Developer posts and news about this game.


Initially pixel art was the only game in town. Now it has become a deliberate design choice. Some time ago I tried to explain the art style of our space shooter 1993 Space Machine to a new artist that would help us out with some additions to the game. As I explained our way of wo

As many reviews and comments have shown their appreciation for the music in this game we wanted to make it available on its own as well. Any true fan of the game will undoubtedly have had any of the several songs on repeat in their head rent-free, but who really wants to boot up

We recently released an update for 1993! The instakill was in fact a bug caused by shield mechanics not working as intended. This has been fixed, and players should face less frustrations with progressing through the game now. Full patch notes: Updated Japanese localization Fixed

Updated Japanese localization Fixed shield mechanics Corrected minor bugs

Dear players, we humbly invite you to test the upcoming patch! If you run into any problems or have feedback, please let us know. The beta runs until April 14, 09:OO PT. To opt into the beta, follow these steps: 1. Go to your Steam library 2. Right-click the game 3. Click 'Proper

"Space can be lonely and cold, but you don't have to be. Hop in your Star fighter in 1993 and join a battling squadron. There were not online multiplayer like Remote Play in the old Amiga days but that doesn't prevent us from aiming for one now.

First of all - we are grateful for your patience as this took longer than expected. But now we have finally managed to get mac support back for the game. So for all you Apple fans out there - please enjoy some retro shmup love! And as always - we appreciate your company in our fo

As you might or might not be aware of - Steam visibility and sales are very much based on the the interaction with you, the players. A key factor here is to leave a review of the game. It doesn't have to be a novel, but we would love if you could share your thoughts of the game w

Winter Sale is coming to an end - but there is more to come! Both for 1993 but also for some other pixel action we are working on, namely our next uber cute and gory platform brawler Chenso Club. Check this out - we think it is going to be pretty dope. Wishlist it now and get inf

Merry X-Mas all Space Shoot 'Em Uppers! We are soon going into 2021 with the hope that 2020 will end of a better note than it has been so far. We are going to do our best to make next year as pleasant as possible for you with several updates and a few new interesting additions to


Competition in gaming has been around for years. But it has always been reserved for AAA-games. Until now! Today we launch the Intergalactic Esports update for 1993 Space Machine which enables you to compete with a indie-game in a esports setting. Go and create a team with your b

Yes everyone, 1993 Space Machine is updated! We've added the long awaited "Rookie mode" for an easier experience, Razer Chroma support and you can now play a previously hidden level as one of the standard ones. Besides that we've added some QoL fixes and you're also able to play

Nominate 1993 Space Machine for a Steam Award!

So after some time I´ve finally got the time to upload the tunes upon request from you guys. Just follow this link and you´ll find all the songs originally done in Protracker on the Amiga:

So after some time I´ve finally got the time to upload the tunes upon request from you guys. Just follow this link and you´ll find all the songs originally done in Protracker on the Amiga:

Check it out here: Balancing the sh%& out of our shmup

Check it out here: Balancing the sh%& out of our shmup

We just wanted to clarify the workings of the smaller ships available in the game shop. Yes they behave all the same and purely look different. This is because they were mainly made for local co-op mode to distinguish each player from one another. However, we thought it would be