tower Defense Games of 2016. Be sure to check out the full video here. Following the July release of Infinium Strike on PC w

  5. Developer post

    Fall Update

    Greetings Commanders, 2016 has been a very exciting year for Codex Worlds. This past week, Infinium Strike was featured at the #8 spot in Gameranx’s Top 10 Tower Defense Games of 2016. Be sure to check out the full video here. Following the July release of Infinium Strike on PC w

  6. Developer post

    Screenshot Contest!

    With the Launch of Infinium Strike, one of the features we’re most proud of is the Photograph mode. Paired with outstanding visuals of the game, it can lead to some pretty badass screenshots. To enable Photograph mode, load into any mission or the arcade and then hit the “P” key.

  7. Developer post

    Screenshot Contest!

    With the Launch of Infinium Strike, one of the features we’re most proud of is the Photograph mode. Paired with outstanding visuals of the game, it can lead to some pretty badass screenshots. To enable Photograph mode, load into any mission or the arcade and then hit the “P” key.

  8. Developer post

    Hotfixes and difficulty changes!

    To all Officers of the Terran Space Force; Command has addressed some concerns pertaining to mission objectives and completion difficulty. Thank you for your continued vigilance, and please continue to route full reports on your successes and failures through the proper channels.

  9. Developer post

    Hotfixes and difficulty changes!

    To all Officers of the Terran Space Force; Command has addressed some concerns pertaining to mission objectives and completion difficulty. Thank you for your continued vigilance, and please continue to route full reports on your successes and failures through the proper channels.

  10. Developer post

    Hotfixes!

    To all Officers of the Terran Space Force; Command has addressed some concerns pertaining to visual systems feedback and battle readiness of the TSF Freedom Strike. Thank you for your continued vigilance, and please continue to route full reports on your successes and failures th

  11. Developer post

    Hotfixes!

    To all Officers of the Terran Space Force; Command has addressed some concerns pertaining to visual systems feedback and battle readiness of the TSF Freedom Strike. Thank you for your continued vigilance, and please continue to route full reports on your successes and failures th

  12. Developer post

    A Call to Arms!

    Sons and daughters of Earth, For two decades we have hurt. We’ve all felt great loss. But we endure. In our hubris, we ventured into the stars. In search of... what? Adventure? Wealth? Resources? Do we even remember? What we cannot forget is December 11th, 2150 — the day the Wrog

  13. Developer post

    A Call to Arms!

    Sons and daughters of Earth, For two decades we have hurt. We’ve all felt great loss. But we endure. In our hubris, we ventured into the stars. In search of... what? Adventure? Wealth? Resources? Do we even remember? What we cannot forget is December 11th, 2150 — the day the Wrog

  14. Developer post

    Critical May Developer Update

    HTML Formatted Version Here Fellow Terrans! CRITICAL ANNOUNCEMENT: All save game data will be wiped with the latest update due to improvements that have been made to the method the game client uses to save your profile data. We are terribly sorry for the inconvenience this will c

  15. Developer post

    Critical May Developer Update

    HTML Formatted Version Here Fellow Terrans! CRITICAL ANNOUNCEMENT: All save game data will be wiped with the latest update due to improvements that have been made to the method the game client uses to save your profile data. We are terribly sorry for the inconvenience this will c

  16. Developer post

    BIG news!

    Friends, backers, supporters: Lend us your ears! March and April were a flurry of activity for the Codex Worlds team. We have officially set a release date for Infinium Strike on PC/Mac/Linux, partnered with 1C Company to launch it worldwide, and announced that it will also be co

  17. Developer post

    BIG news!

    Friends, backers, supporters: Lend us your ears! March and April were a flurry of activity for the Codex Worlds team. We have officially set a release date for Infinium Strike on PC/Mac/Linux, partnered with 1C Company to launch it worldwide, and announced that it will also be co

  18. Developer post

    After PAX South

    Read the HTML formatted version HERE . Wow, the last few weeks have been a whirlwind of activity for the entire Codex Worlds team! First, we would like to say “THANK YOU!” to everyone who organized, volunteered, and attended PAX South in San Antonio this past weekend. Our visiona

  19. Developer post

    After PAX South

    Read the HTML formatted version HERE . Wow, the last few weeks have been a whirlwind of activity for the entire Codex Worlds team! First, we would like to say “THANK YOU!” to everyone who organized, volunteered, and attended PAX South in San Antonio this past weekend. Our visiona

  20. Developer post

    We're Going to PAX South

    2015 was a great year for Codex Worlds. We got our first product approved to Steam, XBox One and supported through Kickstarter. Now we are ready to show more gamers the results from our 3 year journey. If you are going to PAX South, we are located at booth 17088. We'll be showing